RimWorld

RimWorld

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Vanilla Furniture Expanded
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
11.939 MB
Apr 20, 2019 @ 7:25am
Jul 24, 2025 @ 2:51pm
38 Change Notes ( view )

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Vanilla Furniture Expanded

In 2 collections by Oskar Potocki
Vanilla Expanded
113 items
Vanilla Expanded - Empire playthrough
148 items
Description
[www.patreon.com]


Check change notes.



Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a separate update to VFE-Spacer later), giving you way more options for how you build and decorate your colony.

This mod adds real progression to the furniture system. Basic research unlocks the essentials, while more specialized items are unlocked through extra, modular research projects. Everything is designed to fit naturally into the vanilla game, with no new resources or overly complex mechanics. Each item has its own small perks, like differences in comfort or rest effectiveness, so early-game furniture doesn’t become totally useless later on.

Some of the cool stuff you’ll find:

- Furniture that works across all eras, so you don’t have to constantly rebuild everything

- New recreation options like dartboards, punching bags, and sunbathing loungers

- Skill-boosting items like old and modern computers, pianos, and arcade machines

- Customizable modular couches and linking coffee tables

- Full compatibility with existing saves and support for Royalty and Biotech DLCs

Whether you're setting up a tribal camp or a high-tech research base, Vanilla Furniture Expanded 2 gives you a ton of new ways to make your colony feel like home. It was about time that this mod should receive a major update, and I hope we didn’t disappoint.





[forms.gle]

If any pieces of furniture disappear upon being built, move the mod further up the mod queue.
Please report any issues using the Google forms link linked above.

Credits:
Oskar Potocki, an artist and a designer, responsible for all the artwork, design and visual imagery.
Sokyran, a programmer responsible for all the programming.
Atlas, a legacy programmer responsible for the code in 1.1, 1.2, 1.3 and 1.4 versions of this mod.
Vitalii, an artist responsible for the hero image.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]














































Q: Do I need the original Vanilla Furniture Expanded mod to use this?
A: This mod IS the original Furniture Expanded mod! The update should download automatically.

Q: Will this mod work with existing saves?
A: Yes! It’s fully save-compatible. Your current colonies won’t break, and any furniture from the previous version will update seamlessly. There may be some harmless red errors, but that’s about it.

Q: Is this mod compatible with other Vanilla Expanded mods?
A: Absolutely. It’s designed by the same team and plays nicely with all other Vanilla Expanded content.

Q: Does it require any DLCs?
A: No DLCs are required, but the mod does have added functionality if you’re using Royalty or Biotech (e.g., school chairs and royal beds).

Q: Is the furniture just reskinned versions of vanilla items?
A: Not at all. Each piece has unique stats or functionality, whether it’s better rest effectiveness, new recreation types, or small bonuses to linked beds.

Q: Can I customize or disable specific furniture pieces?
A: No toggles are present in this mod, sorry.
Popular Discussions View All (47)
41
Jan 30 @ 11:52pm
Requests
Nexxes
3
Sep 27, 2025 @ 1:47pm
[BUG] Could not resolve cross-reference to Verse.ThingDef named Table_LightEndTable
RSummer
2
Jul 24, 2025 @ 7:57pm
Am I the only one who had this problem after the update?
Котёнок Гав
1,812 Comments
Lothalan Apr 15 @ 2:29pm 
So, when having the core and all 10 VFurnitureE mods active I get an infinite initializing on gamestart. I was unable to narrow it down as any combination below 5/10 seemed to work. Just removing Props and Decors or Security also worked, so I just ditched the Props.
Spend a few hours on this.
Good night :)
The Bard of Hearts Apr 5 @ 3:01pm 
Same
pubbydog Apr 5 @ 12:09pm 
have noticed pawns facing the wrong way when seating on the couch.
ozfresh Apr 5 @ 4:01am 
hen my colonists want to relax on the beach loungers their bed ownership changes from the bed in their bedroom to the lounger. How can I change this? Do you have a fix? Thanks
Salmon Mar 20 @ 10:01pm 
This mod retroactively unresearches complex furniture, why? I thought I was losing it when some of the storages from Neat storage mod as well as the vanilla shelves all disappeared
The Blind One Mar 17 @ 2:27am 
The tilable benches will link with underground airducts from temperature expanded because the linkflag is set to Custom7 which is also used by temperature expanded airducts and ancientpipes to link with itself.
TF2 Weapon Reskin Guy Mar 9 @ 5:33pm 
What is the difference between the firepit and normal campfire aside from materials required to build it?
zloi_krendel Mar 3 @ 5:54pm 
Is it CE compatable?
Deviant Mar 2 @ 1:39am 
Is there a way of silencing, or changing the music on the radios? I am getting a bit tired of Jazz.
Gbedraws_8 Feb 28 @ 3:06pm 
I'm having a problem where none of the audio producing furniture from this mod (Piano, Radio, ETC) make 0 noise.