RimWorld

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1-2-3 Personalities M1
Created by Hahkethomemah
https://i.ibb.co/25p6B1F/Introduction-Purple.png 1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: https://i.ibb.co/VMTBHtg/designdark.png 1-2-3 ...
(NWN) Real Fog of War
Created by Hcup
Original feature The map is initially unrevealed and must be explored. Both players and AI's humans, animals, mechanoids, and some objects have and are affected by a Field of View, shared among faction components. Animals participate in Faction Fog of War ...
ↁ House Sanguin
Created by DevDesigner
Adds a medieval faction House Sanguin to the game. Recommended mods - Medieval Overhaul - RimFantasy - House Doyle - Giddy-up 2 - Animal Gear - pphhyy's Demigryphs - Music Expanded Core - Furnishing - Malang Bodies - pphhyy Sanguinary Animals TODO - Priest...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamcommunity.com/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
1-2-3 Personalities M2
Created by Hahkethomemah
https://i.ibb.co/25p6B1F/Introduction-Purple.png 1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: https://i.ibb.co/VMTBHtg/designdark.png 1-2-3 ...
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. As mentioned below, this mod is under the CC license. Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from h...
A RimWorld of Magic
Created by Torann
Supports RimWorld versions 1.0 - 1.5 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
Achtung!
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! ❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is ...
Adeptus Astartes (Space Marines 40k) Unofficial 1.4
Created by Phonicmas
Unofficial update of Spencers great mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2561649848 , go check out his mod for description. Have same package id for compatibility sake. I did not change any value regarding balancing. I will take down...
A RimWorld of Magic - Space-Time Mage Class
Created by Netzach Sloth
Adds the Space-Time Mage Class: Controllers of the space-time manifold. Their magic is designed to gain control of the battlefield, made to prevent enemies from reaching them, and is typically granted as part of a pact with with an extraplanar creature of ...
Additional Traits (Heroes + Gods Optional)
Created by Alias
v1.0 update of Gewen/Swenzi's Additional Traits (w/ Heroes + Gods) ________________________________________________________________________________ Description: Have you ever felt that there aren't enough traits to immersify your game-play? Well, I've got ...
Adobe Abode
Created by JomoKiN
https://i.imgur.com/N7PmE7J.png Attention, this mod is currently being reworked to use SYR's Processor Framework instead of VEF's Item Processor. This should not break any on-going saves, but will break any bricks currently being processed. Ever wanted a s...
Advanced Biomes (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Hey my team rules!s mod https://steamcommunity.com/sharedfiles/filedetails/?id=1338280929 - Some features might not function since I had to decompile the source and some of the transpiling harmony-code I could not ...
Advanced Moisture Pump (Continued)
Created by CiXwOw
Disclaimer This is a reupload of a mod created by ISOREX which has been updated. It will be unlisted/removed if the original is updated. Original Upload: https://steamcommunity.com/sharedfiles/filedetails/?id=2274680538 Permission given here: I've taken a ...
Aerocraft Framework
Created by 空曜
This Mod provides an aerocraft and its framework that primarily performs flight operations within a map (the majority of its functions can be achieved through Comp in Xml) Regarding the use of the framework: I have a rar compressed file called "Example" in...
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
AFU Cosmetic Gene Expanded
Created by 金兔子拉面
1.5 Version Introduction 19 new head shape genes and 11 new body shape genes were added, replacing the original 3 genes. The pre-frame "Better Gene Graphics Framework" provides better visual effects for the genes in this module. Some gene maps will change ...
All-Tech Melee
Created by Endears
You can now cut using technology or don't I just wanted to have a weapon for all tech level These weapons have no special effects, just a more powerful version of the base weapon I did not make the art. The weapon model are made from cutting up textures fr...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Allow Adjacent Settlements
Created by whatamidoing
Removes the restriction forbidding the placement of settlements adjacent to each other, and now also comes with the option to disable the relationship penalty from settling close to another faction's settlement. I have a slightly better idea of what I'm do...
Alpha Animals
Created by Sarg Bjornson
Getting an error that bricks your game at the start? The latest update needed the load order to change, and Alpha Animals needs to load AFTER both VFE Insectoids 2 and VRE Insectors https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimwor...
Alpha Bees
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Breed bees to generate all kinds of resources! Features - Beekeeping: find wild bees in all biomes, build beehouses to put them to work! A single beehouse won't do much, so prepare to build a few. Are you in an extreme biome...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
[DEPRECATED] Alpha Genes - Insectoid Mutations
Created by Sarg Bjornson
ALL THE CONTENT IN THIS MOD IS PART OF ALPHA GENES FROM 1.5 ONWARDS https://i.imgur.com/rLaa7So.png Features - Adds 15 new genes that apply the insectoid mutations from Vanilla Factions Expanded - Insectoids. - Mod does NOT need (but is compatible with) Al...
Almost There!
Created by roolo
> Cmon guys, we're almost there! > Nah, it's sleep o'clock. > But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die! > Meh, when it's nap time, it's nap time. Sounds familiar? Then this mod ...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Alpha Vehicles - Neolithic
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requi...
Altered Carbon 2: ReSleeved
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/waQFi9X.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 6.0.2-Sov-rev7 Supports Rimworld version: 1.5 Olde...
Ancient Arsenal: Warcaskets
Created by ♂Master♂
Description: Heyo! I made a small addon to VFE - Pirates that adds 2 warcaskets, + 2 extra helmets and 7 weapons. 3 ranged weapons have multiple fire modes (inspired by Dredd, Robocop, and WH40k). Armors grant substantial buffs to pawns, which you'll see i...
Ancient Armory
Created by Botch_Job
Adds a collection of ancient medieval weapons and armour to the game. Craftable after completing the "Ancient Smithing" research project. Although not required, I'd recommend using my other mod Medieval Fantasy Themed Rare Resources alongside as some of th...
An Undeader House Sanguin
Created by RedMattis
Makes the house Sanguin be populated with more types of vampires and replaces some of their numbers with werewolves and the undead. This affects both the Rank and File and their knights, hence the title. The actual knights will tend to be either humans or ...
Anima Bionics - Forked
Created by Victor
A fork, made with permission, of Seti's Anima Bionics that overhauls pretty much all stats, replacing the efficiency bonus with psycasting related buffs. My goal is to not make anima parts better than bionics, but an alternative, focused on psycasting. Som...
Anima Gear
Created by xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Animal Controls
Created by avil
Tools to make general animal herding more convenient. Features - makes so all animals can have food restrictions (the same as Animal Food Restrictions mod); - makes so "Animals" tab has "Food Restriction" category (similar to AnimalFoodRestrictionInTab mod...
Animal Gear
Created by Dylan
Version 1.5.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is new...
Animal Equipment
Created by Owlchemist
This is a fork and continuation of the mod Animal Armor: Vanilla, and uses Animal Gear framework to allow you to research, craft, and outfit animals with warm clothes and protective battle armor. ⚠️Artists wanted! I am the technical manager of this mod and...
Animal Gear Third-Party Patches
Created by Samael Gray
Do you have the Animal Equipment mod but find yourself scratching your head as to why your Raptor Shrimps don't get the benefits of the armor you've made for them? Well I've got the solution for you! This mod includes the necessary patches for the followin...
Animals are fun: recreational animal interactions [1.1 - 1.4]
Created by Revolus
→ 1.5: https://steamcommunity.com/sharedfiles/filedetails/?id=3245454244 Why keep pets if you don't interact with them? This mod lets your pawns have fun by giving them the option to play fetch, and go walkies. Your pawns will gain a little animal skills b...
Animal Variety Coats
Created by cucumpear
Ever wondered if animals really should all have the same shades? I sure did, so I utilized the assembly from Animal Collab Project to give vanilla animals a bit of variation. The assembly was created by thirite and has been updated by Xen. Some of you may ...
Animal Hoods
Created by BOT Ghostie
This mod was originally made by Diana(Kitty) and a friend. This mod is not a remake, rather, it's a refurbishing of the original. The textures are now HD, with the help of AI upscaling and human editing. They now come in some different varients, drawn by r...
Animals Forage
Created by Simmin
This mod allows various animals to forage for food using some of the Animal Behaviours available through Vanilla Expanded Framework. Hungry: Each animal can have 1 "dig when hungry" comp, so I had to chose what food fit best. These animals will get this fo...
Animal Medical Bed
Created by Khobs
Adds a hospital bed, But for animals. I'm not the owner of this mod. Thanks to Suno, and NECEROS, for creating and keeping it alive for many years. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2016958187 Will take it down if request...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Anthro Race
Created by R-MK
Adds anthropomorphic furry animal beings into the game, as simple as that. Now you can play with some dog/wolf people, bird/owl people , cat people, and lizard/guilmon/yoshi? people. That or do the ye'olde Rimworld of makin' chairs outta them. Featuring: -...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
AnthroGenes
Created by Triangular
Cosmetic anthro xenotypes and genes for your game I created this as a personal project and may or may not continue improving it. I will not add further genes that add functionality, this mod is purely intened to be cosmetical. You can add extra genes in th...
Anthrosonae
Created by Willow
https://i.imgur.com/LnUc0CW.png Anthrosonae are a category of xenotypes designed to resemble various anthropomorphized animals, ranging from foxes to dragons, cats to wolves, et cetera. While they look quite different, generally they are functionally ident...
Apparello 2
Created by Shinzy
Tons of new clothing, complete with stat bonuses and whatnot! Important notes -If you're using CE, please make sure Apparello is anywhere below/after CE in the load order -When adding the mod to already started colony remember to check and edit your Appare...
Annoying Kids Floordrawings
Created by Hobbes
Kids are into weird and annoying things. Their idle doodles should reflect that. Update 4/18/24: The Brainrot Update - Updated to 1.5 - Expanded the repertoire of demented children's humor - Removed the wiener for posterity This is a personal mod I made fo...
Appliances Expanded
Created by Scorpio
https://i.imgur.com/sLjEJWy.png What was initially an expansion on available Chemfuel appliances, evolved into a much larger mod to expand your base capabilities. Hope everyone enjoys. Like my ideas ? you can buy me a coffee :D https://i.imgur.com/7Tv3zpx....
Architect Icons: Improved
Created by Duncan E.
Improved high resolution icons for the Architect Icons addon. https://i.imgur.com/8doCEa2.png All icons are high-resolution and match the same style. At the moment there is also support for the «Storage» tab from LWM's Deep Storage, «Hygiene» from Dubs Bad...
Archotech Genetics
Created by Neronix17
Intentionally overpowered mod adding Archotech styled genetics for both functional and aesthetic differences. Some stats may be too overpowered even for those looking for some sturdy plot armour, so I have included a setting in the mod options to lower the...
Architecture of the Rim (Adopted)
Summary: Want to build a 2nd Floor? Want to separate room, but didn't want to loose the spacing buff, or wasting furniture for room that have no function but decorate? Make a fake wall. Or just simply want to build a house with actual visible roof? -------...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Arsenal of Ideology
Created by 4ydra
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/ZhxL6Rk.png Description After Ideology made it possible for me to make full use of the Arsenal of Revolution and the Arsenal of Reaction, I created a series of matching icons. Content This pack will be ex...
Art on Neolithic Weapons
Created by Dizzy Ioeuy
This super simple mod patches the core game to allow weapons of Excellent or higher quality from the neolithic stage to also be inscribed with artworks, like the more modern weapons. This means early bows, pila, etc. can be revered as they ought to be! Sin...
Astartes
Created by Kytheron
If you enjoy my work, you can support me! https://boosty.to/kytheron/donate https://i.imgur.com/mcSOzKa.gif Emperor's finest warriors arrived. This mod adds 17 new sets of armor, 8 types of weapon from Astartes arsenal, and an entire faction of the Imperiu...
ATH's style Draconic
Created by Anthitei
https://imgur.com/iDdSBVx.png https://imgur.com/tQb8vYe.png https://i.imgur.com/cIKrnFC.png https://imgur.com/Krrj6lM.png The mod consists of: - Lot of dragons - Small altar - Medium altar - Large altar - Grand altar - Ideogram - Lectern - Column - Pew - K...
ATH's Styleable Framework
Created by Anthitei
https://i.imgur.com/0n2howh.png https://imgur.com/tQb8vYe.png https://imgur.com/K3V8zeV.png https://imgur.com/Krrj6lM.png Core game: - Armchair - Chess Table - Autodoor - Door - Autodoor - Bed - Double Bed - Royal Bed - Wall - End Table - Sarcophagus* - An...
Audrey's Styles: Astro
Created by Audrey's Trick
Adds a new retrofuturistic Ideology style, fitting for sci-fi stories. This style category affects: - Simple Helmet - Flak Helmet - Power Armor Helmet - Longsword - Revolver - Autopistol - Machine pistol - Shotgun - Chain shotgun - LMG - Heavy SMG - Assaul...
Audrey's Styles: Industrial
Created by Audrey's Trick
Adds a new Ideology style suitable for industrialized colonies. This style category affects: - Metal floor - Standing lamp - Standing darklamp - Table (1x2) - Table (2x2) - Table (2x4) - Table (3x3) - Column - Shelf - Stool - Flak Helmet - Recon Helmet - C...
Audrey's Styles: Jazzy
Created by Audrey's Trick
Adds a new Ideology style, heavily inspired by the series Twin Peaks. Designed with gaudy, sophisticated colonies in mind. This style category affects: - Stone tile floor - Standing lamp - Standing darklamp - Table (1x2) - Table (2x2) - Table (2x4) - Table...
Automatic Job Titles
Created by SineSwiper
About Your colonists come from all walks of life, with different backstories. But, what they were from their backstories doesn't exactly reflect who they are now in your colony. Maybe they were a slave in a previous life, but you're tired of seeing that ti...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Awesome Inventory Forked
Created by Taranchuk
AI Fork This is an unofficial update to NotooShabby's great mod Awesome Inventory. The Unofficial version updated the original AI (including CE support), with only 1 significant change - we added full support of the up to date RPG Style Inventory Revamped ...
Auto-Cut Blight
Created by Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
Backup Power
Created by Fluffy
add control units to generators to automatically switch them on and off when needed https://headers.karel-kroeze.nl/title/Features.pngAdds generator control boxes, which will automatically turn the generators they are attached to on and off depending on cu...
BallGames
Created by kaitorisenkou
Add new 3 recreations; basketball, volleyball, and soccor. These trains melee skills. My other creation https://i.imgur.com/9ACzFRg.pnghttps://i.imgur.com/Xygx2YM.pnghttps://i.imgur.com/qFe6eDN.pnghttps://i.imgur.com/a5SbzBC.pnghttps://i.imgur.com/TAbPcuF....
Barbed Wire
Created by TheSpyPie
Actual functioning barbed wire. Slows down and damages when enemy passes through Any pawn that crosses the barbed wire will trigger the trap, colonists will not trip the wire. As of 1.2 I added Razer Wire which is a more deadly version, for 1.4 I've made i...
Barky's Lupaios Race Pack
Created by Iridinite
Overview Adds the lupaios (plural 'lupaii'), a race of curious wolf-like creatures, known for their kinship and preference for cold environments. They live together in clans, where trust and honor form the foundation of their societies. Though generally di...
Basic RimThemes Recolours (Updated August 2024!)
Created by Mr Samuel Streamer
READ ME Please bring any technical issues to my Discord: https://discord.gg/fkreDYG This allows us to look at technical logs, give clear instructions on fixes, and link to relevant other mods/files! What is this? This is a collection of very basic recolour...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Begone, Message!
Created by lbmaian
You know those messages on food rotting and relations decaying and so forth that annoyingly block some of the colonist bar at the top? This mod allows you to (by default): Dismiss a message by right-clicking that message. Dismiss all messages by shift-righ...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
Better GC: Mothballed and World Pawns
Created by GwinnBleidd
The mod is meant to improve game performance. The BGC mod does the following: better pawn mothballing (XML patch) reduces the number of world pawns that the game keeps forever through garbage collection (C# patch) pawn garbage collection is customizable Fo...
Better Infestations 1.4
Created by Machine
***UNSUPPORTED*** This mod changes almost everything about infestations, the way they produce and insect behavior. Features: Infestations can start in most biomes, almost anywhere. The only exception is icelands. The bugs like warmer, rocky areas, preferab...
Better Gene Graphics Framework
Created by telardo
A framework designed for AFU Cosmetic Gene Expanded . This mod is a tool for modders to provide better graphics effects (than vanilla) for their genes. For Players: Use it only when you have a mod using this framework as a dependency. You can place it ever...
Better Map Sizes
Created by Madara Uchiha
Enables custom map sizes through the Advanced menu on the world map during map generation. Also allows for setting the default map size to use when generating tiles (in case you forget to use the Advanced menu) NOTE: There are no checks on the sizes you in...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Emergency button to toggle all policies in ONE click. Tutorial -> https://www.youtube.com/watch?v=aKhF...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
BetterWeight
Created by greenking2000
Requires MinifyEverything or similar to be most useful What does BetterWeight do? Ever noticed that many building have a weight of 1kg? Well that sometimes just doesn't make sense. This mod fixes that by adding the weight of the materials needed to build i...
Big and Small - Framework
Created by RedMattis
This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs. The mod is frequently performance-tested and aims to bring bliss even to the Performance Junkies over at Dubs Discord. If you think you've en...
(Unmaintained) Better Time Format
Created by Drgn! Netrve
Notice Due to focus on other project and my lack of interest in RimWorld for now, I'm not maintaining my mods for the time being. They are all open source, so feel free to fork them! Better Time Format Turn that boring 18h to whatever you like! Safe to add...
Big and Small - Medieval Overhaul Factions [Obsolete as of 1.5]
Created by RedMattis
Adds optional Medieval Factions which you can create when starting a new game or spawn in via the Vanilla Expanded Framework. You can pick and chose what factions to include in your game as usual. This mod will not have any performance cost, nor will it ha...
Big and Small - Rescale Project
Created by RedMattis
The goal of this mod is simple. Cosmetically or functionally scale races and xenohumans from other mods where it makes sense with their lore/description. The mod uses load-folders so modifications will only run for the particular mods you have in your list...
Big and Small Furniture
Created by RedMattis
Big and Small Furniture for your Big and Small pawns. Does not require the Big and Small framework. As of writing the mod only contains beds since tiny or huge pawns being stuffed in regular-sized beds always looked strange. Content Giant Primitive Bed Gia...
Big and Small - Genes & More
Created by RedMattis
This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work. In total the mod contains 68 genes (as of writing), 11 of which are related to size. All are balanced for vanilla. If you feel anything is "OP...
Bill Doors' Berry Expanded
Created by 3HST有限公司
Use continued version while the original processor framework haven't updated yet I've always been fascinated in berries since young, I drank berry flavored soft drink, sipped berry flavor ice creams and yogurts, and ate countless berries and berry muffins....
Big and Small - Races
Created by RedMattis
This mod adds a number of somewhat Norse-themed races. The mod could be considered the main mod of the Big and Small Genes mod. The mod adds various giants and small-folks. https://imgur.com/SkdC2CS.png Read the description in the above mod if you run into...
Bill Doors' Weapon Jams!
Created by 3HST有限公司
Another small step in making weapon quality matters more! CE 1.5 compat now, also fixed gorehulk Weapons now may occasionally jam, depending on their quality, tech level, and hitpoint (configurable in mod setting) Weapons without quality are considered to ...
Bill Doors' Landmines
Created by 3HST有限公司
Usable in both vanilla and CE This mod adds two kinds of proximity landmines: Proximity IED: built on spot as IED does, but it will detonate once an enemy approaches. Aerial deployed mine: small proximity mines that is deployed via mortar or a special disp...
Bill Doors' Framework
Created by 3HST有限公司
A collection of code that I uses so I don't have to copy them all around. A brief introduction of its content is in document.txt in the folder. I lost track of what I've added and why I'm postponing the update. So I pushed it anyway. I had the feeling this...
Bill Doors' Useful Junks
Created by 3HST有限公司
Have you ever imagined you can put things inside the ancient racks, lockers and crates instead of dismantling them for nothing? Have you ever died from dehydration while hacking through the vault gates? Have you ever wished the junks can be more than a dec...
Bill Doors' Wolf Girl Gene
Created by 3HST有限公司
Adds wolf ears and wolf tails as available gene. Self explanatory ....
Biome Transitions
Created by m00nl1ght
This is an add-on for Geological Landforms that generates maps with multiple biomes. Plants will grow based on the biome at their position on the map, and animals will be able to wander in from the adjacent biomes. For example, if you settle on a Temperate...
Biomes! Caverns
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://live.staticflickr.com/65535/52860492906_7359b497a8_c.jpg Changelog: Please check the change notes tab Say hello to the new and improved Biomes! Caverns! With a full host of new content and improvements over the old o...
Biomes! Core
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/zNRQoCe.png Biomes! Core provides the framework for the Biomes! mod series and is required for any Biomes! mods to work. Place this mod BEFORE any other Biomes! mods! This mod does and will contain the th...
Biomes! Islands
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/C7zlBAa.png This mod adds several types of islands for your enjoyment, from tropical to arctic! The islands are all unique and each one comes with lots of new plants and animals, including: Sea Life: Brin...
Biomes! Prehistoric
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/dFNA1ry.png Changelog: Check change notes tab Biomes! Prehistoric brings to life a plethora of prehistoric plants and animals (mostly dinosaurs), with over 100 different species of prehistoric creature, w...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
BioReactor
Created by NukaFrog
Add Living Battery - BioReactor Feature - Produces electricity from Living Thing. - Use food type as fuel. - If desired, storage thing can be melted into chemfuel. - Storage thing are preserved semi-permanently. ( Like crypto casket ) Storable Thing: Every...
Biotech - Insectoid Genes
Created by ROMEHUSK
Insectoid Genes Adds cosmetic and functional insectoid genes for you to use for your colonists! Antennas - Cosmetic only Mandibles - Cosmetic only Feelers - Cosmetic, add 25% manipulation, 1 complexity, -1 metabolic efficiency Carry weight up - Add 15 carr...
Biotech Expansion - Core
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This is the core mod for the Biotech Expansion series. Does mostly nothing on its own. Mandatory for every mod on there!...
Biotech Expansion - Ear Patch
Created by Lennoxicon
Converts ear color to hair instead of skin color! Only works on Biotech Expansion ears!...
Biotech - Avali
Created by Zephy
Avali are a race of small, feathered raptor-like creatures with four ears, large eyes, bad temper and affinity for low temperatures. They are fast, agile and have strong melee prowess, but quite fragile and intolerant of even moderate temperatures by human...
Biotech Expansion - Mammalia
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod is the first of many modular mods, focusing on genes inspired by real life mammals. Check back frequently for n...
