3,435 ratings
Vanilla Events Expanded
Mod, 1.0, 1.1, 1.2, 1.3
File Size
1.859 MB
Dec 16, 2019 @ 10:08am
Oct 13 @ 11:03am
34 Change Notes ( view )

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Vanilla Events Expanded

In 1 collection by Oskar Potocki
Vanilla Expanded
74 items


See changenotes.

After playing the game for a long amount of time, you’re not really looking forward to events anymore - they become boring. We have decided to come up with a reason to once again get excited when a colourful pop-up shows up in the right corner of your screen.

Vanilla Events Expanded adds several new events to the game, all in line with vanilla events - nothing too drastic. A new tier of events is added - Purple events. Instead of having strict negative or positive effects, purple events force players to adapt as they last significantly longer than events like Toxic Fallout or Volcanic Winter.

Purple events are extremely rare, and can only occur after 3 ingame years pass. They can last between 15 days and 120 days. Their minimum time before repeat is 300 days. Favorability is VeryBad. Chance is 0.04 (⅓ chance of a Volcanic Winter, which has the lowest chance in vanilla game). Category is Big Threat.

This mod also allows you to disable events added by this mod and any other mod, so feel free to use it to get rid of events you dislike!

Removing the mod whilst any event is active will break the event. Please use the menu in the Mod Options ingame to turn off the events.

Weapons cargo pods sometimes drop Turret-Tops, which will disappear as soon as they are picked up. We are looking into fixing this.

There shouldn’t be any other incompatibilities or issues, but in case anything pops up, report issues in the comments.

Q: Can this mod be added to an existing save?
A: Yes it can!

Q: I don’t like a particular event. How do I disable it?
A: We have added a mod options menu that allows you to disable any and all events if you so desire.

Q: Can I suggest a feature?
A: Absolutely, leave a comment down below!

Q: Will you keep updating the mod with new events?
A: Yes, that is part of our plan. Periodically, we will add new, interesting events - both local events and world map events!

Q: Can you add any world map events?
A: We are looking into potential options, yes.

Q: These events are super OP!
A: Bear in mind we tweaked the occurrence chance of the events according to how big of an impact it can have. We will constantly tweak the values, so be sure to leave us some feedback!

Q: CE compatible?
A: yes.

Q: Can I disable specific event?
A: Yes! In mod options you can alter the chance for events to appear - even lowering them to 0!

Graphics are created by me, Oskar Potocki.

Code work created by Kikohi.

Ideas gained from Helixien.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]


Every dollar donated allows us to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!


Popular Discussions View All (4)
Oct 14 @ 11:57pm
PINNED: Bug report
Sep 29 @ 12:42pm
Drought event - feedback & ideas
Aug 28 @ 3:11am
Put your ideas for events here!
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Frebreze.Bird 3 hours ago 
Just wondering if its a feature from this 1 :)
Frebreze.Bird 3 hours ago 
Idk if this a from this mod or another i have or maybe even a bug, but uhhh it seems like i got atleast 20 flashstorms at once and everything is on fire and possibly been poked in the head by a lightning strike lol??
Kikohi  [author] 13 hours ago 
@Lord Gadwin No log, can't help

@leeal Same thing

@Midas Will be added in the next update
Lord Gadwin Oct 24 @ 4:07pm 
hunting party once they get an animal revenge crashes the game to windows.
Midas Oct 22 @ 2:00am 
Can we have an option to tune the day the events can last?Purple events specifically. I had psychic rain spawned once and it was fun and challenging in the beginning, but then after nearly 30 days the event hasn't end yet and it starts to feel boring and limiting to what I can do so I had to shut it manually. Being able to last 120 days is way too much for a "refreshing" experience.
Kurugane Oct 21 @ 5:51pm 
I still get the "Friendlies" even despite havign it toggled off.
leeal Oct 19 @ 4:06pm 
the hunting party thing crashes my game as soon as a muffalo tries to attack one of the hunting party members
Jaggid Edje Oct 17 @ 4:38am 
I'm not sure either as I have never seen Toxic fallout...despite having over 800 hours of playtime. Strange now that you mention it.
Kikohi  [author] Oct 17 @ 4:29am 
@Jaggid Edje Not sure how they behave against vanilla events (like toxic fallout)?

@Skywatcher68 Usually 3-5 spawn, if more spawn it's most likely a bug, and I would need a log.

@Oragepoilu Need a log
Oragepoilu Oct 17 @ 12:16am 
The "Hunting party" event crash every time for me. They usually come, start hunting some muffalo, one get revenge or manhunter and the game crash shortly (1-2s) after I unpause.
If I trigger a manhunter by myself while hunting the game doesn't crash.
If I debug kill the target they go away immediately and the game doesn't crash.