Biotech Cloning
Created by Dark
Allows you to use Biotech's growth vats to grow clones. Ever wished you could make more Hussars, Highmates, or any other xenotype? With this mod you can! Requires Biotech DLC. How to Use Research the new Cloning research project. Build a Clone Extractor (i...
Biotech Expansion - Mythic
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Biotech Genes Elongated - Horns
Created by MrKociak
Content More horn genes, that’s kinda it. Currently it adds these: Single Mini-horn (can go either on the left, right or the middle of the forehead) Triple Mini-horn Chipped horn (+2 single variants) Combinations of chipped horns and mini-horns Thrumbo hor...
Biotech Gene Variety
Created by redundantusage
This is my first attempt at modding Rimworld, the Gene Variety Mod, adding 160 total genes (6 of which are just inheritable archite versions). I made it because while the baseline genes are fine as a start, they felt limited in just how you could fine tune...
Biotech Kids - More Wearable Ideology Hats and Such
Created by CandiedSkull
Allows more hats (and the blindfold) from Ideology to be worn by children, as well as robes. Includes slave collars for those extra Rimworldy playthroughs. All of these are the preexisting items already in the game. Requires Biotech and Ideology. Based on ...
Biotech Gene: Laser-Eyes
Created by Sovereign
https://i.ibb.co/60RWn9D/Solar-Features.png This mods add some simple laser eyes.They're based on the beam weapons of the bio biotech DLC. You can find them in the special abilities category. https://i.ibb.co/2Pq8j0h/Solar-Changelog.png 04.12.2022 / Initia...
Biotech xenotype expanded - Rotfish
Created by 骸鸾
Introduction: This mod adds a new xenotype, the Rotfish, a fae with fish and scavenger genes , adds many rot-related genes, some carrion related buildings, a new camp of fish people who will follow other attacks and attack you, but have no fear, they are o...
Biotech: Reptilian Humanoids 1.5
Fixed for 1.5! My little mod that adds different types of reptilian humanoids through the new Biotech DLC genes framework. It is pretty simple, but I am planning on adding more content. Genes: Tough skin: owner takes only 87% of incoming damage. Winter Hib...
Birds Beyond: Temperate Forest
Created by Zeitloser
https://i.imgur.com/GOZKHoU.png https://i.imgur.com/p7Fv1Z6.gif Changelog Update on 10/27/2022 4:28:23 PM. - removed birds as pennable animals Update on 10/23/2022 1:30:29 PM. - 1.4 update - increased damage multiplier for kestrel and barnowl Update on 4/2...
Blindsight - Truesight
Created by Lhoxris
https://i.imgur.com/p7Fv1Z6.gif] https://i.imgur.com/4Yp7ODL.png] https://i.imgur.com/cfoFEMA.png Github: https://github.com/Lhorix/truesight Update - Nov 21, 2022: Updated to 1.4. Update - July 27, 2021: Pawns that are blind (have 0% Sight) but have prost...
Block Unwanted Minutiae
Created by Mr_Chimick
Changelog 30/10/2022 - Added some missing letters 27/10/2022 - Fixed 1.4 error thrown on world map tiles 25/10/2022 - Refactored to add a large number of previously overlooked items 24/10/2022 - Added all the generic alerts for 1.4 23/10/2022 - Added all t...
Blood Color Genes
Created by ShadowX99
Do you have an insect-based xenotype that just has lame old human blood? Do you want to liven up your torture chamber with a fresh coat of paint? Do you want to make an xenotype of species of monster from a webcomic that’s been dead since 2014? This mod ad...
Blood and stains
Created by Gouda quiche
Adds footprints when a pawn stepped in filth. https://i.imgur.com/3D4ZLlc.gif Adds puddles when a pawn is bleeding. https://i.imgur.com/IYwsb02.gif Compatibility Combat Extended Equium race Gerzee race Mantis race Slug race Syntho race Zoltan race Thanks t...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Boats (Continued)
Created by Zaljerem
Original mod by Smash Phil https://steamcommunity.com/sharedfiles/filedetails/?id=1931133197 I sought and received permission from Smash Phil, but even so: If the original author requests it, I will remove this update. Requires Vehicle Framework https://st...
Bloodborne Weapon Remake
Created by verniy709
All weapons and items can be "crafted" using the Messenger in the production tab Bloodborne Weapon Remake This is a complete remake of my old mod Bloodborne Weapon. https://steamcommunity.com/workshop/filedetails/?id=2497998005 I used some old assets (whic...
Body Size Genes
Created by Mute
Adds six genes that affect pawn body sizes. 1|+6 Pygmy: 70% body size 1|+3 Dwarf: 80% body size 1|+1 Manlet: 90% body size 1|-1 Alpha: 110% body size 1|-2 Giant: 125% body size 1|-3 Colossus: 150% body size Requires Varied Body Sizes Harmony Notes This mod...
Bones
Created by Scurvyez
Discord: steveo.o steam: Scurvyez https://imgur.com/2p03pkM.png https://i.imgur.com/wsFzGcp.png Have you ever felt like vanilla humans lacked an appropriate skeletal structure? Yeah... me neither. I MADE THIS MOD WITH ZERO COMPATIBILITY IN MIND. :) With Bo...
Boundary Training
Created by Owlchemist
A mini-mod which allows you to train animals to not roam off. Animals of size > 0.6 (configurable in the mod options) may be trained if they've finished basic tameness. The training option does not show up if the animal is not of the roaming variety. Train...
Bunk Beds
Created by Taranchuk
Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds! This innovative solution allows you to store up to 3 pawns in the same 2 tiles, saving a bunch of space in your base. The mod comes with two versions of the b...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
[1.5-1.4] CAI 5000 - Advanced AI + Fog Of War
Created by SubmarineMan
Now includes ULTRA FAST FOG OF WAR ENGINE! Introducing CAI-5000 Advanced combat AI and Fog Of War engine brought you by the RocketMan Team - Discord: https://discord.gg/Jx8UYNtS24 https://raw.githubusercontent.com/kbatbouta/CAI-5000/main/Media/raiders1.png...
Call a Vampire a Vampire
Created by Jiopaba
What is this? A fix for some of the odd little neologisms (made up words!) that plague BioTech, particularly as relates to "sanguophages." The following things have been changed. All references to Hemogen are replaced with Blood. All references to Sanguoph...
Cables and plumbing
Created by MedicalPol
Do you find it weird how pawns directly build power cables out of a single piece of steel on the bare ground in under a second ? Do you wish to run a wiring/pipe theft operation? Do you just desire to make your game slightly more complex for masochistic re...
Call of Cthulhu - Elder Things
Created by Ryoma
Adds a new playable race: The Elder Things. Adds a new scenario for The Elder Things. Adds a new faction limited to frozen regions. The Elder Things, escaping the Shoggoth rebellion, took to sailing through space to escape their own creations. Now they pop...
Camera+
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! You want more zoom and different paning? This little mod enhances the in-game ...
Camping Stuff
Created by Alias
Original mod by Nandonalt Do your colonists really just need a home away from home: like that time the trade caravan got ambushed by a surprisingly useful pirate/ tribute/ organ holder/ future arm chair, or that time that the offsite miners decided that th...
Caravan Formation Improvements
Created by Kopp
A few features that should help forming/managing a caravan. Features: Change the caravan formation spot: Essential if your caravan needs to load stuff from stockpiles that are not close to each other. Let them load stuff at a spot, then switch the spot. Th...
Caravan Adventures
Created by iforgotmysocks
Caravan Adventures aims to transform traveling around the world into a real adventure by providing new features to replace the annoying micromanagement, make traveling more fun and give you a sense of purpose doing so. Quick heads-up, about 25% of this mod...
Camping Tent
Created by AOBA
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change. https://i.ibb.co/SJjVgfh/desc.png note: There status of the tent value has change but the description in workshop still the old one. pls check be...
Carousel
Created by zetrith
Adds camera rotation. Default rotation key (changeable in the options): Numpad Enter Limitations/won't fix: - Pawns not moving straight toward or away from the camera have only right- and left-facing textures available - Many things have only one side-text...
Caravan Lag Eliminator
Created by Orangubara
Hello There! This mod will help you with caravan lags :) There is a problem with foraging bonus calculation with high Plant skill and custom races that don't need much food. RimWorld tries to calculate new remaining caravan food every time you add or remov...
Carry Capacity Fixed (Continued)
Created by monkey5206
Update of Dr Zhivago&Smash Phil's mod https://steamcommunity.com/sharedfiles/filedetails/?id=1906760965 This mod aims to increase pawn carrying capacity in inventory and through caravans. 应急版本,后续更新请等待原作者更新。 原作者如有任何异议,请告知我,将删除此版本。 祝大家玩的开心。...
Carryalls | Intercontinental Transport
Created by NEPH
Reach every corner of the planet! Adds several types of Carryall - VTOL aircrafts designed for intercontinental transport. Carryalls were created to complement RimWorld's boring caravan content. The carryall is meant to be a late game transportation option...
Chicken Nests
Created by Owlchemist
A quick personal mod I made as an improvement of Sulusdacor's chicken nest mod. This version adds some custom code which makes it so that only chickens can use the nest. Just a quick 15 minute mod I put together because I was sick of micro-managing the nes...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Child Sized Armor
Created by Nepenthe
There are two types of people on the rim; those who feel it's unethical to create equipment that promotes use of child soldiers, and those who feel it's unethical to send your child soldiers into battle without proper equipment. This mod is for the second ...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Children Learn Slow
Created by Sprocket
This mod decreases how fast children learn skills, which **increases** overall difficulty. Specifically intended to be used with 100% child growth rate difficulty settings (Default is 400%, where children age 4x as fast as adults). **Not** intended for a n...
Chill the Fork Out
Created by Khobs
Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for you. This mod adds the ability to ...
Clean Textures
Created by Ren7z
Replaces surface textures. https://i.imgur.com/dD6EoaG.gif https://i.imgur.com/HlcA8lt.gif https://i.imgur.com/27eTh5Q.jpeg Compatibility Using this mod will not cause conflicts or errors in the game. The mod does not contain any code and simply replaces o...
(Deprecated) Choice Of First Psycaster Path
Created by Cedaro
Vanilla Psycasts Expanded newly update (2023-9-10) has already included this function. Unless you're using legacy version, this mod is considered deprecated. When pawn first get psylink, instead of randomly unlock a psycaster path (mostly the one you don't...
Cleaning Speed
Created by Aelanna
Updated for Rimworld v1.4: Cleaning Speed is now a vanilla StatDef! However, the vanilla implementation is not affected by pawn capacities, so Cleaning Speed now simply adds the appropriate pawn capacity modifiers as well as the two traits that affect it. ...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Cleansweeper Mech Tier 1
Created by OMGSplat
This is now in the base game! Leaving the mod up in case this changes in future. --- I was wondering where the cleaning mechs were in this new expansion, and they showed up at tier 2. I'm not sure why a cleaning bot would need a full human brain scan equiv...
Coinage Lite [HH]
Created by Hohen
COINAGE is a revision of and their successor . Based off the latter provides a means to make both Gold and Silver coins, but also many more types as well. EXPLANATION Adds the ability to mill coins from wood, stone, or metal resources. These coins can be u...
Close Quarters Combat Brutality
Created by SinäKpää
New melee attacks Pawns will now perform other melee attacks besides punching with their fists. This includes: ● Striking with their palm heel (hand). ● Pushing people to stun them (arms). ● Scratching with their nails (fingers). ● Biting people (increased...
Combat drones 2
Created by MrKociak
This is a somewhat early version of the mod It should function without any major issues, but content-wise it might be a bit barren (by itself it only adds 1 drone while only adding 3 more with VWE active). I’ll be adding more stuff later, once I’m sure the...
Combat Psycasts
Created by Edern
https://i.imgur.com/y3qVJQv.png Commissioned mod for Rimworld that aims to provide more combat-oriented psycasts options. Whether you like shooting stuff, making stuff explode from the outside or from the inside or choking stuff to death, we've got you cov...
Comigo's Majestic Trees
Created by Bara CoMiGo
v1.4 and onwards Fellow creators took care of this mod and made a framework that supports 1.4 fully, improves the trees and accepts different texture packs. From now on, use these mods instead: Majestic Foliage Framework Majestic Foliage - Comigo's Origina...
Comigo's Majestic Trees - Regrowth Compatibility Patch
Created by Zipzopdippidybopbop
Just a wee compatibility mod for those of us using Comigo's Majestic Trees and Helixien's Regrowth series; with this installed you should no longer have invisible trees. Load this after Regrowth: Core and Comigo's Majestic Trees. Let me know if there are a...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Compact Work Tab
Created by jefferyharrell
If you have a smaller screen or mods that add a lot of work types (like my own Many Jobs for instance) you may have encountered the heartbreak of the unreadable Work tab. https://raw.githubusercontent.com/CaptainArbitrary/CompactWorkTab/main/.github/README...
Community Framework
Created by Turnovus
The Community Framework is a framework that gives more power to modders that use XML. It has multiple features made by the community, for all of which the documentation can be found on GitHub, right here: https://github.com/ISOR3X/communityframework/wiki H...
Consciousness Patch
Created by Vex
Breathing, Bloodpumping and Blood filtration change consciousness above 100% Mods like QEE add a lot of ways to increase Blood pumping, Breathing, and Blood Filtration, yet these do nothing over 100%. This mod changes that and lets them affect Consciousnes...
Conduit Deconstruct
Created by TheWireLord
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the...
Consistent Gene Inheritance
Created by Sea
Gene inheritance between pawns of different xenotypes for genes which have a metabolism cost is inconsistent. The mod makes it more consistent. In vanilla, when a pawn is impregnated by a partner of a different xenotype, their offspring is assigned a maxim...
Conservationist and Polluter - Mort's Ideologies: Memes and Precepts
Created by Mort Strudel
Preserve your natural ecosystem! Or just pollute it even more. ------- This mod adds two new memes to the Mort's Ideologies mod series, centered around Biotech's pollution mechanic: Conservationist and Polluter! https://i.imgur.com/0bfhfWU.png Conservation...
Cook Carefully
Created by 8Z
Adds a bill at stoves to cook a simple meal carefully. This will take 33% more time than normal, but has two benefits: learning rate is increased by 25%, and if the meal is poisonous, it will be discarded. Great for low skill cooks, so that they can learn ...
CoreDrill
Created by OniJechto
CoreDrill is a mod that adds automatic drills to rimworld, the drill is capable of drilling after all ores in the game, even modded ones. All ores are mined and generated based on their probability of occuring in rimworld, and their frequency and yield inc...
Craft with Color
Created by Kathanon
Allows setting the color of any dyeable item in the workbench order. Also lets you use any color in the styling station, not just the standard ones. 1 dye is added to the ingredients (same cost as dyeing it later) when crafting in a specific color. You can...
Crowns and Regalia
Created by Canon
Adds 3 Crowns to the game, fit for an Emperor of your Colony great for your medieval or Royalty playthrough They are able to be spawned as Relics, they also require the the Royal Clothing Research if you have Royalty and Smithing if you don't Come check ou...
Custom Butcher Framework
Created by epicfloor
This is a modding library, it adds no new content to game. But it provide a mod extension for customizing what your animal would yield when you butcher it. Which means you can make mushroom man from dark souls, a luxurious breed of cattle that yield many d...
Custom map: The Earth
Created by AllyJamy
!!!!! READ THIS !!!!! If you are encountering a bug, a problem with loading, UI issues, it is a mod incompatibility with world edit or an issue with world edit itself. This mod simply contains the data for the world map. That's it. Everything else is handl...
Custom player icon
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/B5Zgrb1.png Allows you to set custom player icon. This mod use icons from Ideology DLC and any other mod to add more icons. You can add your own icons 64x65 and bigger just by putting them here >steamapps...
Custom Ritual Framework
Created by these people
A currently new but growing framework for creating custom Ideology rituals and outcomes fully-definable with XML. Background Originally envisioned to support rituals that ensure bountiful harvests and call manna from heaven, I quickly wanted to make those ...
CustomUIScales
Created by Taggerung
Rimworld Mod to allow any custom UI Scale you like, over the 9 provided in the base game. Simply open up the mod settings, type in a custom size and away you go. Note that if you manage to do something weird like make the UI so small you can't see it, simp...
Cut plants before building[1.0-1.4]
Created by tammybee
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant. You can toggle auto felling designation mode by new play settings icon button or shortcut key(Default...
Cyanobot's Genes
Created by cyanobot
Mod Content Around 90 new genes, cosmetic and functional, plus 9 new xenotypes. Spawning of the new xenotypes can be controlled and turned off in settings, so you don’t have to see them in your game if you don’t want to. Find the full documentation of the ...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
Damage Indicators [1.5]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamcommunity.com/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.5. Updates : 15/03/2024 - Update for Rimworld 1.5 20/10/2022 - Update for Rimworld 1.4 2...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
Dark Ages : Medieval Tools
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands. Giving a variety of tools to improve the harvest, speed up the construction of the new barracks or simply hack off a limb before the i...
DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH. This mod allows all hot springs to increase a pawns hygiene - and in the case of VFE:C it allows pawns to undress in the thermal bath. This mod does not change anything about bathi...
DBHGenes
Created by SariusSkelrets
Add some genes related to Dubs Bad Hygiene to your game. Requires Biotech and Dubs Bad Hygiene. Genes: - Incredibly High / Very High / High / Normal / Low / No genes for thirst, bladder and hygiene - x3 / x2 / x1.5 / x1 / x0.5 / x0 need fall rate respectiv...
DBH for Medieval
Created by ElderSign Senpai
--------------------------------- Updated Contents --------------------------------- Fixed a problem where boiling water in the boiler pot was taking too long than expected. --------------------------------- About --------------------------------- Sorry fo...
DBHGenes in xenotypes
Created by SariusSkelrets
Add some fitting DBH genes to some existing xenotypes and then some more to keep their metabolic balance the same Impid: require less water (they live in deserts). Increased bladder and hygiene fall rates Highmate: can't get dirty (they're made to be beaut...
DD Traits Expanded
Created by DoomsDay343
adds 19 vanilla-esque traits. Includes traits related to: Mood/mental, combat, stat increases/decreases, also includes the old traits hot,warm,cool,icy-skinned from Alpha~8 for nostalgia and other misc traits. Full list of traits: good fighter -minor incre...
De-generalize Work
Created by Alias
Because tailoring and smithing are totally different skills ________________________________________________________________________________ Description: 1.1 lumped SculptingSpeed, SmithingSpeed, and TailorSpeed into one stat (GeneralLaborSpeed), unfortuna...
DE Surgeries
Created by Proxyer
=== CAUTION === Currently, when used together with "Rah's Bionics and Surgery Expansion" or "Expanded Prosthetics and Organ Engineering", there is no functional problem. However, at the start of the game, a warning error (yellow) indicating "translation du...
Death Rattle [1.4]
Created by trojan
Description Updated Death Rattle by The Word-Mule for Rimworld 1.4 Non-Steam Link https://github.com/igoforth/deathrattle/releases/ Original mods can be found below https://steamcommunity.com/sharedfiles/filedetails/?id=2013400235 https://steamcommunity.co...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Det's Xenotypes - Stoneborn
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Dinosauria
Created by spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
Dire Raids
Created by pyrce
Dire Raids Creates a mid-to-late game event called a Dire Raid. The new event triggers like a normal Raid, but more rarely, and multiplies the points available for the raid to use in purchasing pawns. The mod is intended to add more threat to established b...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Directly Abandon Settlement
Created by Jellypowered
Directly abandon the base and empty the area instead of creating “abandoned settlement” Original Credit goes to: LingLuo Original Workshop Page: https://steamcommunity.com/sharedfiles/filedetails/?id=1811987061 ...
Diagonal Walls 2
Created by Roughrider
Adds diagonal walls, floors, and misc objects. Walls This mod adds several different kinds of wall tiles. By mixing and matching these different tiles, you can create a seamless wall! Diagonal Wall https://i.imgur.com/AJ0P39f.gif The basic diagonal wall. U...
Do Something for Idle
Created by gguake
This mod makes colonists to do something instead of wandering when they are idle. For instance, - Taking a break time - Practice melee weapon - Throwing stones etc. There are some useful actions but there are many useless action too. This mod may make your...
Dead Goat's Weapon Pack(continued)
Created by velcroboy333
Original Author: Dead Goat Original Description:A pack of various weapons. Please download the individual packs if you do not wish to have the various ranged and or toxic weaponry in your game. A pack of various weapons. Contents --------------melee weapon...
Do Your F****** Research
Created by Khobs
Allows the player to prioritize researching. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. Will take it down if requested by the original author. Original mod (1.3 and earlier): Steam Workshop: https://steamcommuni...
Dominant Gene
Created by MIS42NE
Adds new dominant gene. Description: The germline genes of the person carrying this gene are particularly assertive in expression, and will enforce the xenotype onto the child. Idea: On birth, copies all endogenes and xenotype of parent with the dominant g...
Door Clearance
Created by Owlchemist
A lightweight mod which adds an extra validation rule when items are placed on the ground - they will now consider door/gate tiles as invalid. The goal here is to prevent sensitive doors from being stuck open due to items suddenly being placed, such as tho...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamcommunity.com/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.5 Update!...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Doors Expanded
Created by Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
Draftable Animals
Created by Stardust 🌠
I cannot fix incompatibilities or add new features or functionality sadly. As i did not code this mod, Merely commissioned it. Have you ever wanted to send your army of huskies around for a flanking maneuver? What if you wanted your bear to attack a centip...
Down For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png Allow your pawn to pretend to be downed. No more wounded pawn crawling back to nearest medical unit. Now you can set them down and take care of them, without having to punch them until they are knocked out ;) Thanks to @5kat...
Dragons Descent
Created by Onyxae
https://i.imgur.com/Ce52Rxk.png https://i.imgur.com/5L22ET5.png https://i.imgur.com/JKC25Xv.png https://i.imgur.com/Adi0mNG.png Version Yay they fly again (Version 5.2) Dragons have a different code structure for abilities, so please use the Add Abilities ...
Dragon Genetics
Created by Holgast
Adds dragon genetics from Dragons Descent to Vanilla Genetics Expanded, as well as nine hybrids: the dracowolf, dracoraptor, thrumdragon, dragonrat, gastragon, dracharachnid, dracodile, cassodragon, and aviagon. More hybrids will be added in the future. (n...
Dress Patients (Continued)
Created by SP4RTAN
Creates a new job to dress patients in clothing of your choice. Details With a colonist selected, right click on the patient and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected pawn will f...
Dried Berries and Meats
Created by TheGoofyOne
Dried Berries and Meats Version 1.0 Adds a drying rack and the drying of meats and berries at any tech level. This is simply putting things on a drying rack and letting the air dry them. Earth has been doing it for eons. I think the RIM can too. Dried meat...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Toggle between job based painting or instant. Paint bed sheets with ctrl+click. Paint tool can be found in any architect menu near the cancel ...
Dubs Apparel Tweaks
Created by Dubwise
Change equip speed, hide hats indoors/in bed, show hair under hats. This is a simple mod i made to do a couple of small tweaks to the way apparel works. All options are off by default. Mod options: Adjust equip speed by a %, or just a flat rate for all app...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Bad Hygiene (Piss point)
Created by TechnoFox
Your colonists just took the village but a private in your team is busting, for some reason he can't just go on the ground so he pisses himself.. This mod intends to fix that by adding a placeable piss point that can be used for on the go improvised washro...
Dubs Central Heating
Created by Dubwise
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights. Standalone version of the central heating from my Bad Hygiene mod. Can be used with the full Bad Hyg...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Also includes some optimizations! Don't go witch hunting modders, join the discord to discuss and analyze ...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Ducks
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Diversify your ducks! Adds ducks for all occasions, including predatory ducks, haulers, pack ducks, pet duckies, and ducks with woolly down. Ducks will spawn in the wild, and sometimes be sold by traders. Balanced to be vani...
Dubs Rimkit
Created by Dubwise
Set of accessories with abilities and stat boosts. Multiplayer ready Medkit accessory with buttons allowing the colonist to bandage their own wounds or others on the spot. Repair kit accessory which allows constructors to salvage broken components while re...
Ducks' Insane Skills
Created by SHODAN
This mod is not being supported anymore You can check out Endless Growth for later Rimworld versions here: https://steamcommunity.com/sharedfiles/filedetails/?id=2894401734 Have you ever thought that the standard 20 level cap limit on skills was too limiti...
Ducks' Insane Skills - RPG Style Level Up Patch
Created by Persona Glorp
Patches RPG Style Level Up Mod to work with Ducks' Insane Skills. Made by Taranchuk commissioned by Kibby. Ducks' Insane Skills 1.4 can be downloaded from https://github.com/iwishforducks/ducks-rimworld/releases/tag/DIS-v2.0.0-alpha...
Dusk Armory
Created by JangoD'soul
https://i.imgur.com/o9bFeWs.gif https://i.imgur.com/ZhxL6Rk.png WELCOME TO DUSK ARMORY! Dusk weapons and armor are based on items from the game Dead Frontier a free, web-based MMORPG that is operated by Creaky Corpse released for open beta on April 21, 200...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
Dynamic Weapon Cooldown
Created by PixelBirb
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Also consider checking out Quality Cooldown and Simple Prosthetics Rebalance to make this mod even more o̶v̶e̶r̶p̶o̶w̶e̶r̶e̶d...
Early Metalworking
Created by мєкση
This Mod introduces more depth while playing through the Neolithic and Medieval eras by focusing on the development of metalworking. There is new equipment and there are new resources which can be mined, extracted from rock chunks and smelted into alloys. ...
Early Vehicle Parts
Created by Captain_Tess
Thanks so much to Phaneron for the new textures. This mod adds early vehicle parts that can be used to craft Neolithic and Medieval vehicles. The goal of this mod has changed as I will not be working on new vehicle mods at this time. I will however be addi...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Edge of Descension - Hovercrafts
Created by Rabbit
https://i.imgur.com/MsEvgor.jpg Descend into madness, crave violence and avenge yourself from your past mistakes. Adds ultratech transport vehicles that took similarities from the imperial shuttle, but repurposed into land vehicles instead. Stylish and spe...
EGI: Holograms and Projectors
Created by Vesper
https://imgur.com/aT3sE5a.png Do you like to play high-tech colonies? Do you enjoy the variety of the Ideology styles, but find them a tad limiting? Do you want to plaster your base full of shining and brilliant displays, until your colonists retinas are a...
Elephants
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Diversify your Elephants! This is an animal mod that adds a handful of new elephants. Elephants will spawn in the wild, and sometimes be sold by traders. Balanced to be vanilla-friendly. Please report any issues. Safe to add...
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires HugsLib (warning should be given if you don't have...
Empire 1_4 (Continued)
Created by TheSeaMoon
I am not the Original Author of the mod, but I have decided to work on it and just uploaded the first new update which adds 2 new building. Incompatible Mod: Save Our Ship 2 (will try to get it working at some point) Semi Incompatible Mods: Hospitality (Wh...
Edo Themed Expansion
Created by Hei
Forewords This is the last time I upload this as a separate mod, I promise. I only do this because I had worries about the differences in code and textures from 1.3 to 1.4, and feared the issues it would cause. These issues aside, a great deal of work has ...
Enable Oversized Weapons
Created by Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. What does this mod do now? What is left of this mod is making the game take offSets into account when rendering carried equipment. Does nothing on it's own. Maybe this will also be imp...
Elden Rim: Armory
Created by Sharpie
https://i.imgur.com/vKcCGZH.png Welcome to the re-release of my original Elden Rim mod! This includes updated, high quality textures for every item as well as many new weapons and apparel sets! This mod brings all your favorite weapons and armor from Elden...
Engine Industries
Created by AOBA
With the development of industrialization on this planet, the reinvention of the vehicle seems to be a matter of time for everyone. Prepared for a new era, industrial factions, outlanders, and even pirates are began to gather all the engines they can trade...
Enemy Self Preservation
Created by Murmur
BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY. Humanoid enemies are no longer suicidal and will flee from combat when they are in a significant amount of pain. It is designed to be used with my other mod Faction Raid Cooldown, but ca...
Erin's Cat Overhaul
Created by Erin
Why do the links and comments keep disappearing? Because a specific group of angry people keep falsely reporting this mod, and just this mod. https://i.imgur.com/NUEOZsh.png In memory of the beautiful boy, Stumpy, I had to say goodbye to after almost 23 ye...
Erin's Auronya - HAR Edition
Created by Erin
https://i.imgur.com/xItL3uP.png An inevitable outcome when the magic of gene modding mixes with someone who has far more money than sense, the Auronya are a xenohuman race exhibiting plenty of feline traits, tails, and ears. They'll make the purrfect addit...
Entosomnia - Medieval Cryptosleep
Created by Nuno
https://i.imgur.com/I50024a.png A sarcophagus filled with insect jelly and lined with intricate arcane conduits allows for indefinite suspension of living beings. Medieval cryptosleep replacement. https://i.imgur.com/HBsANaM.png The Entosomnia Casket, clos...
Erin's Cottage Collection
Created by Erin
https://i.imgur.com/crdEK2s.png Erin's Cottage Collection is a selection of furniture and more all designed lovingly to make the coziest Rim World Possible! Wood burning fires, loads of blankets, and potted plants galore to turn your drab wooden shacks in ...
Erin's Decorations
Created by Erin
https://i.imgur.com/Fw3SmMa.png A collection of decorative items to spruce up your colony! Plushies, doormats, pillows, oh my! Most of these can be placed on tables, dressers, etc, too! So go wild and decorate that bland base of yours! <3 After you researc...
Erin's Final Fantasy Animals
Created by Erin
https://i.imgur.com/xItL3uP.png All of my Final Fantasy XIV animals bundled up into one neat package for 1.4, with mod options so you can decide which ones you want to spawn! https://i.imgur.com/SEOqZoq.png https://i.imgur.com/jsYhoVJ.png https://i.imgur.c...
Erin's Hairstyles 2
Created by Erin
https://i.imgur.com/B5NFuRQ.png A collection of even more hairstyles for your lovely colonists to use. More hairstyles will be added in the future, so keep an eye out! https://i.imgur.com/Jrygql3.png 22 new hairstyles with varying lengths and designs. http...
Erin's Hairstyles - Redux
Created by Erin
https://i.imgur.com/zufEPvZ.png A collection of hairstyles to add a bit more variety on the Rim. This is a reworked, redrawn version of my previous mod, with many more styles! While this mod is content-complete, there may be updates in the future, so keep ...
Erin's Fenrisúlfr
Created by Erin
https://i.imgur.com/2iVF8op.png The Fenrisúlfr are a relatively simple product of mixing canine genes with humans, designed to be fiercely strong in groups, making them perfect for close combat. However, due to the immense amount of energy these genes prov...
ESCP - MorrowRim Hot Spring Retexture
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png The Elder Scrolls Collaboration Project Presents: Hot Spring Retexture, in MorrowRim flavour. https://imgur.com/MClTdVy.gif Go check out the Discord! https://imgur.c...
ESCP - Spriggan
Created by pphhyy
https://i.imgur.com/MClTdVy.gif https://i.imgur.com/kNldlMg.png Also available on GitHub Spriggans! https://i.imgur.com/gYNTjAY.png Mashed does not like money so kind words for him please. Ricks Kofi, giving him money means i can yell at him to do more for...
Erin's Valheim Creatures
Created by Erin
https://i.imgur.com/1RdqHFr.png A collection of Valheim animals I felt would find a place at home in Rimworld. Lox to carry your goods, Valboar to provide meat, Frostwolves to protect your colony, and more. Beware, Frostwolves have a special hunting event;...
ESCP - Trolls
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://i.imgur.com/kNldlMg.png https://imgur.com/ieoCt9b.png Also available on GitHub A re-released version of MorrowRim Trolls. Do not upgrade to this version mid ...
Euglena Expanded - Euglena Xenotype
Created by Demon 2016
A new race of pawns: Euglena. Pawns of this race can perform photosynthesis, converting sunlight into nutrients. Euglena are endowed with the ability to regenerate, allowing them to regenerate lost body parts over time. To maintain their health and can do ...
Evil Tactician's RimWorld Tweaks
Created by Evil Tactician
A set of toggable tweaks which enhance the vanilla experience. https://i.imgur.com/lwZmzew.png RimWorld 1.0-1.2 (Legacy) Version RimWorld B19 Version https://i.imgur.com/Fsy1p1D.png https://raw.githubusercontent.com/CombatExtended-Continued/CombatExtended/...
Expanded Biotech Style Genes - All in One
Created by Alite
Expanded Biotech Style Genes(EBSG) is the step beyond More Biotech Style Genes. Where that series sought to expand ranges that already exist, this series seeks to add ranges that should exist. You get gene ranges that alter sleep fall rate, but why not a r...
Expanded Roofing 1.4
Created by vonMort
A direct port of the Github version made by AaronCRobinson. I take no credit for anything made in this mod. Previously maintained by KiameV for Rimworld 1.3. Many thanks! Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar...
Faces of the Rim - Facial Animation
Created by Mr. Misterino
https://i.imgur.com/XMPjZGL.png https://i.imgur.com/xRj4KRA.png About 50 new textures, including eyes, eyebrows, heads, skin imperfections... (Severe scars and wrinkles do not appear automatically and can only be applied through Character Editor). Eyebrows...
[Dizzy] Faces of the Rim - Dizzy Colors
Created by Dizzy Ioeuy
Dizzy Colors adds eye colors to RimWorld using Facial Animation by Nals . This mod is an add-on to: Faces of the Rim - Facial Animation . Load "Dizzy Colors" below BOTH of those mods and you too can make your black eyes blue, or green, or gray sometimes, o...
Facial Animations Xenotype Compatibility
Created by Leaguenet
THIS WILL NO LONGER BE UPDATED As I stopped using the Facial Animations mod myself in 1.5, I have no interest in updating this anymore. Since there is no assembly anyway, it should be easy to take over for other modders. If anybody else decides to take thi...
Fallout Traits
Created by Fuglypump
Adds 71 new perks to Rimworld based on the theme from fallout games Also available on GitHub Traits Strong Back: +50 carry capacity Very Strong Back: +75 carry capacity Charismatic: +2 social, +10% social impact/negotiation and +5% trade+drug prices Very C...
FAE-Facial Animations Expanded
Created by Tak0u
What's this mod about? FAE aims to add more Customization options to the fantastic "Facial Animations" Mod by NAL. It currently contains 15+ Headshapes 40+ Eyeshapes 20+ Pupils 25+ Eyebrows 30+ Mouthshapes 20+ Moles,Scars etc. The headshapes are modeled af...
Faction Control (1.4/1.5)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply v...
Fantasy Of The Rim
Created by Skylar
Fantasy of the Rim is an expansion of the Biotech DLC, introducing a rich fantasy experience to the game. This expansion adds eight new races: Dark Elves, High Elves, Dwarves, Halflings, Trolls, Undead, Goblins, and Orcs. Along with these races, new factio...
FashionRIMsta
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to FashionRIMsta! This mod has been made compatible in CE! ANYONE COMPLAINING ABOUT MILITARY FATIGUES: https://imgur.com/a/6JqEqW8 yes the i...
Faster Projectiles
Created by Murmur
This relatively simple mod allows you to set a separate speed multiplier for bullets and arrows. Bullet speed defaults to x5 and arrow speed defaults to x2. Both can be anywhere from x1 to x20, although most things at or above x10 are nearly instantaneous....
Faux's Xenotype Icons
Created by Vox Canis
https://i.imgur.com/8CnsKT6.png A collection of HD icons (512 by 512px) for creating new RimWorld xenotypes. Icon Anthologies Faux's Xenotype Icons is a standalone mod in the Faux's Icon Anthologies collection. For new collections of variously themed ideol...
FFXV Hair
Created by Meng De
"I know a shortcut to Altissia, faster than the boat too" he said... Yeah, about that... About 8 hair add-ons (7♂, 1♀) based on FFXV characters. includes both Vanilla and Gloomy Face mk2 variants. As usual, it was made to fit Gloomy Faces specifically, so ...
FemaleBB BodyType Support
Created by SSulungE
About this mod Changes bodytype of female human to FemaleBB bodytype. You can change bodytype swap rate in the option. This mod contains codes and apparel textures supporting FemaleBB body type which was originally Kijin race body. Feel free to make any fe...
Fish Traps
Created by Hazzer
Add-on for Vanilla Fishing Expanded to catch - guess what - fish over time. Description Adds two neolithic researches. New building "Fish trap": generates small fish over time, required to be put on water. New building "Fish net": generates small or medium...
FishIndustry
Created by Rikiki
This mod adds several fish-related resources, buildings and activities. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=13172.msg133445#msg133445 FishIndustry There is so much water in this world and you always dreamt ...
Floors Are (Almost) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
Fists Aren't Made of Steel
Created by Aelanna
This mini-mod reduces the damage that humanlike unarmed attacks deal to buildings. What This Does This mod replaces the ToolCapacityDef of certain unarmed tools with BluntUnarmed, which uses a custom ManeuverDef and custom DamageDef that deals 50% damage t...
Floordrawings
Created by Tials
Adds 19 more Floordrawings for your children to draw. They'll show up among the vanilla ones. I made them fairly vanilla friendly. I might add more from comment suggestions, though if there are more each individual one will show up less often. You can add ...
Follow the Vein
Created by Kathanon
Adds an order for mining out an entire vein without immediately revealing the extent of it. As new cells are revealed, the orders are updated automatically. Per default only applies to ores. To use also on regular rock, enable for rock through the right-cl...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Food Poisoning Cures
Created by Sir Van
A commissioned mod adding two drugs to deal with food poisoning (if you are not a nutrient paste enjoyer.) One will leave you a bad taste in the mouth and put your pawn in a recovering state while the other will heal your stomach instantly. https://i.imgur...
Forien's Naturalize Genome
Created by Forien
Introduction This mod allows the use of the Ideology Biosculpter Pods in order to "naturalize" Biotech genes. What it does is it converts xenogenes into germline genes, so they can be inherited by offspring. WARNING: This operation puts strain on genes and...
Fort's Insectoid armor
Created by Fortified_home
Adds Equipments made of Insectoid corpses. Since it uses Apparel hediff which implemented for blindfold in 1.3, it'll only work in 1.3. NPC factions including Raiders can spawned with insect equipment. The Armor/Helmet below can be crafted in crafting spot...
Fortification Industrial - Citadel
Created by AOBA
from spark of the ignited gunpowder, to the horizon of nuclear dawn. we have learn a lot from pioneer, and follow the tide of techology to inprove our fortifications. war changes everytime it happends and the only thing won't change is... we can't stop the...
Fortifications - Medieval - Material
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
Fortifications - Industrial
Created by AOBA
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Introducing to you, The Fortifications - Industrial. https://i...
Fortifications - Neolithic
Created by AOBA
https://i.ibb.co/CHY91mx/discord-Icon.png https://i.ibb.co/cLqX4rv/Paypal-Icon.png It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build variou...
Fortifications - Medieval
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
FrameRateControl
Created by Charlotte
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC. What does it mean? If your monitor refresh rate is high, it will happily eat i...
FSharp.Core
Created by alatta
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub...
Full Term Pregnancies
Created by Pershonkey
Increases human pregnancy duration to 45 days. Non-English localizations will incorrectly say 6 days to birth for the third trimester popup, but this won't have any impact on gameplay - the trimester will still last 15 days....
Functional Vanilla Expanded Props (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Primus the Conquerers mod https://steamcommunity.com/sharedfiles/filedetails/?id=2103216991 - Added missing red barrel as well as gas tank and water tank Not compatible with Docworld Functional Vanilla Props Expand...
Furskin fluff for [NL] Animation
Created by Tubbs
This mod adds a facial fluff overlay to the furskin gene. It's meant to be used with Facial Animation so that furskins in that mod actually have fur, instead of just bald anime faces with terribly mismatched beards. Since the gene itself is modified, the o...
Gallatross and Friends Retextured
Created by Botch_Job
Retextures of the Gallatross, Arctic lion, Sandlion, Decay Drake, Radyak and their associated items from the mod Alpha Animals by Sarg Bjornson. I've also included tweaks to saddle textures so they should work with Giddy-up! by Roolo aswell. Arctic Lion ht...
Gardens
Create garden zones for beautifying areas v2.0 March 2024 Updated with bug fixes and the ability to plant trees in your garden! By default, you can plant all plants in gardens, but there is now an option in the mod options to prevent planting of "special" ...
Gastronomy
Created by Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Gemstones
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More gemstones for more sparkly bases! Semiprecious stones: amethyst, chalcedony, citrine, garnet, lapis, quartz, serpentine, and turquoise. Stats are similar to vanilla jade. These gems can be mined, purchased, or deep dril...
Geological Landforms
Created by m00nl1ght
Adds 43 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Geothermal Coolers
Created by Neronix17
Adds a new way of cooling that doesn't require power, plus a larger option for over geothermal vents, don't ask how it works, it doesn't matter. More specifically this adds two types of geothermal cooler: Geothermal Cooler - 2x2 sized, can go anywhere but ...
Giddy-Up 2
Created by Owlchemist
This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author. This new version is an all-in-one, highly performant, complete with new features and improved integration. New here? What's Giddy-Up? Giddy-Up includes three modules:...
Glass+Lights
Created by NanoCE
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors. Most items can be found in the picture above^^ To get started, find the Glass&Lig...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Glitter Tech
Created by Garret
GlitterTech adds a ton of shiny new and futuristic items found on the richer developed Glitter worlds. But, this expensive and illegal tech attracts attention of Glitter world Commandos. (Unofficial Version for 1.5 and below) *I am not the original author*...
Gloomy Dress (Unofficial)
Created by rot03065
If you love this dress style and want to reward STEAM points, please click this link to give those points to Gloomylynx. please use only Female or Thin body Original author : Gloomylynx Original mod : Gloomy_dress Hair : Gloomy hair mk2 Face : Gloomy face ...
GloomyFurniture
Created by NukaFrog
Old Style Furuniture Pack Feature - Variety of Furniture - Fence - Old style walls and Ventilated wall - Fireplace and a Lamp ( using Wood ) - WineRack - JukeBox ( It play country song basically.) - Wooden floor Jukebox is available through exotic merchant...
Glowing eyes genes
Created by LTS
Adds a variety of genes that give their pawns glowing eyes. Currently comes in blood red, purple, anima cyan, fiery orange and archotech lime. Races used in preview are VE Sangophages and Phytokin I cannot overstate my thanks for the generous help of those...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Godspeed Gene
Created by ELF SLAYER
TLDR: - Adds a gene.... called Godspeed - Pawns with the gene get an ability.... called Godspeed - Using the ability gives you a hediff... called Godspeed - It lets you go fast Adds the Godspeed Gene. Carriers of this gene possess an Archite-enhanced nervo...
Goji's Fantasy Race: Merren
Created by Goji
This mod adds two merfolk inspired xenotypes. Inspired by tales of mermaids and sirens, these races thrive in the water and rain. This mod adds new genes that interact with water, new abilities themed around water or being in water, a new focus type for ps...
Gore Upon Dismemberment
Created by ThumbStick
About This mod adds gore to the base game, whenever your pawn loses large body parts(like limbs), they will be spawned on the ground. Details Spawns limbs upon pawn dismemberment. Edible, considered as human meat Spawns flying head when someone's head expl...
Go the Fork to Sleep
Created by Khobs
Go the Fork to Sleep Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLEEP? This mo...
Grand Rivers Reborn
Created by Meltup
Expanding the might of Rimword's waterways once again. This mod is ideological continuation of Grand Rivers for Rimworld 1.0-1.4 that makes rivers larger and more significant: N/N Vanilla Grand Rivers Grand Rivers Reborn Huge river width 30 30 30* Large ri...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
Grazing Lands
Created by avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead; - grass has a chance to be destroyed when deplet...
Graying Hair
Created by Arky
This feature is still not implemented in vanilla 1.4/1.5/biotech ! _________________________________________________ Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age. It starts when they are ...
Greenworld - ReGrowth
Created by son1C
Greenworld with ReGrowth support! No more brown soil when you play with it. Based on the original mod made by chuiu. The original mod is not needed. Remember to load this mod after all ReGrowth mods you want to change the soil of. See the Greenworld Lite v...
Warhammer 40.000 - Imperium Weaponry
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/tzk5ESg.png https://i.imgur.com/sSp9pRp.png Warhammer 40.000 - is a collaborative project between many artists and coders to bring vanilla taste into the blood of Warhammer world. The motto of this projec...
GrimWorld 40,000 - Core Imperialis
Created by Clashgore
“IN THE GRIM DARKNESS OF THE FAR FUTURE THERE IS ONLY WAR.” https://imgur.com/fVVaDCS.png https://imgur.com/7Vxpvry.png Core Imperialis incorporates a multitude of functionalities for different modules in order for us to streamline and avoid code duplicate...
GrimWorld 40,000 - Hammer of the Imperium
Created by Clashgore
“ GLORY FOR THE FIRST MAN TO DIE, CHARGE!” https://imgur.com/fVVaDCS.png https://imgur.com/MBoGDo5.png Hello all Warhammer 40,000 fans. This is our dedicated Astra Militarum module for the "GrimWorld 40,000" mod series. Here we will be adding all content d...
Grimworld: Melee
Created by Sparky
I'm here once again with another pack of grimdark armaments, this time to satisfy those who want to get up close and personal. Details: 6 weapons inspired by Warhammer 40k Included are: Chainsword, Chain Shortsword, Trench Shovel, Power Fist and two styles...
Ground Targeter
Created by AncientGammoner
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Grimworld: Autoguns
Created by Sparky
Hey there fellow scavs and scabs. I have another selection of equipment from the 41st millennium here for you all, a collection of autoguns and stub guns beloved by guardsmen and hive gangers alike. Details: Adds 8 new firearms inspired by Warhammer 40k, c...
Guards For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/x6rIILb.jpg https://i.imgur.com/yyQJPlb.png WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect a...
Gulden Mod
Created by pphhyy
https://i.imgur.com/MClTdVy.gif Adds Foliage fit for gods. A new beautiful biome with some extra goodies and more hopefully to follow. For any bugs please mention them in the comments WITH a log please and thank you. Also the discord is a great place to po...
Grimworld: Lasguns
Created by Sparky
Need to purge heretics but those pea shooters just aren't hot enough? Want to flaunt the might of human engineering against the tides of xeno scum? Well then, Grimworld: Lasguns may just have the selection you require. With 11 flavourful models of flashlig...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Gwen's Hemogenes
Created by GwenBlanketSpecter
This mod adds hemogen genes that grant powers. More will be added every so often. Balance feedback is appreciated as I know this is not very balanced. https://i.imgur.com/JQy2edB.png https://i.imgur.com/bE5fBb4.png https://i.imgur.com/7fc27Io.png https://i...
Hair Extensions
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Adds a bunch of new high quality hairstyles. I'll be adding more to this now and again in batches. https://i.imgur.com/o6RVwXw.png Should be compatible with everything that matters. https://i.imgur.com/kx886Zr.png https://i....
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Harvest Everything![Adopted]
Created by Ogliss
Lets you harvest every (almost) body part you can think of! Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth). You can now que all harvestable organs/implant...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.5 Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul to the same tile at once. Issues If your pawns a...
Helixien Gas Boiler
Created by CiXwOw
Requires either Dubs Bad Hygiene AND/OR Dubs Central Heating! CONTENTS Adds a water boiler for Dubs Bad Hygiene that uses gas from Vanilla Helixien Gas Expanded. Patches name of the existing gas boiler from Bad Hygiene to chemfuel boiler. Compatible with D...
HD Pawn Rendering
Created by bradson
The new 1.3 update of Rimworld limited the render resolution for pawns to 128x128. This mod aims to remove that limit, increasing it to either 512x512 or any user defined choice, enabling high res apparel and race mods to work correctly again. Comes with s...
Helixien Gas Brazier
Created by CiXwOw
CONTENTS Adds a gas powered brazier for the Royalty DLC that is powered by Vanilla Helixien Gas Expanded. Includes darklight variant for Ideology users. DETAILS Requires Royalty DLC and Vanilla Helixien Gas Expanded. Octagonal design is to hide pipe connec...
Helixien Gas Production
Created by CiXwOw
CONTENTS Adds two large workbenches from Vanilla Furniture Expanded - Production that are powered by Vanilla Helixien Gas Expanded. Adds a large gas-powered smithy. Adds a large gas-powered stove. DETAILS Changed electric hotplates to gas-appropriate burne...
Hemogen Cuisine
Created by MallowYellow
https://i.imgur.com/WkX48N3.png 

 Tired of slurping hemogen out of plastic bags like uncultured animals? 

This mod uses systems introduced by other mods such as Vanilla Cooking Expanded to add five new types of blood-based food and drink for your Sanguop...
Holograms And Projectors
Created by Vesper
New Version A new version of this mod has been made called "EGI Holograms and Projectors", which includes many new features and orders of magnitude more art. This version remains up as a "lite" version. https://steamcommunity.com/sharedfiles/filedetails/?i...
Heruan, Keepers of Memories
Created by Aelanna
Though most of them will never see their home again, they continue their sacred mission, keeping the memories of others alive until they are released from their duty at memory's end. The heruan are a race of genetically modified xenohumans hailing from a r...
Horrors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Viceroys mod https://steamcommunity.com/sharedfiles/filedetails/?id=822995067 Chinese translation: Kevin JCK Mod-breakdown video: DementedZombie Not compatible with Rimsenal - Federation Faction Pack as it also has...
Holsters
Created by Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
Hospital
Created by Adamas
Description: This mod adds a new event type "Patient arrived". It allows you to run a hospital and get goodwill and silver in return. The patient will arrive in a drop pod. (on an optional Patient Land Spot, to be found under Misc menu) Your colonists will...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Hospitality: Spa
Created by Adamas
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene. Requires Dubs Bad Hygiene to do something! :) There is a Hospitality: Spa Lite addon for Dubs Bad Hygiene Lite here: https...
Hospitality: Storefront
Created by Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Human Butchery 2.0
Created by DoctorStupid
Warm fuzzy yttakin sweaters, scaly heat-resistant impid dusters, frilly purple highmate hats, all that plus more in Human Butchery 2.0! Main Features Collect human leather in a multitude of colors! Human leather takes on the color of the human it was harve...
Human Power Generator Mod
Created by FlashPoint55
This Generator produce 500W per manpower. pawns can also do exercise together. (increase pawn's melee stat!) Generator's output = 500 * user's Moving stat(in health) new worktype is added. 'Cycle'. this work's worktype is Cycle. Cycling is simple labor, so...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Humanoid Alien Races ~ Dev
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld DEVELOPMENT VERSION This is strictly the development version of the Humanoid Alien Races Framework. This mod will be updated more often than the main branch and featu...
Hunter Mechanoid
Created by hYPERION
Adds a new worker mechanoid capable of hunting, slaughtering, and taking animals to pens. Highlights: 2 Bandwith 3 Hunting stealth 3.4 Movement speed Same armor amount as a militor Hunts marked animals alongside slaughtering and taking domesticated ones to...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
Hunterphage Xenotype
Created by BlackMarket420
https://i.imgur.com/9LWAeE7.png Adds a new xenotype "The Hunterphage" in your rimworld playthrough, along with new weapons and apparels to use, new buildings to research and build, new items and drugs to abuse, and a faction that you can interact or conque...
Ideo Roles - No Disabled Work
Created by illPosedProblem
Description: This mod removes disabled work for modded Ideo roles; should work with vanilla and mods, as long as the definition of the role is similar to vanilla. Pretty brute force, will of course cause issues if a disabled work is somehow logically requi...
Hyacinth's Mechanoid Addon - GD MK3
Created by Feng Xinzi
Does the original mechanoids feel completely inadequate to fight? Tired of dealing with plasteel delivery every day? Then come and try this. Adjusted the strength of the original version of all mechanoids, adding several new mechanoids, so that your battle...
Ideological Anima
Created by Azuraal
Description Adds natural meditation focus type to the Trees: Desired ideoligion precept. This enables any pawn to meditate at and link with an Anima Tree, provided they follow an ideologion that has this precept. Keep in mind that while this precept is req...
Hybrid Animals
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Diversify your wildlife! Hybrid animals will spawn in the wild, and sometimes be sold by traders. Includes built-in support for biomes from: Advanced Biomes Alpha Biomes Biome Expansion: Redwood Forest Biomes! Islands Biomes...
Ideology Development+
Created by Garwel
#StandWithUkraine Ideology Development+ overhauls reforming of fluid ideoligions. A reform now requires varying amount of development points, determined by what you change. The cost consists of the following parts: - Base reform cost, which is based on the...
Illithid Xenotype
Created by Sovereign
https://i.imgur.com/khXloRn.png Illithids are a race of psychically gifted, archotech-enhanced xenohumans. Armed with frightening mental abilities, they seek dominion over all. The scourge of every world they set upon, the illithids prey upon the weak and ...
Immortals
Created by fridgeBaron
Just as a heads up, I have two kid who I am taking care of full time, modding time and energy is very low https://i.imgur.com/OW93Yil.png They are immortal, they have inside them blood of kings. This mod is based on highlander rules although with a few cha...
Immortals Gene
Created by Rince
New and cool analog of the Deathless gene. Why bother being legless potato if you can posses real immortality by biotech means? (For those who not played with immortals mod - they regenerate organs and limbs. Pawns with this gene immideatly becomes fully w...
Imperial Arsenal: Royal Warcasket
Created by ♂Master♂
Description: Style on your foes by encasing yourself into an armor made of solid gold (and some plasteel)! Your royals will no longer worry about going into a midst of battle, since this warcasket is nigh-impenetrable! Weapon: https://i.imgur.com/x0g0BGQ.p...
In-wall coolers and vents
Created by Hanabishi
Do you hate when raiders easily break into your rooms via coolers? This mod is for you! With this mod coolers and vents can be built on top of the walls. So after a cooler destruction the wall remain still. Compatible with existing saves. Just place additi...
Increased Stack
Created by Taveron
Описание: Вместимость стеков увеличена в 10 раз. Стеки с мясом и наркотиками остались без изменений. Рекомендую использовать мод Stack XXL или OgreStack ----------- Description: Capacity stacks increased 10 times. Stacks with meat and drugs remained unchan...
Impressionable Children
Created by Kathanon
Makes children and teenagers easier to convert to a different ideology, and makes classroom teaching gradually convert the pupil to the teacher's ideology. Since I got some comments about this: This is not intended as social commentary. Pawns joining your ...
Infinite Reinforce
Created by
Adds a machine that consumes tons of resources and additionally can improve your equipment. How to use 1. Research microelectronics 2. Build some orbital trade beacons and put resources nearby 3. Build equipment reinforcer in misc tab 4. Order a colonist t...
Infusion 2
Created by alatta
Random equipment enhancements and enchantments - the infusions. Infusion 2 is a complete rewrite from scratch of the original Infusion (and its maintained version, Infused) mod. Infusions are like enchantments—they are applied randomly when an equipment is...
Infusion 2 Expansion
Created by JEMLPro
https://i.imgur.com/2PD5Jde.png (Desc. Updated on 1/10/25) So this mod was already working for 1.5, but i still went back and checked if there was no issues! so good to see no other things have come up since then! P.S. I removed the donation banner since i...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Insects have chitin
Created by SirMashedPotato
Also available on GitHub Gives chitin to insects, meant for use as a companion mod to 'Insects don't have bones'. Chitin is automatically applied via a C# patch, but may need additional patches for some mods. Any animal that has no leather and either has i...
Interception Tweaks
Created by Atkana
Tweaks the way obstacles intercept shots, while providing options to configure previously un-editable settings. Requires Harmony. Description This mod exists for two main reasons: Providing protection - In base Rimworld, a pawn who gets shot at outside of ...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Integrated Genes
Created by Turnovus
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs. Integrated Genes currently adds 22 unique functional genes and 4 cosmetic genes, wit...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
JobsLimitsTweak
Created by Lun
NOT A BUG FIX Intended for use with mods that make pawns work super fast and stutter. Mod is a tool/tweak for when pawns 'complete' more than 10 jobs a second and it's okay. Not a bug. Because Rimworld normally will treat such behavior as a bug. Log it and...
Jelano Retexture - Rim War
Created by Jelano
https://i.imgur.com/g14QiUH.png The Jelano retexture series aims to improve textures both from the original game and from community mods. This mod retextures the UI from the popular "Rim War" mod by Torann. I made sites images on the world map more minimal...
Jewelry
Created by Kikohi
I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet and earrings. They are all made o...
Just Leave Already
Created by ggfirst
Finally, your colonists can get the hell out in an instant! In RimWorld, when a hostile faction comes to raid and your defense fails, it’s always best to evacuate surviving colonists and start from scratch on a new tile! In the basegame, you either use pod...
Just Ignore Me Passing
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on whateve...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
KEP:Toolbox Bionics (Continued)
Created by Zaljerem
Original mod by KEP 1.2 version: https://steamcommunity.com/sharedfiles/filedetails/?id=2447627041 This version is based on the 1.3 version here: https://github.com/KEP-Rimworld-Modders/KEP-Toolbox-Bionics If the original author requests it, I will remove ...
Kill For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/m9uR3Lr.png Teach your animals to kill enemies in packs Unlike vanilla release animal training, you do not risk life of colonists, get full controls over your packs movements (and therefore the ability to...
Kijin Race 3.0
Created by SSulungE
About Good old Kijin Race is now back with 1.4 and Biotech! AlienRace no longer required. Kijins are medival oni like xenotype humans. They burn a lot of calories to maintain a fast work rate. All other genetical traits and reseaches are made to support th...
Kit's Gunpowder Weapons
Created by Scorpio
https://i.imgur.com/OEpjGcd.png This is an updated version of the original mod -Gunpowder research cost changed to 300 -Line Infantry to 450 https://i.imgur.com/mFU8wEe.png https://i.imgur.com/j1TVBKu.png Q: CE Compatible? A: Old patch from CE should work ...
Kit's Power Protein Continued
Created by Scorpio
https://i.imgur.com/IThFlfM.png -Mod updated to 1.4 -Now works with Optimisation Meats C# Edition Learn how to use growth liquids and other essential chemicals to grow a variety of tissues for the purpose of meat, egg, and milk production. Synthetic tissue...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Big and Small - Lamias and other Snake-People
Created by RedMattis
Adds snake-like xenotypes, related genes, and optional factions for them. Factions and Xenotypes https://i.imgur.com/ykQNXZr.pngViper Family Viper Family is an ultra-tech criminal organisation. The many branches of the family have been bribing and making t...
Kure's Rimworld of Magic Class Expansion Pack
Created by Aegael
A class expansion pack for Rimworld of Magic! Install under RoM in load order. 646 new custom abilities 59 new custom classes - 31 stamina classes, 13 magic classes, 15 dual-classes. Play as Dragoon, Shadowbringer, Plaguedoctor! 7 new fighter cantrips 3 ne...
Level This! - Fixed Options
Created by garfu
The issue with the option menu not working has been fixed. This mod introduces a health levelling system. Start as a Level 0 Colonist and work your way up to the doomsday launcher absorbing Level 100 Pirate Boss! Added: No longer effective on pawns that ar...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Life Lessons
Created by Wumpi
Have you ever questioned how that tribal you just recruited is suddenly able to build all of the advanced technological marvels that your colony has unlocked? Or how the 15 year old bunker child is able to help research advanced starship propulsion? What d...
Limited Ideo Reform (Continued)
Created by amevarashi
Original mod by YAYO! This is an update. You can find the original here: https://steamcommunity.com/sharedfiles/filedetails/?id=2636928109 # Roguelike Revised Vanilla's ideology reform, allowing you to change your ideology by choosing from a limited set of...
Literally just a sofa
Created by DoctorStupid
Couches are now in the vanilla game as of version 1.5 adds a sofa. useful for placing in front of flatscreen TVs and for literally nothing else Full list of features: - sofa is a long armchair costs 210 cloth/leathery resources to build seats two people at...
Little Storage 2
Created by #6
This is a continuation of my mod Little Storage. This new version exists to fix a very basic mistake in the previous version which would break saves if updated in-place. This will be the only version receiving updates from this point forward. Adds single-t...
Little Green Men - Xenotype
Created by GHOST
NOTE: HUMANOID ALIEN RACE FRAMEWORK IS INCOMPATIBLE WITH BIOTECH RACES. This is a HAR issue! A 1.4 Biotech Xenotype conversion of my Little Green Men race! Adds a xenotype & faction. 👽 Green Aliens, Also known as Greys, from popular culture as the iconic a...
Live With The Pain
Created by Mlie
https://i.imgur.com/iCj5o7O.png Injuries that gets permanent and causes permanent pain will now get less painful over time. Pawns learn to cope with it and will feel less pain as time goes by. After five days pain is reduced to 75% After a quandrum the pai...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Loading In Progress
Created by Smash Phil
This mod is obsolete as of RW 1.5.4062 It has been incorporated as a vanilla feature. As such, this mod will no longer be maintained, though it will still work for versions 1.4 and lower. --------------------------------------------------------------------...
Loft Bed
Created by Zed
Loft Bed A loft bed is a double level bed similar to a bunk bed, but it only has one mattress. The top bunk is usually for sleeping while the bottom bunk is used as a study area by way of a desk. Stuffable as a regular bed. You can build bunk beds with thi...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Lost Joy Objects - Arcades
Created by dracoix 🐉
Adds arcades that bring joy (and work skill) to colonists. https://i.imgur.com/fhcOhYt.png All original credit goes to cuproPanda. https://i.imgur.com/IJTPdFN.png 1.5 Update! Appears to work as-is, tested without noticeable errors. 1.4 Update! Mod is back ...
Machines of War
Created by Elseud
The mod is fully compatible with Biotech DLC. All mechs are able to be gestated within the large mech gestator after researching high mechtech. Bolsters the mechanoid threat terrorizing the Rim with new powerful additions. https://raw.githubusercontent.com...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Majestic Foliage Framework[HH]
Created by Hohen
MAJESTIC FOLIAGEa framework is a pseudo framework built around systems introduced in Comigo's and using XML Extensions aiming to spruce up your Rimworld experience. It was made with the goal of providing the means of expanding on the mechanics and coverage...
Make Anything Buildable
Created by Scorpio
Due to popular demand its here You tired of not getting that sick building that you cant build because of rng jesus ? or its behind some trader system that you never seem to get? and you know 0 of XML to code it? you come to the right place . Instructions ...
Malang Bodies
Created by plaxen
Replace bodies. They are compatible with vanilla clothes as they have been designed over the original vanilla body shapes. Here is a list of mods that are good to use together. Malang Face: https://steamcommunity.com/sharedfiles/filedetails/?id=2837046246 ...
Madder Skills
Created by Imranfish
Meant to be an add-on to Mad Skills, this mod allows you to configure xp multipliers for passions and skills individually. (Can be run as a standalone as well) Settings under More Mod Settings. Original image made by Shinzy...
Make Anything Craftable
Created by Scorpio
Ever wanted to make something craftable but you know 0 of XML , or the mod author put that item behind some kind of event or RNG that only Tynan would think it was a nice idea? Oh boy do i got the mod for you !!!! Features : -Create Recipes via mod setting...
Malang Face
Created by plaxen
replace faces. In this mode, there are 'Average' faces with sparkling eyes and 'Narrow' faces with dark black eyes. Notice 10.29.22) I found that the head type based on average and narrow brings a more abrupt change to the hair in version 1.4 than in versi...
Malang Face add-on: Biotech Gene expanded
Created by plaxen
Description Retexture graphics expressed through xenotype editing, added in Biotech DLC. Notice It's a simple retexture mod. The part where the child and baby graphics don't mesh with the replaced graphics can't be solved because I'm still inexperienced in...
Malay Themed Expansion
Created by Shanaki97
Welcome to the world of Nusantara. This mod contains a variety of items, food, weapon, and building from the Malays culture. This is the first time I'm modding and actually publishing the content for Rimworld. I will update and add more items in the near f...
Mantodeans Continued
Created by ElTwoFour
https://i.imgur.com/Hg3FVbq.png https://i.imgur.com/FnGDjVh.png https://i.imgur.com/1ihOIot.png Thumbs up and Favorite if you like the mod! It really helps! Thank you! https://i.imgur.com/Or1kXYz.png This is a continuation of the Mantodean Insectoid Race m...
Malnutrition Reworked 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif A very simple mod that changes how the “Malnutrition”-Hediff works. Malnutrition now takes three times as long to reach maximum severity, but give ever stronger debuffs. Rather than just dying a quick death they slowly detor...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Mass Graves
Created by pyrce
Mass Graves DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advanc...
Matrix Rimloaded
Created by BlueEagle421
https://i.imgur.com/8fPCoHA.png https://i.imgur.com/N7PmE7J.png Matrix Rimloaded aims to add the Matrix movie experience to Rimworld. It was my first idea for a mod and Vanilla Psycasts Expanded made it possible. With this mod you will be able to recreate ...
Mechanoid Foundry
Created by Scorpio
IF YOUR USING BIOTECH DLC PLEASE USE THE VANILLA MECH RECHARGE ADDED BY THE DLC FOR YOUR CHARGING NEEDS (pads can still be built to keep them stationary but due to the dlc they cannot be used at same time for charging, if you dont have dlc they will work h...
Mechanoid Idle Optimization
Created by Sergkart
The mod optimizes idle for mechanoids. Every time the mechanoids run out of work, they start destroying the TPS in the colony, I'm sick of it. Therefore, I made a patch that replaces the idle behavior of the mechanoids. When the mechanoids have nothing to ...
Medical System Expansion 2
Created by noj
Features Improves how the game handles prosthetics by not discarding the sub-parts of added prostheses. This makes it so adding bionic parts doesn't reduce the total health of the pawn, and the sub-parts can be damaged. Items keep track of the other prosth...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Medical Training
Updated for 1.4 Should also work for 1.3, 1.2, 1.1 and 1.0 Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. The workbench is now movable/minifiable. Balancing Issue As much as I ag...
Medieval drug lab
Created by SirMashedPotato
A simple patch that changes the tech level for drug lab research to medieval, does not affect specific drug research. Mostly meant for use with mods that limit research and mods that add recipes to the drug lab. For additional compatibility, the component ...
Medicines+ 1.5
Created by Papito
From the original 1.2 post (all credits to Atlas): https://i.imgur.com/RREOvIB.png Do YOU want more medicines in the game? Do YOU feel the game lacks in pharmaceuticals? Do YOU want to build a huge drug empire? Medicines+ allows you to do such things at an...
Medieval drugs
Created by SirMashedPotato
A simple patch that changes the tech level for psychite, wakeup, go juice and penoxycycline research to medieval. Mostly meant for use with mods that limit research. This mod will not receive further support from me. Contents of this mod are free to use in...
Medieval Fantasy Quest Rewards Retexture
Created by SereQ
https://i.imgur.com/7Hb0Mjy.png Hi everyone, I'm back with a new mod. Over the last 2 years I have been playing Rimworld almost exclusively as medieval game with lots of overhaul mods. Because of that I was really excited with more and more medieval/fantas...
Medieval Fantasy Themed Rare Resources
Created by Botch_Job
https://i.imgur.com/NWRV3CD.png This mod changes plasteel, uranium, synthread and hyperweave to have a more medieval fantasy theme, they function exactly the same as their vanilla counterparts just with new names, descriptions and textures. Plasteel is now...
Medieval Fantasy Themed Quest Rewards
Created by Botch_Job
https://i.imgur.com/Rn1oW8T.png This mod changes many of the vanilla quest reward items to have a more medieval fantasy theme. They function exactly the same as their vanilla counterparts, just with new names, descriptions and textures. I'd recommend using...
Medieval Fantasy Xenotypes
Created by James009
Medieval Fantasy Xenotypes and Factions This mod adds a collection of new xenotypes and factions for fantasy races including: High Elves- Adds a high elf kingdom of dexterous Elves which live for a long time and have bonuses with pycasting. Elves - Adds a ...
Medieval Lighting and Heat
Created by Nuno
https://i.imgur.com/I50024a.png A collection of various lighting and heating implements to help diversify a medieval playthrough. https://i.imgur.com/HBsANaM.png Bonfire https://i.imgur.com/dfh4sWt.png Thanks to GenomX for the bonfire re-texture, the old o...
Medieval Madness: Tools of the Trade
Created by Madman666
https://i.imgur.com/G7m6slV.png My first full-fledged mod for Rimworld - Medieval Madness: Tools of the Trade is a part of planned Medieval Madness modpack that adds over 50 melee and ranged weapons to Rimworld. From peasant scythes and sickles to heavy zw...
Medieval Medicines Medieval Overhaul Edition
Created by JoeOwnage
https://i.imgur.com/QfUPexK.png --------- **BACKGROUND** Medieval Medicines - Medieval Overhaul Edition This is a **STANDALONE** mod. The only requirement is Medieval Overhaul. This was created by combining/adding to/rebalancing several other mods: 1) Nuno...
Medieval Medicines
Created by Nuno
https://i.imgur.com/I50024a.png New medicines intended to create tiered alternatives to herbal medicine. Effectiveness ranges from slightly better than herbal medicine to slightly better than industrial medicine. Intended for medieval playthroughs. https://...
Medieval Melee Sounds
Created by Bonible
None shall pass. Replaces vanilla's melee sounds with Monty Python-esque clashing sounds, from free audio sources on youtube. Only affects metallic blunt and sharp weapons.. for now. Now has sounds for wooden and stone weapons! Of course, the effects vary;...
Medieval Overhaul
Created by SirLalaPyon
Click here for 1.5 version until this can be updated https://imgur.com/uP81dpN.png https://imgur.com/8PRQMfM.png https://imgur.com/ObeyGWJ.png Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul....
Medieval Music
Created by Sugar Show
8 hours and 44 minutes of selected Medieval music (153 Songs) Several songs are edited, so you will not find them elsewhere than here....
Medieval Overhaul Misc. Patches
Created by Jsin0
Updated 6/30/23: check change notes for details. This mod contains a collection of patches that try to harmonize a variety of mods with Medieval Overhaul. This is my first mod and I haven't playtested much so any feedback or suggestion is appreciated. For ...
Medieval Overhaul Extra Signs
Created by Mewn Goddess
Description This mod adds a couple of new signs to the Medieval Overhaul. The textures resolution is the same as in the original mod. https://i.imgur.com/K7EoPgF.png Changelog 19/06/2023: Added a new sign - 'Quarry'. Also added a patch to make all signs re...
Medieval Overhaul Tweaks
Created by TheCakeIsALie
IMPORTANT UPDATES beta version is now the current version for 1.5 XMLExtensions is required only for 1.5! As always report all the bugs! :) Small tweaks to Medieval Overhaul and related mods Released under MIT license A set of opinionated patches powered b...
Medieval Overhaul: Arcane Archaeologists
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/PRRIxfU.png https://i.imgur.com/wRVkUch.png Important information. This mod is smth like promo for our next two WIP factions - Undead Legion and Demon Hunters, who utilise diamond and onyx gems. For more ...
Medieval Overhaul: Leather Patches
Created by Lavakookie
https://i.imgur.com/bDcmBFS.png A megapack containing all of the compatibility patches I've made so far for Medieval Overhaul - it adds hides to all animals from mods listed in the "compatibility" section - have fun - and safe travels out there on the Rim,...
Medieval Overhaul Patches
Created by ViralReaction
Comprehensive patches and changes that attempt to create a more seamless playthrough of Medieval Overhaul. Medieval Overhaul: - Alchemical Trader Caravan added to Noble Houses - Straw is now a byproduct from processing grains into flour. - New dried hay to...
Medieval Overhaul: Toggleable Stuff
Created by (◣_◢)
Description This mod reworkes some mechanics of Medieval Overhaul and adds some new ones. All features added can be toggled on/off separately in the Vanilla Expanded Framework settings. What is included? Animal helmets can be worn over ordinary ones Wooden...
Medieval Overhaul: Royalty
Created by (◣_◢)
https://i.ibb.co/1GY4jDw/Eng-Desc.png This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC. Furthermore, some of the permits granted by the Empire have been reworked to fit a medieval environment. In addition, the E...
Medieval Overhaul: WMBP
Created by (◣_◢)
https://i.ibb.co/1GY4jDw/Eng-Desc.png This is a patch for Medieval Overhaul's biome "Dark Forest" in combination with the World Map Beautification Project. If you are using Terrain Overhaul in addition to Medieval Overhaul and WMBP, the Dark Forest biome w...
Medieval Persona Weapons
Created by Arquebus
A small mod that adds persona weapons from a more civilized age. After releasing my previous mod (more persona traits), I realized that for most of a given playthrough, persona weapons won't be a part of the player arsenal, or completely unavailable to tho...
Medieval Prosthetics
Created by Nuno
https://i.imgur.com/I50024a.png A collection of limbs that are a fusion of reality and fantasy to give more prosthetic options to medieval playthroughs. Inspired by Expanded Prosthetics and Organ Engineering. https://i.imgur.com/HBsANaM.png Prosthetic Tier...
Medieval Repair
Created by 死萌
Replace the audio-visual effects of the “Repair buildings and construct buildings” with the medieval style. If you see a picture of one hammer covered by another hammer. Please do not be surprised, this is a normal phenomenon, because this mod is too "Clea...
Medieval Tailor
Created by Arisher
A sister mod for Medieval Overhaul. This Mod brings more clothing for your medieval playthrough. Included in this mod are Bar Maid Dress, Commoner Tunic, Fancy Tunic, Jerkin , Old Shirt, Rags, Royal Hose , Royal Tunic, Simple Shirt, Trousers, Blacksmith Gl...
Medieval Times (Continued)
Created by Zaljerem
Original mod by Vindar (1.0) https://steamcommunity.com/sharedfiles/filedetails/?id=732569232 Unofficial update by Gotgass (1.1, 1.2, 1.3) https://steamcommunity.com/sharedfiles/filedetails/?id=2018388116 If the original author requests it, I will remove t...
Medieval Walls
Created by kongkim
A simple medieval wall mod with inspiration from AOBD's Fortifications - Medieval mod. I wanted a to make a simple medieval style wall mod that did not add too many things or overhauled other things as many of the other mods out there. And it took me a loo...
Medieval Undead Hordes
Created by RedMattis
Patches the Undead Horde Factions from the Vampires, Demons, and the Undead mod to use only medieval technology and pawn-types. Suitable for those wanting to use it with f.ex. Medieval Overhaul, VE Medieval, or just prefer them to be more primitive. Mod Di...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Medievel Bowyer
Created by Arisher
The village bowyer has arrived and with them they have brought a plethora of Crossbows and a couple of bows. This mod adds a few more ranged weapons for those who like more options and customisation. ...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Melee Weapons: Speed and Damage
Created by BrokenBed
In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown. You can change scaling in mod settings. ...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Metabolic Adjusters (LEGACY)
Created by Green Giggler
This mod includes basic Xenogene traits that don't do anything besides add or subtract from the Metabolic Efficiency. Simple as that. This version is the older version of Metabolic Adjusters. If you want a newer version with more adjusters, different names...
Metal Don't Burn (UNOFFICIAL 1.5 PATCH)
Created by Chris_
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: https://github.com/theoretischer/metal-dont-burn This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: https://steamcommun...
Milkshakes: Digital Deluxe Edition
Created by MapleSierrap
Mod Version: v1.5 My milkshake brings all the modders to the yard. This mod adds 6 new craftable recreation/luxury food, and introduces a berry sorting recipe to split mixed berries into blueberries and strawberries. Features: Milkshakes Grants Mood Buff (...
Mid-saver Saver
Created by Owlchemist
"Don't add or remove mods mid-save". This is often the advice passed around within the RimWorld modding community. But what fun is that? These problems can be fixed with time and effort, and this utility mod's goal is to find those solutions. Current list ...
[Obsolete] MIM - WH40k Factions
Created by emitbreaker
Obsoleted mod - no need to use anymore Since it add / modify faction, it might be harmful to your existing save data, so please understand the risk and use this mod. When world generated with single settlement per Faction, press back and regenerate the wor...
MIMIM - 40k Biotech - Geneseed Integration
Created by Silver Wolf 00
Last Changelog entries: 1.3 Added xenotypes for every first born legion, all with their respective lore and gene stuff, some still need some gene personalization.. working on it.. While they are still not applied, they are here waiting for Ogliss new armor...
Mines 2.0
Created by Cain
Description This version of Mines mod makes it possible to mine resources added with mods The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.3. Adds a new building to the game -...
Mines
Created by WexMan
Description The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.0. Adds a new building to the game - a mine in which you can mine all the main ore, except for the components foun...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Misc Tattoos
Created by Lugaru
A collection of plausible and interesting tattoo options. A mixture of facial and body tattoos for any type of pawn. Compatible with all mods but mods that change the size of a head or shape of a body conflict with all vanilla and modded tattoos. ...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
Misc. MapGenerator
Created by Haplo_X1
- Blueprint MapGenerator This will create some more detailed ruins on map creation. Some are simple, some complex, some come with items, some with mechanoids,... You can also add your own ruin blueprints to the collection. (Note: This mod only works when y...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
ModularWeapons
Created by kaitorisenkou
Add modular weapons that you can replace parts. How to customize weapons Create customizable "modular weapons" at the workbench. Immediately after creation, or by having a pawn equipped with a modular weapon examine the gunsmith workbench, a window will op...
Modularization Vanilla Weapon
Created by THE_m00n
Alert!: I won't reply any issues unless you publish on GitHub Issues page or "Bug & Error Report" topic!!! Power by "RW - Weapon Modularization", provide some weapon base on Rimworld vanilla weapon Support Combat Extended 😎 Performance Optimizer NOT suppor...
MoHAR framework
Created by Gouda quiche
Adds hediffs/comps/jobs/ meant for race mod creators. GitHub Wiki Race mod creators This mod comes with examples. To allow your mod to use these hediffs, you need to use Mohar framework as a dependency. Mods that use MFW Crystosentients Cyberpunk Cyberneti...
More Animal Products
Created by Romyashi
If you ever thought that getting meat and leathers is not enough for butchering creatures, then I introduce you to More Animal Products. This mod adds feathers, tusks, horns and more for you to use. The weapons from this mod will also spawn on tribal pawns...
Monster Hunter RimWorld
Created by AsG_Alligator
https://i.imgur.com/t7oq6Tj.png Updated for version 1.5 courtesy of OttersHoldHands. Special thanks to people in Dragons Descent discord for testing this version out. Version 1.5 does not currently have Pawnmorpher integration. Will be restored at a later ...
More Archotech Garbage [Discontinued, maybe still functional, wouldn't bet on that tho]
Created by MrKociak
This mod is not being worked on anymore, but feel free to share any feedback as it might be useful in the sequel/remake/whatever... Also it's kinda outdated, stuff might lag or load slowly The 1.4 version was sloppily made by removing whatever's not workin...
Moonlight
Created by Owlchemist
Inspired by the mod Realistic Darkness, this mod varies the level of darkness each night. Moonlight The night's illumination gradually shifts night by night. Some notable nights include: New moon: The darkest nights will be at the start of each season, on ...
Mooloh's Mythic Framework
Created by Mooloh
Tentatively Updated for RW 1.5. Please post any bugs you find. Chronicles the triumphs of your colonists by creating 'Mythic Items' based on their achievements. Mythic Items are weapons and apparel with special names, descriptions, and abilities. They appe...
More Descriptive Words and Names
Created by Holgast
Adds a plethora of new words to add variety to the generated names of traders, settlements, map features, conversational topics, art descriptions, etc. This mod does not edit any of the generators, just adds more words used. Almost every language file has ...
More Faction Interaction (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamcommunity.com/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. Please ...
More Genes
Created by Glacial
Needs more genes? It's a mod for you ^^ Adds colored Eyes : Blue, Green, Gold, Purple, Black Add Wing : leather, feather See my other mods translation : if you want add a translation, you can contact. i will add your translation and write your pseudo here...
More Biotech Style Genes - All in One
Created by Alite
A lot of these gene icons were made by Moka. You can check out their mods here! This mod is the All in One for the More X Genes series. It adds over 200 genes that expand upon what Biotech adds naturally. Unlike most large gene mods, this will not amaze yo...
More Gene Complexity
Created by Arquebus
A mod that allows you to change the max gene complexity for the gene system introduced in Biotech, for all your powercrept needs! By default adds a flat 5 extra complexity and sets the minimum metabolic efficiency to -10, but can be configured in the mod s...
More Hemogen Genes
Created by Gaaius
Adds a few Hemogen related genes that make it more of a "reserve of biological strength" than "Vampire power". Currently there are HemogenicEquilibrium to ofset the Hemogenic drain of 2/d at the cost of its methabolism bonus HemogenGeneration, HemogenHyper...
More Ideological Words
Created by purpleyam
A work-in-progress mod to add more word choices for various ideological things since I couldn't find a mod that did this already and was tired of all of my rituals being called "_____ fiesta". Expands the word banks for a lot of memes, rituals, concepts, b...
[1.4] More Injuries
Created by Keshash
Use the newer version instead: https://steamcommunity.com/sharedfiles/filedetails/?id=3348840185 This is a resurrected version of Caulaflower's More Injuries mod. It adds a lot of new mechanics related to injuries to the game, increasing the difficulty som...
More Inspiration Types
Created by RelaxedOtter
Adds three new inspiration types: Farming: increases planting speed by 200% and harvest chance by 75% (or harvest amount by 75% if you have a mod) Mining: increases mining speed by 200% and mining yield by 75% Eureka: increases research speed by 200% Becau...
More Genes
Created by Darkborderman
A simple mod that add more genes about vanilla traits, health, and immute. I made this one because I found some traits I want does not on the list. Currently Added trait genes: * Work related genes (slothful, lazy, hard worker, industrious) * Mental relate...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
More Medieval Helms and Armor
Created by NEGI
This mod adds 8 medieval helmets, 5 types of armor and 13 types of apparel to the game. I Created because there are few medieval options for Vanilla. The strength of each armor is based on vanilla, but made a little stronger. It can be produced by completi...
More Melee Weapons!
Created by Gunmar
---------------------------------------------------------------------------------------------------- 6/21/2020 Flame Edge added.      It has the effect of setting the person you cut off on fire.      (The odds seem to vary depending on the opponent's armor...
More Persona Traits
Created by Arquebus
https://i.imgur.com/SEUgiYL.png A mod that adds more than 100 new persona weapon traits for persona weapons with custom code effects, adds a handful of other additions & QoL features relating to persona weapons and provides documentation for modders to cre...
Ideology: More Precepts
Created by llunak
This mod provides additional precepts, memes and rituals for ideoligions in the Ideology DLC. Description Precepts Alcohol - If Alcohol precept is set, it controls alcohol usage instead of the more generic DrugUse precept. Barracks - Barracks can be prefer...
More Planning [1.5]
Created by Reisen
For 1.3 ~ 1.5 1.1 / 1.2 Version: https://steamcommunity.com/sharedfiles/filedetails/?id=881100382 WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning",...
More Ritual Rewards (1.4+)
Created by MrKev
Tired of having only a few possible rewards? this is the answer for your concerns! It adds another handful!!!! and now you get to have 2 handful possible rewards :D Now works with 1.4 and 1.5! Original version: https://steamcommunity.com/sharedfiles/filede...
More Sculpture
Created by [KOR]Bichang
Add 72 types of texture to each piece of the statue. And release the style restrictions on the statue. https://i.imgur.com/QGcents.png...
More Than Capable
Created by Charlotte
Pawns are... More Than Capable! Colonists will do work even if they hate it... with consequences. This is a fork from Pawns are Capable by Rainbeau Flambe. ===== Tired of pawns who refuse to do certain types of work, even when their own lives and the survi...
More Traits
Created by GRIMZY
adds more traits. this is my 2nd mod and it will add a variety of new traits to your game for you to have fun with. THIS LIST IS OUTDATED. =====features===== 1.Merciless(adds 20% penetration with a 10% damage per sec) 2.Master Shooter(the delay is really l...
More Utility Packs
Created by Flankmaster
About Underwhelmed by the absurdly overspecialized utility items in RimWorld? When was the last time you built a jump pack or smokepop belt on purpose, anyway? More Utility Packs adds a variety of vanilla-friendly 'general-purpose' utility items for indust...
More Vanilla Biomes
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes. Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost y...
More Vanilla Textures
Created by tidal
https://i.imgur.com/fA8o5e0.png More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution. MVT is intended to complement Vanilla Textures Expanded, updating textures not overhauled by it. h...
MoreAgingMultiplier
Created by Vingy
10/30/2022 - Added an option to disable these settings from affecting animals 4/12/2024 Updated for 1.5, no changes 4/23/2024 Fixed ambiguous method error *shakes fist at Tynan* 1/19/2025 Fixed settings not displaying 1.4 added custom storyteller settings ...
More World Features Names
Created by Virstag
This mod allows the game to generate names for world features (areas on the world map) related to several biomes added by other mods. It also does a few other things. The main scope at the moment is to add support for other mods and my mod doesn't do much ...
More Vanilla Turrets 1.1+
Created by legodude17
Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it fun...
MorrowRim - Adamantium
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Also available on GitHub New material: Adds in adamantium, an extremely rare mineral found deep underground, though surface nodes also ...
MorrowRim - Anima Retexture
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Mod contents: A retexture for the anima tree and anima grass, made to fit in slightly more nicely with the MorrowRim biomes. Also inclu...
MorrowRim - Ashlander Xenotype
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Also available on GitHub The proper Dunmer race mod has been updated, so this isn't really going to be supported anymore. Personally no...
MorrowRim - Bloatspore
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_AshlandsDeprecated.png https://i.imgur.com/kNldlMg.png New plant: Adds in bloatspore from Morrowind. A small mushroom that grows in dark caves. Bloatspore can be harvested fo...
MorrowRim - Biomes Patch
Created by SirMashedPotato
Adds the animals and some plants from MorrowRim into vanilla and modded biomes. The animals spawn based on the regions they appear in in Morrowind and will spawn slightly less often than similar animals. Emporer parasol, muck sponge and trama have also bee...
MorrowRim - Bonewalkers
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Also available on GitHub Bonewalkers & Bonelords: Four new combat orientated servants, totally not necromantic abominations. Bonewalker...
MorrowRim - Colovian Fur Helm
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png Colovian fur helm: This mod adds in the Colovian fur helm, a stylish, yet practical, piece of headgear. Stat-wise it is roughly the same as the Bowler hat, though wi...
MorrowRim - Dunmer Lamp Pack
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Also available on GitHub Dunmer Lamps: A quick little mod to make use of the fancy light colour selection in 1.4. Adds in four new kind...
MorrowRim - Bloodmoon
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_BloodmoonDeprecated.png https://imgur.com/ieoCt9b.png Also available on GitHub New event and world condition: The main addition of this mod lies in the bloodmoon rising event...
MorrowRim - Grazelands
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_AshlandsDeprecated.png New biome: Adds a new Morrowind inspired biome, the Grazelands, along with a new wild plant. Grazelands biomes will randomly generate on top of ashland...
MorrowRim - Just the Plants
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_AshlandsDeprecated.png https://imgur.com/ieoCt9b.png Also available on GitHub A standalone version of all the sowable plants from the MorrowRim biome mods. Arguably somewhat ...
MorrowRim - Mashed's Lamps Pack 1
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Mod contents: Adds in three sets of new electric lamps, in a variety of colours, styled after the netch betty, mud crab and scamp. Ther...
MorrowRim - Moon Sugar and Skooma
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Also avaliable on GitHub Adds in moon sugar cane as a new plant as well as moon sugar, skooma and skoomax as new drugs. All drugs are c...
MorrowRim - Simple Bonemold
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Also available on GitHub What does this mod do? It adds in bonemold (as in the item) as a new crafting material, as well as craftable b...
MorrowRim - Scuttle
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_AshlandsDeprecated.png https://i.imgur.com/kNldlMg.png Also available on GitHub New meal: Adds scuttle from Morrowind. Scuttle is a dish local to Vvardenfell, and considered ...
MorrowRim - Sound Patch
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png Adds the original sounds from 'The Elder Scrolls III: Morrowind' to all of the animals. Patches: MorrowRim MorrowRim - Just the Animals MorrowRim - Just the Kwama Mo...
MorrowRim - Telvanni Spiders
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png Albino Spider Pods: Albino spider pods are the core resource in this mod. They are primarily obtained by killing albino spiders, who have a chance of dropping one on...
MorrowRim - Telvanni Technology
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Also available on GitHub Adds in an assortment of Telvanni themed technology, including a variety of medieval alternatives to industria...
MorrowRim - The Sixth House
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png New faction: The cultists of the Sixth House, followers of Dagoth Ur, have established several outposts on the rimworld. They will remain permanently hostile to you,...
MorrowRim - Vanilla Psycasts Expanded patch
Created by ancillaCainite
This patch allows you to unlock MorrowRim's psycasts when using Vanilla Psycasts Expanded These psycasts can be found in the Skipmaster path You might encounter problems with mods that add things to the skipmaster path such as the path's psycasts dissapear...
MorrowRim - Volcanic Ashlands
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_AshlandsDeprecated.png New biome: Adds a new Morrowind inspired biome, the Volcanic Ashlands, along with some new plants, terrain and weather. Volcanic ashlands biomes will r...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
Mud's Tribal Apparel
Created by Mud
1.5 compatible! Now finally allows fabrics as well as leathers so you can have your hyperweave/devilstrand fur cloaks! This mod adds new Neolithic apparel to the game in the form of Tribal Capes, Cloaks and Fur Cloaks to help your cavemen survive in harshe...
Music Expanded Core
Created by Music Expanded Team
https://i.imgur.com/IFdAhuu.png This is the beginning (core mod) of a series of music expansions meant for several purposes. Most importantly; this is free music for players to use alongside their favorite major overhauls / themes. Enjoy a bare bones Neoli...
Music Expanded Framework
Created by Music Expanded Team
Music Expanded Framework This mod adds some extensions to how RimWorld's music works, with the goal of bringing theme support and making the game more immersive, as well as allowing music-modders to add their themes without needing to remove the vanilla th...
Musical Instruments (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Dog Problems mod https://steamcommunity.com/sharedfiles/filedetails/?id=1549446374 - Refactored code - Removed redundant Harmony.dll - Fixed the musical workbench, thanks мєкση for the help! - Added burn unwanted i...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
NaraiXenotype
Created by Lyzz
Gives you genes to make a animal like person. i try to keep it immersive and in pair with vanilla. for now it contains: - ears and a gene with beter hearing - eyes and a gene with beter vision - tail with movement bonus - 3 tail with cold resistance - a tr...
Nackblad Inc Rimhair
Created by Nackblad
I quite liked Xeva's Rimhair and using his mod as a base, I've made my own. UPDATE: Updated to 1.4. It includes: 18 female hairstyles 18 male hairstyles If you have any issues or feedback, please let me know. Ludeon Forum thread If you want more hair, chec...
Nature's Pretty Sweet (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of tkkntkkns mod https://steamcommunity.com/sharedfiles/filedetails/?id=1211694919 - Since the original had a lot of reported bugs Id appreciate anyone to try this version out and report back any issues. Ive fixed var...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Need Bar Overflow
Created by AmCh
Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body siz...
Neolithic Desk and Blackboard
Created by Holgast
Adds a new neolithic version of the school desk and blackboard, made with stone only, with no research requirements. They only connect to each other and not the modern version (can change on request). Art by hourai-haikus Build from chunks with this mod! h...
Nephilim Xenotype
Created by Sovereign
https://i.imgur.com/bHAs3rP.png https://i.imgur.com/P8VDkig.png This mod adds a new Xenotype that is the counterpart to the sanguophage. They are quite rare and are most commonly found in the empire. This mod comes with careful balancing,custom sounds and ...
No More Lethal Damage Threshold
Created by Jdalt40
Did you know pawns can only have a total of 150 damage across all body parts before the pawn dies for no reason? This mod fixes that by telling ShouldBeDeadFromLethalDamageThreshold to go **** itself! Should be compatible with all mods and is save compatib...
No Burn Metal
Created by Unon
NO LONGER FLAMMABLE - Steel, Plasteel, Gold, Silver, Power Conduits (Waterproof too!), Power Switches - Metals added by Expanded Materials - Metals (1.4 OR 1.5) - Different versions have different metals, but have no fear! -- No Burn Metal . . . is here. -...
New Mech: Mini-Miner
Created by Slashandz
I love mechs! So I made one of my own! This is a tier 1 light mining mech. Think of it as a tunneler mech, except way smaller and weaker. I actually played a game with this mod active and it worked great! It makes getting early steel much less tedious. The...
No Laggy Bed
Created by telardo
(1.3) Fix the fps drop when you select a bed or workbench. (1.3 Experimental) Fix the fps drop when you open the Needs Tab of a pawn. (1.4-1.5) Optimize Thoughts listing in the Needs Tab of a pawn. Details: In 1.4, the devs fixed the bug for beds and workb...
No Natural Psyfocus Decrease
Created by Zircaroi
A simple patch to prevent natural dissipation of psyfocus Psyfocus will never dissipates over time. Sep. 5, 2021 For some reason, the psyfocus of some pawns decrease rapidly. I have not been able to identify the cause yet, but it may be due to the fact tha...
No One Left Behind - Continued
Created by SaberVS7
1.4 / 1.5 version for Captain Muscles's No One Left Behind Original Description Would you sit idly by and leave your friends to die? Now your enemies won't either (maybe). No One Left Behind enables your enemies to rescue their fallen allies when fleeing a...
No Quests Without Comms
Created by GwinnBleidd
This is an unofficial update of eBae's https://steamcommunity.com/sharedfiles/filedetails/?id=2136753617 to versions + some improvements and fixes Description: Prevents most of the quests from firing until your colony has a working comms console or its sub...
No Self Tame
Created by lux3y
No more wolves suddenly forgetting the fact they are feral murder machines and sleeping with your sheep in peace and harmony. Removes the self tame event. Savegame compatible. Multiplayer compatible....
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
No Precipitation Over Fog Of War
Created by SaberShip
Not Required for 1.5+ This visual tweak has been implemented into the base game starting with version 1.5 If you are on version 1.5+ this mod is no longer required. Details A simple tweak that hides rain and other precipitation from displaying over top of ...
Not a Weapon
Created by lt_oddy
Removes all those "ineffective" weapons that seem to find their way into your pawns arsenal. This mod removes the Wood Log and Beer from being equipable in the base game as well as containing patches for similar items within a variety of common and/or requ...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Offspring Inherit Xenogenes
Created by Sea
In vanilla, endogenes ('natural genes') may be inherited by offspring while xenogenes ('artificial genes') may not. This mod changes it so that xenogenes can be inherited by offspring, following the same logic as vanilla - 50% chance if one parent has the ...
Obsidia Expansion - Ideology Icons
Created by Lored
https://i.imgur.com/T6TztQL.png This Ideology Icon pack includes most icons from Obsidia Expansion mod series. https://i.imgur.com/0QyiGsa.png This mod includes: Icons: 156 https://i.imgur.com/e2HC9yb.png Q: Will this mod work on 1.0, 1.1 or another game v...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Oops all BUGPARTS 2
Created by Vitamin Cera
Bee Update! Added new bee parts that can easily be used for your ants and possibly fly colonies! Also fixed up the masks on a few items, enjoy! **HELLO EVERYONE. Sorry for the long Haitus! Update brought to you by Redmattis's coding! From spikey antennea t...
Odz Hairs (New version out, split into 2 packs. Most likely not save compatible.)
Created by Odz
512x512 hairstyles taken from every day people with a few videogame/movie additions. Total hairstyles: 48 Mod currently contains: - 18 Female Hairstyles - 30 Male Hairstyles - 5 Facial hairstyles Credits Chicken Plucker for even making this code possible h...
Oracle + Erin's HD Tattoos
Created by Oracle of Thessia
https://i.imgur.com/I9Qo6FU.png Contains both custom tattoos as well as a full set of redesigned vanilla tattoos, now in HD. More new tattoos will be added as we make them! https://i.imgur.com/xJ8EZRQ.png See change notes for any future updates. 27/08/2022...
Outland - Core
Created by Neronix17
Outland is my series of Medieval/Fantasy mods designed to eventually turn RimWorld into a totally viable fantasy game (doesn't lock/limit tech!). More modules will be added over time based around specific themes and factions, see the collection linked abov...
Outland - Eastborn Empire
Created by Neronix17
https://i.imgur.com/f6LZIto.png The description is out of date and is in the process of being redone. Being New Years I didn't have time to wrap it up completely but seen no reason to delay the update for just that. Outland is my series of Medieval/Fantasy...
Outland - Furniture & Decor
Created by Neronix17
Expansion module for Outland, adding sets of furniture and decor. This will be expanded over time to include more decor and furniture sets but currently as of writing includes a wood set and most of a stone set along with some decor. You'll find seating, b...
Outland - Genetics
Created by Neronix17
Adds an excessive amount of genes, some cosmetic, some functional! Some massively OP! But those would never spawn on pawns without another mod making it happen so they're all opt-in. I have extended Tweaks Galore to allow the controlling of what genes can ...
Outland - More Floors
Created by Neronix17
While this is marked as part of the Outland series, this is functionally standalone, it does not require any other Outland modules to be active. This mod adds a bunch of new buildable floors, both wooden and stone. They used to be part of Outland - Terrain...
Outland - Motz Coalition
Created by Neronix17
https://i.imgur.com/f6LZIto.png Outland is my series of Medieval/Fantasy mods designed to eventually turn RimWorld into a totally viable fantasy game. More modules will be added over time based around specific themes and factions, see the collection linked...
Outland - Redburn Pact
Created by Neronix17
https://i.imgur.com/f6LZIto.png Outland is my series of Medieval/Fantasy mods designed to eventually turn RimWorld into a totally viable fantasy game. More modules will be added over time based around specific themes and factions, see the collection linked...
Outland - Terrain
Created by Neronix17
While this is marked as part of the Outland series, it's functionally standalone, it does not require any other Outland modules to be active. The screenshots should speak for themselves but if they don't, this module is a retexture for the terrain, simple ...
Outland - Toxic Forest
Created by Neronix17
Standalone module for Outland, adding the Toxic Forest biome, a deadly place with a very low chance of surviving if you don't go prepared. The biome is a completely unique ecosystem of thriving toxic flora inhabited by several animals that have adapted to ...
Parrots
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Diversify your parrots! Adds hyacinth macaws, keas, eclectus parrots, and ringnecked parakeets. Parrots will spawn in the wild, and can be sold by traders. Includes built-in support for biomes from: Alpha Biomes Biome Expans...
Pawnmorpher Transhumanist
Created by Takel
If being a Shadowrun GM has taught me anything, it's that anyone who wants to push the limits of what it means to be human is going to be looking into bioware as much as cyberware. However, the Pawnmorpher mod doesn't seem to understand this, given that Mu...
Pawnmorpher
Created by Yap
Updated for 1.5. https://imgur.com/xycuX9r.jpg Ever wanted to be a mad scientist with a stocked shelf of various mutagens to unleash upon the world? Or perhaps a cheery farmer with a large herd of barnyard livestock...wait, did that sheep just talk? With P...
Oversized Apparel Framework
Created by bradson
Obsolete with 1.5. To change drawSizes now simply add a <drawData> with <scale>1</scale> inside of <apparel>. Offsets are set nested inside of <defaultData>, <dataNorth>, <dataEast>, etc within <drawData> as <offset>(x,y,z)</offset> nodes now. <pivot>, <ro...
Pawnmorpher: Insectoids
Created by Yap
Now updated for 1.4 MOD WILL NOT NE UPDATED TO 1.5 - The basis for the mod no longer exists in its previous format, so we would not be able to get this to work without significant effort. An addon for Pawnmorpher and Vanilla Faction Expanded - Insectoids, ...
Pawnmorpher: VAE
Created by Yap
Expand your mutagenic menagerie of morphs and misfits with some exciting new creatures from the VAE submods! Currently contains morphs from Arid Shrubland, Desert, and Extreme Desert. Included in this mod: - Cheetah - Coyote - Crocodile - Hippo - Wildebees...
Perfect Medieval Playthrough (Discontinued)
Created by Adamas
Warning: this patchmod is currently unmaintained. Not recommended to use in new games,it is merely kept online to support existing saves. hile I was doing a medieval playthrough with Medieval Overhaul and a few other mods, I bumped into compatibility issue...
Perfectly Generic Item
Created by Ogliss
a perfectly generic item that should replace any items removed when deactivating mods, one of the few things Starbound did right, made for MercuryDoll Mod Options contains a setting to make the Perfectly Generic Items disappear after a few seconds of gamep...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Perspective: Buildings
Created by Owlchemist
This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective. It also allows you to mirror non-rotatable building...
PawnTargetFix
Created by Jellypowered
Not compatible with Multiplayer or CE. Added this line because it's getting repetitive and people aren't bothering to look at past comments :) Updated for 1.1 by TaranChuk and uploaded by me. Original Author is fed1s and the original workshop page is https...
Perspective: Doors
Created by Owlchemist
This is a lightweight mod which simply retextures the east-west doors in such a way that their perspective makes more sense. Compatibility with door-related mods These textures for modded doors are only loaded into memory if you have the relevant mods. Ast...
Perspective: Eaves
Created by Owlchemist
A small mod to fix roof shadowing. Normally, outdoor roofs are ignored by the sun shadow caster, causing the roof eaves along the outside of a building to render incorrectly. This mods corrects this behavior. Compatibility As a purely graphical mod, this c...
Perspective: Ores
Created by Owlchemist
This is a tiny graphical mod that makes the color shader of ores dynamic. It will color-match to any surrounding rocks to help sell the illusion that it is a part of the rockface, blending right in. FAQ Q. Is this compatible with <insert mod>? A. It works ...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Perspective: Trees
Created by Owlchemist
A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it. It should work with most tree-adding mods. The vanilla draw order is a gameplay > aesthetic design, ensuring that the player will normally be able to sp...
Polarisbloc - Core LAB
Created by Vaniat
"We are committed to the good life of humanoid." -- Polarisbloc. The preview plan is for reference only. Medicines: Combined antibiotic:A combination of several antibiotic combinations can cure most of the disease.(like flu,muscle parasites,infection,sleep...
PLA Steel Torrent
Created by IssacZhuang
The vehicle of the People's Liberation Army. Features These are actually auto-pilot vehicles and no driver is required. You can control these vehicles to fight or put them into the caravan. The vehicle needs a pawn to refuel, modify, repair(if got damaged)...
Polarisbloc - Security Force
Created by Vaniat
Requirement: Polarisbloc - Core LAB It is a friendly faction. The security forces belonging to the Polarisbloc provide security support for the Polarisbloc. At the same time, it is also ordered by Polarisbloc to carry out the untold task.They are usually f...
Possessed Weapons
Created by Botch_Job
https://i.imgur.com/obgaEFn.png In my previous mod Medieval Fantasy Themed Quest Rewards, I changed the persona weapons to be "possessed" weapons with the idea being that the weapons are possessed by ancient spirits rather than having AI personas. Whilst t...
Post-apocalyptic Shelters
Created by AOBA
tents mod extension about some Post-apocalyptic shelter. Desc : added two new tents in rimworld. Army Tent is a bigger tent capable to hold 4 pawns in one . and Scrap shelter is a simple canopy which made by steel. Other region-related tent extension (yurt...
Power++
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/1uTdL63.png WORKS WITH SAVES A wireless power mod : Trade power (buy and sell) with factions, share wirelessly power between your colonies and all other maps (caravan, quest, deeprim...), connect electric...
pphhyy Sanguinary Animals
Created by pphhyy
https://i.imgur.com/r03onfp.png https://i.imgur.com/MClTdVy.gif some recommended mods, and mods that change the utility of the animals like make them nocturnal https://steamcommunity.com/sharedfiles/filedetails/?id=1216999901 Giddy Up for nice riding looks...
Practical Pemmican
Created by Evil Tactician
A vanilla friendly change to make Pemmican more practical. "Hey guys, we ran out of meals, we're down to just the pemmican." "No problem, we've got 160 of it, that will last ages!" "Uh, no, that's actually only 10 servings." If like me, you find the vanill...
Precept 'Fungus' Expanded
Created by Syrus
Description: Small mod that adds new options for the 'Fungus' precept. - Tolerated: Gives neither a mood buff when consuming fungus, nor a debuff when consuming other plant foods. - Appreciated (Tunneler only): Gives a mood buff when consuming fungus, but ...
Premarital Sex
Created by 1trickPwnyta
This mod has been merged into my bigger mod, 1trickPwnyta's Ideology Patch. If you have that mod, you no longer need this one. Did you notice after you installed Ideology that most people don't want to even so much as share a bed before marriage? Are they ...
Prepatcher
Created by zetrith
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads. The mod manager - Prestarter Prestarter is still in more of a preview state currently and I'll be expanding it in t...
Primitive Core
Created by velcroboy333
Note:This mod is only necessary for Rimworld 1.4+. If you are on 1.3 or lower, you can safely ignore the requirement. I apologize if the red line bothers you, but I have yet to find a way to version-specify requirements. Adds flint for the basis of the Pri...
Primitive Tools
Created by velcroboy333
Adds neolithic-age tools. Tier 0 Stick Tool Walking Stick-A long solid, well-balanced stick of wood. Makes walking on rough terrain slightly easier, and you can whack people with it. +10% move speed Tally Stick-A short polished stick of wood with notches i...
Prisoner Harvesting - 1.4
Created by Paypl
Updated to version 1.4! Check out discord You can find original mod: here. Version Beta 19: http://wwwmediafirecom/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/file Original description: Simple mod. Allows you to harvest any prisioner without making your colony...
Prison Labor
Created by Avius
Description This mod force prisoners to work. To enable this feature prisoners must have "Force to work" option checked ("Prisoner" tab). Prison labor needs management that consist of: Motivation - prisoners need to be motivated by presence of colonists. W...
Project Paradeus
Created by JOS
https://i.imgur.com/EjmIXZL.png Paradeus is a German terrorist organization and cult, and is the third antagonistic faction of Girls' Frontline. Possessing advanced technology, it recruits Yellow Zone populations by promising them a cure for ELID. - IOPwik...
Project RimFactory Revived
Created by zyMex
http://i.imgur.com/fVVaDCS.gif https://imgur.com/Bu9PQiP.png INFO I (zymex) are currently taking a break from RW, i will propably be back at some poins as always, but until then Sn1p3rr3c0n are main bug fixer and maintainer of this mod. Just as i did when ...
Projectile Bullet Retexture
Created by Nomad D
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles. **The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile Are you tire...
PsiTech
Created by K
https://i.imgur.com/fkFtl1L.png PsiTech adds new, late game content in the form of powerful psychic abilities. Train your colonists in the use of psychic abilities and turn them into psions. Customize your colonists in new ways using psionics. PsiTech incl...
Psychic Sensitivity Affects More (VPE)
Created by Mute
Scale all the things with psychic sensitivity! Or none of the things, there are settings! Scales: Cast time Cooldown Power Duration Radius Range Neural heat gain Guaranlen pruning speed You can enable/disable each kind of scaling, and change how heavily it...
ProxyHeat [1.2-1.4 Only]
Created by LoggerC4
!!! 1.5? ProxyHeat will not update to 1.5, but will be there in the form of Vanilla Temperature Expanded. ProxyHeat shall stay up as-is for those on previous versions! You do not have permission to update this. !!! What's this do? This will allow temperatu...
Psychology (unofficial) v1.1-1.5
Created by che_lovek
External 1.5 download with source files This is an unofficial update of The Word-Mule's Psychology mod for Rimworld v1.1. It's a complex overhaul to pawns social interactions, which adds psyche system where each pawns is unique (original 1.0 mod and full l...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Ragnarok: A Big and Small Genes Addon
Created by Masterofgaming22
Adds three different variation of giant genes. Ragnarok, Galactus, and Union. Carriers of these genes are absolute units, made possible only by archite technology. Their size makes them very hungry lads, and the weight of any clothing their size slows them...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
Quest Reward Rebalance
Created by Flankmaster
About Ever wonder why your heavily-modded 16-year colony never sees any of those rare archotech rewards? This mod rejiggers quest reward generation so archotech-level items/buildings like the Vanometric Powercell and Chemfuel Reactor (along with other arch...
Raid with Animals
Created by Yoann
NPC factions can also use animals for raids. Outlanders, Tribes, Pirates, Empire (Royalty), Pig Outlanders and Waster Pirates (Biotech) will sometime bring some animals during raids or more rarely go with a group focused on animals. Animals are part of rai...
Rails and Roads of the Rim
Created by Vampiresbane
Rails and Roads of the Rim RRotR - A Rimworld mod allowing rail and road construction on the world map. Introduction This is an continuation and expansion on Loconeko's "Roads of the Rim" which was a successor to Jecrell's RimRoads from beta Rimworld. This...
Range Finder
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! Constantly checking the shooting range of your colonists/turrets? RangeFinder ...
Random Goodwill (1.4/1.5)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png Dynamically assign goodwill to factions when creating a RimWorld. Highly configurable. Settlement colors will also change with goodwill. If the faction is hostile, the settlement...
Random Chance
Created by Scurvyez
Discord: steveo.o steam: Scurvyez https://imgur.com/2p03pkM.png https://i.imgur.com/wsFzGcp.png This mod gives random chances to all sorts of things including but not limited to the possibility of getting jade or gold from stone cutting instead of stone bl...
Real Names Infinite
Created by Kyrrisayo
This has been updated for RimWorld 1.5, and I can verify that it works out of the box, at least as the only loaded mod. If it's not working for you, please make sure it's LAST in the mod load order. Details This mod is the evolved form of some of my other ...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Realistic Human Sounds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of LimitedS mod https://steamcommunity.com/sharedfiles/filedetails/?id=1543157058 - Added support for female sounds. - Added volume-sliders - Added setting to select different soundpacks - Added settings to select to ...
Realistic Manhunters
Changes manhunter behaviour to be less boring. Intended to keep manhunters on the map as a longer-lived map-threat instead of emulating a raid. Features: - Scaria no longer kills manhunters after 5 days - Manhunters no longer bee-line to your colonists, ea...
Realistic Humansounds HAR Patch
Created by verniy709
Realistic Humansounds HAR Patch A very simple patch that allows "some" HAR races to express their pain with sounds. Because this patch has to be done for each race, so I only patched the ones that I subscribed(Right, only weeb races included and you can ju...
Realistic Rooms Rewritten
Created by Lucifer
For 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. 1.3 version requires HugsLib What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here...
Realistic Trade
Created by Raug
Description: This mod aims to improve Rimworld’s trader caravans system (make it more realistic) by using effective travel distance, weather conditions, your wealth and faction relationships to determine how often would traders arrive at your settlement an...
ReGrowth: Arid
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.0-Desertum-rev3 https://i.imgur.com/NuczGAx.png Minor fixes and tweaks, otherwise I conside...
ReGrowth: Aspen
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.1-Inigo-rev9 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
Reasonable Components
Created by Fonic the Fedgefog
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components. The required resources scale with r...
ReGrowth: Boiling
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 1.0-Hooty-rev4 https://i.imgur.com/NuczGAx.png New unique animals! https://i.imgur.com/GmT36T...
ReGrowth: Boreal
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.3-Taiga-rev4 https://i.imgur.com/MyICxlu.png Nothing right now, we are happy with it. https...
ReGrowth: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.6-Mundi-rev10 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates ...
ReGrowth: Extinct Animals
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.1b-Scrat-rev7 https://i.imgur.com/NuczGAx.png Nothing right now, minor bug fixes will come ...
ReGrowth: Expanded World Generation (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Helixien, Taranchuks mod https://steamcommunity.com/sharedfiles/filedetails/?id=2607979870 with permission - Added a "Hide preview" button. Gives more room to biome and faction-settings and does not consume resourc...
ReGrowth: Swamp
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.0.1-Palus-rev4 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. htt...
ReGrowth: Tropical
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 1.1-Sovereign-rev2 https://i.imgur.com/NuczGAx.png Minor fixes and tweaks, otherwise I consid...
ReGrowth: Temperate
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.2-Silva-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Tundra
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.4-Whiterun-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. ht...
Reinforced Walls+
Created by Kinetic tail
Non-power version here https://steamcommunity.com/sharedfiles/filedetails/?id=2882989451 Original mod is here https://steamcommunity.com/sharedfiles/filedetails/?id=1929389479 Adds expensive heavy reinforced walls with exceptional hit points that resists e...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Repair Workbench
Created by Acruid
This mod adds the Repair Workbench to the game so you can repair the durability of items. Features Completely repair the durability on weapons and armor, optionally balanced by Repair Kits needed. Workbench can be used without power, at 40% efficiency. Inc...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Research Reinvented
Created by PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
Resumable Job Progress
Created by denev
Allows some jobs with progress bars to be resumed from the progress level at which they were canceled. Supported Jobs Smooth Wall / Smooth Floor Sow Plants Harvest Plants / Remove Plants Chop down Trees Extract Trees / Replant Trees Deconstruct / Uninstall...
Research Whatever
Created by avil
When research subject is not selected, pawns just choose the cheapest one on their own. This option is accessible from research bench. Forgot to pick a new research? Just want to go with a flow? Ran out of care for what's going to be researched next? Yeah,...
ResearchPowl (discontinued)
Created by Owlchemist
Statement of discontinuation I have to concede defeat with me trying to understand this mod that I forked some 5 months ago (at the time of this writing). Never in all my coding years have I dealt with more convoluted, difficult to understand code than Res...
ReTend
Created by Temmie
Tired of your colonists being unable to work for days because of a sloppy doctor? With ReTend you can order your doctor to re-attempt tending an injury (or disease) until it's at a quality to your liking. By increasing the quality of a tend your colonists ...
Rim of Madness - Arachnophobia (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamcommunity.com/sharedfiles/filedetails/?id=950475543 - This is an unofficial port - This will be removed when/if Jecrell comes back - Fixed a few errors connected to spwning webs and cocoon...
Rim of Madness - Clan Malkavian
Created by ancillaCainite
Adds Malkavians to Rim of Madness - Vampires Malkavians are the brood of Malkav and one of the great vampiric clans. They are deranged vampires, afflicted with the insanity of their Antediluvian progenitor. Their disciplines are Auspex, Dementation and Obf...
Reuse Pods v1.5
Created by Lumi
Reuse Pods is a simple mod that adds the Pod Funnel, a spacer-tech building that soft-lands inbound pods on nearby pod launchers - thus enabling their reuse. Description: This mod enabled you to catch incoming drop pods that you send (so not by allies or e...
Rim War
Created by Torann
**Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.0 release. However, if you're interested in the concept and want to con...
RimCities
Created by Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
Rimedieval
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/kkaSETo.png What is Rimedieval? Rimedieval is an ultimately compatible with all DLC replacement for "Medieval - Vanilla" and "Vanilla Factions Expanded - Medieval". A new way to immerse yourself in a true...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking crude into chemfuel which is stored in tanks and distributed to hoppers an...
RimFantasy - House Doyle
Created by MapleSierrap
Mod Version: v1.2.1 This version of RimFantasy has been reworked and rebalanced to adhere to Medieval Overhaul standards. It is no longer modular and contains new/altered/removed content. For the longest time, civilizations dismissed magic as wild fantasie...
RimFantasy: Medieval Overhaul Edition
Created by MapleSierrap
Mod Version: v1.3 This version of RimFantasy has been reworked and rebalanced to adhere to Medieval Overhaul standards. It is no longer modular and includes new/altered/removed content. For the longest time, civilizations dismissed magic as wild fantasies ...
[1.5; 1.4] RimFridge: Now with Shelves!
Created by "Just Harry"
The RimFridge we all know, and love, updated for RimWorld 1.4 1.5, with support for three stacks of items per fridge-cell - just like shelves. Please note, the package-ID of this mod conflicts with " RimFridge", and "RimFridge Updated", and as such, only o...
Rimhammer - Any One Can Beastman
Created by SickBoyWi
This mod is a patch for the Rimhammer - The End Times - Beastmen mod. It removes race restrictions on all beastman buildings, and recipes. Therefore, it allows any RimWorld pawn with the required skill and skill level to build beastman stuff, or complete b...
RimForge
Created by Epicguru
RimForge adds new materials, weapons, defences, mechanics themed around metal alloys This is a content mod, adding many new materials, weapons, and mechanics to spice up the Rim. Highly recommended companion mods: Link: In-Game Wiki Link: Vanilla Achieveme...
Rimhammer - The End Times
Created by SickBoyWi
https://i.imgur.com/ARbKA7j.png https://i.imgur.com/LQd0chr.png https://i.imgur.com/XZGQGqF.png NOTE: AS OF 1.4: THIS MOD NO LONGER AFFECTS GAME TECHNOLOGY LEVEL. IT IS RECOMMENDED THAT YOU USE THE RIMEDIEVAL MOD TO ACCOMPLISH THAT EFFECT. This mod is inte...
Rimhammer - The End Times - Beastmen
Created by SickBoyWi
IF YOU HAVE ISSUES, YOU'LL GET A MUCH FASTER RESPONSE BY POSTING ON MY DISCORD ISSUES-AND-BUGS CHANNEL: https://discord.gg/UCmQbCT This mod adds Warhammer Beastmen into Rimworld. Play the ultimate RimWorld tribal game with this mod! This is the second exte...
Rimhammer - Any One Can Dwarf
Created by SickBoyWi
This mod is a patch for the Rimhammer - The End Times - Dwarfs mod. It removes race restrictions on all dawi buildings, and recipes. Therefore, it allows any RimWorld pawn with the required skill and skill level to build dawi stuff, or complete dawi recipe...
Rimhammer - The End Times - Empire
Created by SickBoyWi
https://i.imgur.com/93DITp0.png https://i.imgur.com/qu0cUPR.png https://i.imgur.com/XZGQGqF.png This mod adds Warhammer themed The Empire into Rimworld. The Empire of Man is a high fantasy human faction complete with magic, an extensive arsenal of weapons,...
Rimhammer - The End Times - Magic
Created by SickBoyWi
If you use this mod without the Rimhammer - The End Times mod series, then make sure you also load my Any One Can Magic mod after it. That will make this mod's magic available to all pawns as a backstory. If you're using this mod with the Rimhammer mod ser...
Rimhammer - The End Times - Dwarfs
Created by SickBoyWi
IF YOU HAVE ISSUES, YOU'LL GET A MUCH FASTER RESPONSE BY POSTING ON MY DISCORD ISSUES-AND-BUGS CHANNEL: https://discord.gg/UCmQbCT This mod adds Warhammer Dwarfs into Rimworld. In Warhammer it is dwarfs, not dwarves! This is the first extension of the base...
Rimhammer - The End Times - Skaven
Created by SickBoyWi
IF YOU HAVE ISSUES, YOU'LL GET A MUCH FASTER RESPONSE BY POSTING ON MY DISCORD ISSUES-AND-BUGS CHANNEL: https://discord.gg/UCmQbCT This is the the fourth extension mod for the 'Rimhammer - The End Times' mod series, and is intended to be used with the base...
RimHammer40k - GreyKnights
Created by AOBA
Added War hammer 40k Grey Knights related weapon and apparel Powerful for sure as an Ultra tech, but expensive if you have any issue using the mod please report in https://i.ibb.co/CHY91mx/discord-Icon.png...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimHammer40k -Dreadnought
Created by AOBA
added dreadnought as a type of warcasket,it is expensive but with a colossus body and armour. if you have any issue using the mod please report in https://i.ibb.co/CHY91mx/discord-Icon.png also if you like my works and are willing to support me. https://i....
RIMkea
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to RIMkea! UNbore your Colony with RIMkea, TODAY! Included furniture lines: Millenium Line, RUSTIKA, Cozy Rugs Collection and Flea market Fu...
Rimlaser
Created by AUTOMATIC
Adds laser weapons to the game. They shoot proper laser beams and have graphics inspired by UFO: XCOM game. Adds weapon types: pistol, rifle, heavy, sniper, minigun, incendiary lasers and a tesla gun. Those weapons can be purchased from vendors, or crafted...
RimNauts 2
Created by sindre0830
https://raw.githubusercontent.com/RimNauts/RimNauts2/main/Workshop/PNG/header_near-earth-objects.png This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites. Everything is visible and animated as an orbit on the worl...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Rimsenal - Augmented Vanilla Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/C2czHK9.png Look, I'm proud of being a person of good taste. What I mean is, I don’t want to touch those boorish alien Kill-O-Matic guns of megacorps. If you're a real rim pio...
Rimsenal - Federation Faction Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/obqF8l2.png Rimsenal: Federation Faction Pack Adds a new hostile faction, the federation peacekeeper corps. They are twisted and corrupt remnants of the once-great interstella...
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal - Feral Faction Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Rimsenal: Feral Faction Pack https://i.imgur.com/KslQ3Vt.png You have to give up a lot when you're pushed to the limit. Then how much should people give up if their civilization collapses? Look a...
Rimsenal - Hair pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?" Adds more hairstyles for your pawns....
Rimsenal - Storytellers Pack
This mod adds three new storytellers, Accipiter Accidental, Sereniz Sadistic, and Hildegarde Heroic. https://i.imgur.com/yxJyiW1.png "Guys, party time is over. It's time to face the real story." Sora "Accipiter" Min, a press agent of Yeonhwa Precision has ...
Rimsenal - Security Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/kkJ8Qoq.png You know, it's not a convenient environment to live in this remote world. Hordes of wild savages, damned space pirates, crazy killer bugs, aaaand Mecanoids, yes, t...
Rimsenal Style Pack - Murica
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "I found some data about America of the old Earth in the Graydale Foundation's data vault. Most of them are corrupted, though." "Really? Splendid! Now we can learn more about our ancestors!" "Acc...
Rimsenal Hair Retextured
Created by Neronix17
Just a simple retexture of Rimsenal - Rimhair, making them higher resolution for a cleaner result and closer to the vanilla style in places. Requires Rimsenal - Rimhair of course, and must be loaded after it. https://i.imgur.com/vOnPiR5.png But why? Why no...
Rimsenal Style Pack - Sophian
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "So what's the name of this rifle, Marcus? I'm asking for some administrative reasons." "This rifle is called the glorious imperial pleb remover 2000, my praetor." "Ha, that's a good one. But, se...
Rimsenal Style Pack - Techist
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Rejoice, my fellow enlightened ones! After all of this long awaits, finally the Archotech answers to us. By the guidance of our sacred seraph class AI persona analytical engine, we will receive ...
RimTraits: General Traits
Created by MapleSierrap
Mod Version: v1.17 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This...
RimThemes
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/Gczai0t.png Themes engine for RimWorld. Modify all game UI, make RimWorld look as you are or as you want. Fully customizable (custom fonts and many other things can be Disabled in mod settings ! ) Please ...
RimTraits: Medieval Talents
Created by MapleSierrap
Mod Version: v2.2 Get RimTraits - Vanilla Trait Colors to change your Vanilla Trait Colors to match this mod! This Medieval trait mod adds 35 traits defining a pawn's talent, they are mutually exclusive to each other with increasing rarity for the higher t...
RimWorld - Witcher Monster Hunt
Created by Oskar Potocki
https://i.imgur.com/kNldlMg.png https://i.imgur.com/m7knAau.png This mod is currently CE compatible. https://i.imgur.com/XRViS21.png RimWorld: Witcher Monster Hunt is a standalone mod adding 16 new monster encounter quests to vanilla game. Quests vary in d...
Rimworld Exploration Mode
Created by TheLastBulletBender
Why is it that your lost and naked pawns know about the locations of every faction bases and landmark on the planet? Want to have a challenging experience exploring the planet for the first time? Rimworld Exploration mode now adds immersive exploration to ...
RoM Genes
Created by Bleeding Eyes Mcgee
Biotech patch for Rimworld of Magic. I'm not a modder, someone else can probably do better. Adds genes for the following traits: Magically gifted, Physically adept, Boundless, Mana Well, Arcane conduit, Fae Blood, Giants' blood, Enlightened, and Cursed. Do...
River's Tribal Mittens
Created by River
Adds a set of neolithic-tech mittens. They can be crafted at a crafting spot or tailoring bench. Tribal peoples have been making clothes to keep their hands warm for thousands of years! Now your neolithic-tech tribal pawns can do the same! Originally a sma...
River's Tribal Shoes
Created by River
Adds three pairs of neolithic-tech shoes. Originally a small expansion on the Vanilla Apparel Expanded mod, this mod can now stand alone. I love VE's addition of shoes, but it seemed unfair to me that neolithic-tech shoes didn't exist in-game, even though ...
Roads of the Rim (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Loconekos mod https://steamcommunity.com/sharedfiles/filedetails/?id=1613783924 - Can be added to save-games - Russian settings translation added, thanks Festival! - Full russian translation added, thanks kamikadza...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Romance On The Rim
Created by telardo
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup. The goal of this mod is to make vanilla romance more lively and flavorful. It adds a new "Romance" need and several romantic intera...
Roo's HD Glasses Hairstyles
Created by Rooboid
https://i.imgur.com/vtvWvTT.png This is a HD update of my original Roo’s Glasses Hairs Mod- all hairs have been redrawn at a higher resolution and to match better with the vanilla art style. Each hairstyle has glasses rendered as part of it, so no more wor...
Roo's Faun Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Deep within the greenest groves of the Rim lurk the fauns – delicate and nimble relatives of the deer, often compared to shooting stars — for as quickly as you catch sight of one, they’re just as quick to flee. They possess ...
Roo's Accessory Hairstyles
Created by Rooboid
https://i.imgur.com/96IHlbc.png "That new recruit...he's got some secrets to hide. He doesn't take off that balaclava, even when he's lovin'...' This mod adds 30+ new hairstyles that include some kind of accessory. These accessories might be worn or seen u...
Roo's Minotaur Xenotype
Created by Rooboid
The origin of the minotaurs is shrouded in mystery. Their history goes largely undocumented thanks to their hostility towards the scribes of history: humans, who once reared not only cattle, but minotaurs too. Today, minotaur civilisations can be found as ...
Roo's Painting Expansion
Created by Rooboid
https://i.imgur.com/pH00k5E.png • This mod adds in a new art form: paintings. Pawns can create either classical or modern paintings that draw from a unique pool of graphics and descriptions. • Research the arts, construct an easel and start painting. Decor...
Roo's Minotaur Xenotype Expanded
Created by Rooboid
Welcome the minotaur to the Rim with open arms with this expanded module of Roo's Minotaur Xenotype. Battle or befriend multiple minotaur factions, build your own army of bovine hoplites and flesh out your pawns with brand new backstories and apparel. Ther...
Roo's Royalty Hairstyles
Created by Rooboid
https://i.imgur.com/RA3CEZF.png https://i.imgur.com/96IHlbc.png This hair mod adds 60 new royal hairstyles (30 masculine, 30 feminine), each with a fancy flair for your most distinguished pawns. All hairstyles are rendered at 128x128, which can appear blur...
Roo's Satyr Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Within the clutches of the forest live the satyrs; a race of goat-like pranksters with a penchant for causing mischief. They’re easily distinguishable from fauns by their sharp horns, curly beards, and love of the limelight....
Roo's Satyr and Faun Xenotypes Expanded
Created by Rooboid
Out of the mysterious woodland of the Rim rises The Fae Tribe: a mysterious community of native xenotypes that strive to protect their land from the tyranny of invading mechanoids. Protect them and receive bountiful fae offerings for your bravery, or finis...
Roo's Tattoos - Starter Pack
Created by Rooboid
https://i.imgur.com/2hNzwYk.png Adds 30+ varied tattoos to customise your colonists with! Some rather eccentric, some...slightly more tame. There are a few known bugs with how Rimworld 1.3 handles tattoos but I've tried to circumvent them as best I can. Ch...
Roof Support
Created by Match
Updated to 1.5 This mod will allow you to build patios, covered walkways, or massive rooms without collapsing the ceiling. These supports do not impede movement, nor provide cover. Don't forget to use the build roof command. Also, a safe radius will be sho...
Roots of Rimworld - Neolithic Decor & Furniture
Created by GHOST
I recently played a really fantastic stardew-alike called Roots Of Pacha (and it really is explicitly a stardew-alike, it feels like it's in the same universe even.) You're basically a caveman living in a wholesome tribal society consisting of teamwork and...
Rows Apparel
Created by Robotrowful
This mod was created for those who wish to have Nuns, Monks & Shrine staffs (Mikos) within their colonies ===Clothes=== *Devotes Veil *Devotes Tunic *Monks Cowl *Monks Tunic *Witches Hat *Witches Robes *Cultist Hood *Cultist Robes *Feather Wings *Fiery Win...
Royal Warcaskets [1.4]
Created by Уверен?
This mod currently adds 3 prestige versions of VFE - Pirates warcaskets: Recon, Marine and Cataphract The difference from non-prestige versions are: • Higher craft costs • Bonus to psychic sensivity and neural heat recovery rate • Counts as royal clothing ...
[1.5] RPG Adventure Flavour Pack
Created by Mr Samuel Streamer
Please bring any technical issues to my Discord: https://discord.gg/fkreDYG This allows us to look at technical logs, give clear instructions on fixes, and link to relevant other mods/files! https://img.shields.io/static/v1?label=RPG%20Fantasy%20Flavour%20...
RPG Style Level Up Mod
Created by FlashPoint55
- that's how rimworld works earn EXP by work or killing enemy, Level up and distribute stats! STR, DEX, AGL, CON, INT, CHA Stats affect battles and workspeeds, respectively. STR : increase melee damage carry capacity carry weight in worldmap carry weight i...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
RW - Node Tree
Created by THE_m00n
The Declearing Node Tree framework for rimworld github: https://github.com/RW-NodeTree/RW_NodeTree...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
RW - Weapon Modularization
Created by THE_m00n
Alert!: I won't reply any issues unless you publish on GitHub Issues page or "Bug & Error Report" topic!!! As the name, This is a Weapon Modularization Mod, allow you modify your weapon in the game Combat Extended Supported 😎 Performance Optimizer NOT supp...
Safe Temperature
Created by 1trickPwnyta
Improves the safe temperature mechanic by forcing pawns to immediately drop what they're doing upon reaching serious temperature to go wait in a safe temperature area. Also forces them to stay in the safe temperature area until they are no longer shivering...
Saddle-up 2!
Created by TheLastBulletBender
A updated Owlchemist's Giddy-up 2 add-on that adds command to mount/dismount selected group of drafted pawns (instead of one-by-one) to nearby mountable animals (remove any animals yourself in giddy-up mod options if you don't want pawns to start mounting ...
SameSpot
Created by Brrainz
MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! This neat little mod allows multiple colonists to be drafted at the same locat...
Sandstorms
Adds sandstorms, which naturally occur on desert and arid shrubland maps. Functionally very similar to snow and rain, but breaks outdoors electronics rather than short-circuiting them. Sandstorms will produce extremely windy weather and severely affect sig...
Scattered Stones
Created by Owlchemist
Perfectly organized rocks? In my nature? I don't think so! With this mod, chunks are given a more organic, less orderly look. Features Performance-friendly: Negligible performance impact as the code sits dormant, just doing its thing when your save loads. ...
Scattered Flames
Created by Owlchemist
Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic. They are given random offsets, are no longer restricted to one fire graphic per cell, and can emit smoke and other particle effects. https://i.imgur...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Secure Contain Rimworld
Created by DeeMainiac
https://i.imgur.com/fVVaDCS.gif Adds stuff from the SCP Foundation project. Includes a storyteller, creatures, weapons, apparel, objects, factions, buildings, research projects, furniture, and a containment mechanic. Over 50 SCPs and counting. Requires Har...
SeedsPlease: Lite
Created by Owlchemist
This is a fork of Charlotte's (aka NotFood) SeedsPlease, employing a number of changes. New here? What's SeedsPlease? SeedsPlease is a mod aimed towards those looking for more of a challenge with their RimWorld experience. Basically, most things need actua...
Sergals Gnolls Lions and Frogs
Created by Jack Aufenhand
Update: 28/12/2024 added lots of stuff for Gnollstrom. New weapons, abilities, body parts. Activates with Biotech, but mod will work without it. 1.5 compatibility enabled! Sergals, Gnolls, Lions and Frogs! Have Royalty? Receive extra content! https://steam...
SF Comfy Meditation
Created by StarlightSovereign
★·.·´¯`·.·★ What does it do? ★·.·´¯`·.·★ Gives you 6 cushy comfy meditation pillows, one for each meditation focus type! Stats: 10 beauty (except Minimal type has 0 beauty) 1 comfort Pawns will sit on them and meditate at a nearby focus just like a meditat...
SF Conduits Don't Burn
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Conduits are made not burny. ★·.·´¯`·.·★ Updates ★·.·´¯`·.·★ Requested by handsomegrape. Thank you so much to Rainbeau Flambe for xpatching this mod! This mod is now compatible with everything. :) It only affects the fl...
SF Grim Reality
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. T...
Shadows Gene Soup
Created by ShadowX99
Adds genes that were orignally for Humanoid Alien Races, but I was lazy ¯\_(ツ)_/¯...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Shavius's Vanilla Expanded Patches
Created by Shavius
Some patches for the VE series mods aiming at improving subjective game experience. Will be continuingly updated in future. Note that required mods are not all required Log: In 2023/5/26, large part of the features have been incorporated into the VE mods, ...
Shell FX
Created by LoggerC4
What? A simple mod adding a bullet arc to all Vanilla & DLC mortar shells, giving them more sense of depth as they fly over the landscape. This is similar to that effect already found on Grenades and Incendiary launchers. In the future it is likely that I ...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
Shoo!
Created by Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Simple Chains Traders Patch
Created by MysticFelines
Adds Simple Chains compatibility for traders from Vanilla Factions Expanded and Rim-Effect. Use with any or all of Simple Chains: Leather Simple Chains: Lumber Simple Chains: Steel...
Show mechanoid weapons
Created by IssacZhuang
Have you met the problem that you have unlocked the technology of crafting the mechanoid, but you don't know what weapons are used by that mechanoid? This mod adds hyperlinks to the weapons related to the mechanoid, you can view the details of the mechanoi...
Simple Chains: Leather
Created by Owlchemist
Aimed for players desiring more challenge in their resource production, this mod introduces a leather processing chain. In order to get leather, your pawns will need to boil up tanning liquor and soak their freshly acquired raw hides and pelts in it for a ...
Simple Chains: Lumber
Created by Owlchemist
This is a pro-difficulty mod designed for people looking for a bit more challenge in their RimWorld experience. With it tree will drop raw logs which will need to be cut into lumber and then dried in order to be truly useful. Features Raw logs: Trees now d...
Simple Chains: Steel
Created by Owlchemist
Compacted steel? In my mountain? I don't think so! Return to the basics of production chain antics with this iron to steel mod. Used in conjunction with a coal mod listed below, your pawns will now have to work double hard to start building up their steel ...
Simple FX: Smoke
Created by Owlchemist
https://i.imgur.com/rW1gtHK.gif Overview This mod makes buildings throughout the game emit smoke or vapor particles when they are in use. It is a purely graphical mod and does not impact gameplay any. You can add or remove it at any time. *The bloomery on ...
Simple FX: Smoke Patches
Created by MysticFelines
A collection of patches to add Simple FX: Smoke support for mods not already supported. Patches for Appliances Expanded Dubs Bad Hygiene Royalty & Ideology Helixien Gas Brazier Simple Utilities: Wall Vanilla Expanded Patches for Vanilla Expanded include VF...
Simple Chains: Steel patch for Vanilla Outposts Expanded
Created by MysticFelines
Adds iron and coal from Simple Chains: Steel to mining outposts from Vanilla Outposts Expanded....
Simple FX: Splashes
Created by Owlchemist
A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces. There are no gameplay changes here, it's simply a graphical mod. Note the frame rate and limitations of GIF are not ideal for showing off t...
Simple Plastics
Created by Zero
This mod adds simple plastics for see through clothes and walls. Plastic is beautiful but it burns pretty fast. Recipes are in the Biofuel Refinery 50 Chemfuel for 50 Plastic 100 Chemfuel for 100 Plastic Thanks to DetVisor Sovereign Sandwish Bart the Rat E...
[Obsolete] Simple Recycling
Created by Proxyer
IMPORTANT Kind Arvkus, created Simple Recycling corresponding to the 1.5 version. Please use this mod. Thank you for using this mod. 1.5 version Simple Recycling MOD author : Arvkus Steam Workshop Link : https://steamcommunity.com/sharedfiles/filedetails/?...
Simple Ships
Created by Komissar Rudinov
Simple Ships This mod adds Simple Ships using the PLA Steel Torrent framework and the SwimmingKit. Adds a research to the Steel Torrent tree, and three buildings each spawning one of three types of boat when constructed. Boats were created by copying the V...
Simple FX: Vapor
Created by Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simple Utilities: Ceiling
Created by Owlchemist
Allows the building of ceiling-mounted light fixtures, firefoam poppers, and sun lamps. Also includes darklight variants for Ideology users. The lights come in a variety of styles, and can be placed above furniture. Features Assets: Styles: In order to use...
SimpleStairs
Created by gomi
Simple Stairs MOD It is a simple MOD that adds a staircase that looks like there is a difference in height. UPDATE version:1.2.0 - Add Corner Fence - Can now pass bullets version:1.2.1 - GloomyFurniture part designationCategory change:Structure → OldStyleF...
Simple Utilities: Fridge
Created by Owlchemist
A small mod which adds 1x1 and 1x2 fridges for you to store meals and ingredients, ideal for kitchen and dining room placement when a walk-in freezer just won't suffice. FAQ Q. What is the difference between this and RimFridge? A. Basically, RimFridge is b...
Simply Bicycle (Vehicle)
Created by Captain_Tess
This mod adds a Neolithic/Medieval style bicycle using vehicle framework. The bicycle can have 1 rider and is found in the misc tab. The bicycle cannot carry much but is much faster than walking on foot. It is fully compatibly with my mod Early Vehicle Par...
Simple Utilities: Wall
Created by Owlchemist
This mod started out as a continuation of Better Vents and Better Coolers, and now includes a number of other helpful wall-mounted utilities such as heaters and lights. Features Overwall vents and coolers: Graphically replaces the vanilla cooler and vent s...
Simply Wheel Barrow (Vehicle)
Created by Captain_Tess
Thanks so much to Phaneron for the new textures. The first neolithic/medieval transport solution. Brought to you by the wheel. Introducing the wheel barrow!!! Can carry 250 mass, WOW! One Wheel Master(driver) One Wheeler(passenger) Combat Wheel Barrow: Sli...
Simply More Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lanilors mod https://steamcommunity.com/sharedfiles/filedetails/?id=1420241138 Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace o...
Skilled Slaughtering
Tired of your colonist slaughtering animals always at same speed, regardless of colonist's skill lvl? Bothered why it takes same time to slaughter small Rat as slaughtering entire Elephant? Then this mod might be to your liking. Mod Contents This mod makes...
Skipdoor Delivery
Created by joseasoler
This mod will no longer receive updates. Check the link below for an updated version https://steamcommunity.com/sharedfiles/filedetails/?id=3233578663 Original description A patch for the skipdoor psycast from the Vanilla Psycasts Expanded mod. With this m...
Slimes
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Diversify your Slimes! Adds slimes for all occasions! Each slime is themed around a basic element: steel, wood, jade, fire, silver, gold, chemfuel, and rainbow. Slimes will occasionally drop a bit of their element, and will ...
Smart Farming
Created by Owlchemist
This is a quality of life mod which provides a number of extra tools and information for your grow zones. Features Smart sow: When enabled, pawns will not bother sowing plants if there's no chance of the plant reaching its minimum growth (typically 65%) be...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Sparkling Worlds - Full Mod
Created by Albion
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to...
Some Things Float
Created by Mlie
https://i.imgur.com/iCj5o7O.png Let the river wash your trash away! This mod lets things float in water and move with the stream. In non-streaming water things will move about at random. Things can leave the map this way so can be used to dispose of things...
SRTS Trains
Created by PrinceOfPluto
SRTS Trains Overview Adds "functional" trains to Rimworld using SRTS Expanded by NECERO and SmashPhil and Decorative Railway Props by PentalimbedP. Features Trains operate just like SRTS Expanded caravans Trains can be used to transport things across both ...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
Spoons Hair Mod
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon 1.3: Removed the three beards from the textures (the hair is still there) so it won't interfere with new added vanilla beards. Additional hairstyles...
Stabilize
Created by Linkolas
Lets you tend to downed pawns right where they are instead of taking them to beds. A true lifesaver :) Doctors won't take the time to search for medicine; this is intended as an emergency action. The tending action is kept vanilla for its calculations, whi...
Standalone Hot Spring
Created by balistafreak
Changelog 10 April 2024: 1.5 compatibility tentatively functional! 20 Oct 2022: 1.4 compatibility tentatively functional! 5 Jul 2021: 1.3 compatibility tenatively functional, will declare as 'definitely' once other players have more extensively used it. Ma...
Statue of Colonist
Created by tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. If you want to make a statue...
Stackable Chunks [1.4+]
Created by zhrocks11
https://i.imgur.com/p7Fv1Z6.gif Gameplay Change Mod - Updated to 1.4 - 10/27/22 - Updated to 1.3 A small, simple mod that makes Stone and Slag chunks stackable. Includes the ability to set a custom stack values through mod options between 1-400. __________...
Start Without Tech
Created by Energistics
Every new game will start without any techs. Mod Options for setting your starting tech level and current tech level are available. Research how to plant trees and build beds. Research electricity as a colony. Master ALL technologies. Because average human...
Steves Animals
Created by Scurvyez
https://imgur.com/MClTdVy.gif https://i.imgur.com/kNldlMg.png https://i.imgur.com/DCSRlhu.png Discord: Steve o.O#1151 PLEASE let me know of any bugs, incompatibilities, or issues with save games and so on! https://i.imgur.com/TgRPtfD.png https://rimworld-b...
Stoneborn Size Patch [OBSOLETE]
Created by ♂Master♂
!!! You don't need this patch if you have VE Framework installed !!! ༼ ºل͜º ༽ºل͜º ༽ºل͜º ༽ EVERYONE,GET IN HERE ༼ ºل͜º༼ ºل͜º༼ ºل͜º ༽ Look at this patch that I made, laddie. It turns Stoneborn boys into proper dwarves utilizing Body Size Genes. Q: Safe to ad...
Stranger Danger
Created by JisPichi
Is that club wielding pirate a high skilled brawler, or a sickly wimp? Do they enjoy relaxing to a good book, or prefer wandering the muffalo fields? What are their passions, dreams, and aspirations? How do your colonists know any of this? This mod hides a...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 2021: Mod marked as compatible with 1.3. Mod appea...
Steve's Walls
Created by Scurvyez
Discord: steveo.o steam: Scurvyez https://imgur.com/2p03pkM.png https://i.imgur.com/wsFzGcp.png This mod adds several new glowing walls to the game. ~ Must be unlocked via research ~ Two types, rounded and squared ~ (Alert) variants for each, a glowing pul...
Strike the Earth! - Ores and Alloys
Created by Holgast
It's another metal complicator mod, and the second in my Dwarf Fortress series. This one is an addon to Medieval Overhaul. By default, only adds a bronze production chain, but using XML Extensions mod options, you can opt into several more. So XML Extensio...
Stuffed Floors
Created by Fluffy
Allows building floors out of stuff*. https://headers.karel-kroeze.nl/title/Important.png You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors ...
Substance Abuse
Created by JangoD'soul
https://i.imgur.com/NHC9E6M.png This mod adds 10 drinkable alcoholic beverages to the game. Each has their own effect when consumed https://i.imgur.com/Ql5tJcB.png https://i.imgur.com/mEf1bqw.png https://i.imgur.com/X3kev3B.png https://i.imgur.com/dJldju3....
Subsurface Conduit (OBSOLETE)
Created by Murmur
This mod has been discontinued. As of Rimworld v1.5 it is no longer necessary....
Superhero Genes - Base
Created by Alite
Note about mod requirements: If you cannot or do not want to have one of the listed requirements, this mod will still work. If you cannot find a power that should be on the list, double-check that the requisite mod is enabled. Harmony is the only exception...
[abandoned] Superhero Genes - Villains and Stereotypes
Created by Alite
This mod adds two things, xenotypes containing the Basic Superhero Genes, and an always hostile supervillain gang that uses them. The xenotypes start with "SHG-" to indicate that they contain the SuperHero Gene, and only use the genes from the Superhero Ge...
Survivalist Meme
Created by MightyPantherIII
Have you ever wanted to have a colonist who is willing to sleep outside without having to be scarified? Or who can cut down trees? What about a Production Specialist who can still be friends with animals? Or just has more realistic expectations for surviva...
SwampMonsters
Created by Abrolo
Adds some swamp monsters. Curently implemented : https://imgur.com/H4Okzba.png Being very durable, sarcho turtles make good frontline behemoths, but due to their slowness they are vulnerable to mobile shooters. The mod will be updated to include more monst...
SwimmingKit
Created by pyrce
Swimming Kit A RimWorld mod which adds swimming attribute for pawns to change speeds while in water tiles. Required Mods - Harmony Optional / Compatible Mods - TerrainMovementKit A copy of this mod is included automatically, but if you also install the Ter...
Synergistic Traits
Created by esev
3/5/25 - fixed issues, added traits hypermetabolic (biotech) & rift scholar (anomaly), rebalanced some traits, rewrote descriptions, and removed 1.4 and below support because i broke it This mod adds 17 (vanilla), 2 (royalty), 2 (ideology), 3 (biotech), 1 ...
T's Wild Child Rags
Created by Trickity
Adds Kid Rags, a simple neolithic clothing that is easy to make. Rags are randomized with 3 different designs. Good for tribal or naked starts. Counts as outer. 4/13/2024 updated for 1.5 11/25/2022 Added a patch to remove kid parka neolitic tags, dunno why...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
Tabletop Trove - Additional Joy Objects and Decor
Created by Wisconsin
Updated for 1.4! Please report any bugs, I still don't know what I'm doing! Tabletop Trove adds tabletop games for your colonists to enjoy. Simply research ‘Tabletop Games’ at a research bench or buy them from travelling traders. Some are only available th...
Targeting Modes
Created by Odyssey Scorpio
Current Version: v2.1.3 (18th July 2021) Updated to work with 1.5 and keep existing compatibility Previous Version: v2.1.2 (18th July 2021) Updated to work with 1.4 and keep existing compatibility Previous Version v2.1.1 (5th January 2021) Updated to work ...
Tech Tattoos
Created by Shenanigans
This mod adds tattoos with a "tech" theme. Tech Tattoos Prerequisites and Stuff I recommend using an HD Pawn rendering mod like this or this, along with Camera+. You don't need them, but vanilla can make things look a little blurry or crusty at times. Mod ...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
Tastier Armory - Medieval European Armors
Created by Serina
Main goal of these mods is to provide a free, unbundled equipment base for faction modders and anyone who needs it. Ok-ish variety of medieval clothing, armors and accessories. Textile * gambeson coat - Thick coat worn under other armor. Light blunt and sh...
TechBlock
Created by fridgeBaron
https://i.imgur.com/DqUavdv.png Added Two new starting player factions with blank research. There is no real difference between Tribal Start Blank and New Arrivals Blank at the moment they are just a quick fix for other mods forcing starting techs. https://...
TerrainMovementKit
Created by pyrce
Terrain Movement Kit (TMK) A mod for other mods to add terrain specific movement options and restrictions Description This mod is for other mods to use, it has no direct benefit to players without writing additional rules for terrain / pawns based. What th...
The Inquisition (Warhammer 40k) Unofficial 1.4
Created by Phonicmas
Unofficial update of Spencers great mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2581330763 , go check out his mod for description. Have same package id for compatibility sake. I did not change any value regarding balancing. I will take down...
The Price Is Right
Created by Uuugggg
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant. Colonists on a caravan get a Mood bonus, more if they have beds. -...
The Saiyans
Created by LifeisGame.inc
The Saiyans Saiyans have 2x the durability of a human pawn Saiyans do alot of unarmed damage and can increase this with Ki skill tree and transforming 3 different classes of Saiyans Low class, Saiyan, and Elite class Every Saiyan has a Ki skill tree that c...
Thick Armor
Created by Uuugggg
Multi-layer armor applies its armor value for each layer it occupies. How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration --- In vanilla, Armor is applied to an attack for each layer of apparel separately. M...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Titular Royalty
Created by Canon
https://imgur.com/MClTdVy.gif Adds titles to the player faction you can grant to your pawns with the Staff of Royalty or at any throne In order to craft the Staff of Royalty at a smithy you will need the Smithing technology Note: unfortunately the 1.4 vers...
Toddlers
Created by cyanobot
New life stage: Toddler 1- and 2-year-old pawns are no longer completely passive objects toddlers cannot work, but can move around and interact with the world toddlers gain capabilities over time – configurable young toddlers are blocked by doors and can b...
Toggleable Overlays
Created by Owlchemist
Instead of items always showing their overlays, this mod allows those overlays to only show when you mouseover things. Features Performance: RimWorld's label rendering is not terribly efficient. By disabling overlays, you can improve the performance, espec...
Toggleable Readouts
Created by Owlchemist
Know that resource list in the top left corner? This mod allows you to filter out things and categories from it that you do not care to keep tabs on, while also boosting the rendering performance. Features High performance: The rendering code for the resou...
Toggleable Shields
Created by Owlchemist
A mini-mod which allows shield belts to be turned off, thereby allowing ranged weapons to work. When turned back on, the delay before the shield begins to charge is the same as if the shield was broken. This mod was especially made to be used with Simple S...
Trade Ships Drop Spot
Created by Smash Phil
Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design, I've decided to keep in line with vanilla so if you see your i...
TraderGen
Created by joseasoler
TraderGen is a mod focused on improving trader variety and mod compatibility. Every trader will feel different and unique! Orbital trader specializations: Orbital traders get a random specialization. In addition to their normal stock, they will have extra ...
Trading Control
Created by Tad
What it does. This allows you to designate where you want Trade Caravans and Guests to set up shop, then lets you tell the Traders when to move on! No more trampling around inside your workshops or through your bedrooms in the middle of the night! Bonus - ...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5 It can optionally display the icon of the originating mod/dlc for ...
Trading Options
Created by joseasoler
Customize your trading experience! With this mod you can easily change: • How frequently caravans, orbital traders or visitors will arrive at the colony. • Change restock frequency of settlements. • Change the departure time of caravans, visitors and orbit...
Tree Chopping Speed Stat
Created by velcroboy333
Separates tree chopping from other plant work and gives a speed stat to Pawns. I developed this originally for the mod Primitive Tools. I decided to separate it out so that it could be used by other mods without needing to depend on the Primitive Tools mod...
Traits Plus
Created by Side1iner
Trats PlusThis mod adds many new traits and some backstories. I've been a little out of the RimWorld loop for the 1.4 cycle, but I hope I will spend some more time with it during 1.5. If I do, I'm pretty certain I will keep adding to this mod moving forwar...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Tribal Backstories
Created by Shenanigans
This mod adds over 50 new backstories for tribal pawns. Tribal Backstories Prerequisites There are no prerequisites or dependencies for this version (1.4). Mod Contents This mod adds 28 childhood backstories and 28 adulthood backstories for tribals. Sample...
Tribal Crib
Created by Nejellen
Tribal babies need cribs too! These cribs aren't research restricted, don't require cloth, and the fur blanket can be painted with the new paintable system in Biotech. The turned down flap of the blanket has "Colonist Bed" color and can be changed to "Medi...
Tribal Tattoos
Created by Shenanigans
This mod adds tattoos with a tribal theme. Tribal Tattoos Prerequisites and Stuff I recommend using an HD Pawn rendering mod like this or this, along with Camera+. You don't need them, but vanilla can make things look a little blurry or crusty at times. Mo...
Tribal Warrior Set!
Created by Gunmar
This mod adds 14 pieces of armor and 1 weapon for tribes in the game. ・tribalwear ・thick pelt armor ・pelt cap ・pelt Mantle ・pelt hand wraps ・pelt leggings ・pelt boots ・pelt sunshade mantle ・pelt sunshade cap ・woven cap ・woven mantle ・woven hand wraps ・wove...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Turtles
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Diversify your Turtles! Turtles are mostly tough, slow-moving creatures. They live in a variety of environments, but are most common in temperate and warm areas. Balanced to be vanilla-friendly. Please report any issues. Saf...
Un-Limited
Created by NanitesInRed
A Rimworld mod that Un-Limits certain pawn stats. Basically rimworld will limit how much health capacities can effect your pawns various stat. For instance a pawns manipulation will effect research speed. Any manipulation over 100% will improve research sp...
UI Not Included: Customizable UI Overhaul
Created by GonDragon
https://i.imgur.com/3P5pttX.png Interface Overhaul slightly inspired by Oxygen Not Included UI on the begining, but ended up more focuses on the tabs bar, and its customization. It was designed to reduce clutter on the screen, keeping the information neede...
Underground Power Conduits
Created by Owlchemist
A small mod which simply lets you build power conduits underground. It uses the same amount of resources, as your pawns are essentially building the same thing, but the trench building process is over 10x more labor intensive compared to laying down surfac...
Universum
Created by sindre0830
https://raw.githubusercontent.com/RimNauts/Universum/main/Workshop/PNG/header_universum.png Universum is a work-in-progress outer space framework. Universum's features include automatic caching for performance and customizability, as every module added thr...
UnLimitedArmor
Created by Paragon
Mod Introduce This mod remove Armor rating limit( vanilla's limit is 200%p ) from Apparel. yep, that is all. Enjoy your original "Performance" of Armors. Frequently Asked Questions Q : why we still have a Armor point at "Gear tab's Overall Armor"? A : idk,...
Underground Vault
If you have giant colony and have a lot of items, that not needed at that moment or any time soon, but might be needed later, while normal and deep storage is not enough for you, then this mod will help you by storing things safely deep underground. Mod Co...
Use Bedrolls
Created by Uuugggg
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up afte...
Luciferium Expansion (obsolete)
Created by gejke
This mod page is obsolete. You can get the newest version here: https://steamcommunity.com/sharedfiles/filedetails/?id=3227008885 I'm the creator of this mod (ushankas). Gejke is my friend, who published it. https://i.imgur.com/i7w1Hpt.png Luciferium Expan...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for warehouses. Sun Colu...
Big and Small - Vampires and the Undead
Created by RedMattis
Adds Genes, Xenotypes, and Mechanics related to Vampires ("Sanguophages"), Demons, and the Undead. The Undead Returned https://i.imgur.com/A9cUY8c.png The Returned are people who have returned from death, often said to do so because of some unfinished busi...
Vanilla Achievements Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
Van's Retexture : Misc. Training
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png Want more vanilla textures for Misc. Training ? this is the place, fancy new sprites made with love to replace those very out-dated textures. Was playing and find myself not liking those textu...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png THE INDIVIDUAL ANIMALS EXPANDED MODS WON'T BE UPDATED TO 1.4! Vanilla Animals Expanded is a large mod that contains almost all pr...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
[1.4] Vanilla Base Generation Expanded
Created by Kikohi
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Base Generation Expanded is a mod many have been waiting for. Probably one of the most disappointing aspects of venturing out in a caravan in RimWorld is the fact that...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded - Ideology Patches
Created by Kikohi
https://i.imgur.com/76o7Cwr.png Check the changes notes. https://i.imgur.com/Vg0QM8s.png Vanilla Expanded Ideology patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Ideology DLC mechanic...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
[1.4] Vanilla Factions Expanded - Insectoids
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png New Content update released 12/10/2021, integrating part of ISOREX's VFE-M Add-on, and adding new original content! https://i.imgur.com/dD3OJdD.png https://i.im...
[1.4] Vanilla Factions Expanded - Vikings
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/RNmnJ4H.png https://i.imgur.com/y5G2hS0.png 1.3.2 (25/11/2020): fixed mead not applying correct buffs 1.3.1 (28/10/2020): Lothurr now drop lothurr antler when butchered, re...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.0.1 (01/04/2020): - Fixed Ultrascreen TV room/job issue, pawns now use it - Fixed null error coming from interactive table 1.0...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Genes Rebalanced
Created by RedMattis
This is a ridiculously light-weight mod that rebalances Vanilla Genes. It is not going to buff your favorite stronk genes, it is mostly very minor tweaks to make some underwhelming genes less underwhelming. Changes: Slow healing reduces healing speed to 65...
Vanilla Genetics Expanded - More Lab Stuff
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or ...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Vanilla Helixien Gas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Outpost Expanded Medieval Overhaul Patch
Created by Catherine
This mod replaces Vanilla Outpost Expanded with medieval ones made from Medieval Overhaul Assets! Since 1.5 the Vanilla outpost framework has got its code changed and they removed their layout system so no more medieval farms and stuff. the only thing this...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic ...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Outposts Expanded: Power Grid
If you ever wanted to build a power plant outside of a colony, then this mod can help you with that. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts allowing you to build self-sufficient power plant, which s...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Plants Expanded - More Plants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields ...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Saurid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
[OUTDATED] Vanilla Skills Expanded
Created by legodude17
This mod is OUTDATED. Please unsubscribe, and subscribe to the following one instead: https://steamcommunity.com/sharedfiles/filedetails/?id=3400246558...
[1.4] Vanilla Storytellers Expanded - Winston Waves
Created by Kikohi
https://i.imgur.com/TP3b6El.png https://i.imgur.com/KSGbFps.png See changes notes https://i.imgur.com/iPE0fQa.png https://i.imgur.com/yeJvcCl.png Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, uniqu...