RimWorld

RimWorld

640 ratings
Go the Fork to Sleep
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
609.446 KB
Oct 26, 2022 @ 2:35pm
Apr 11 @ 12:18pm
5 Change Notes ( view )

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Go the Fork to Sleep

Description
Go the Fork to Sleep

Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLEEP?

This mod adds the ability to command a pawn to sleep outside of scheduled sleep hours.




IMPORTANT
It's an updated version of an existing mod, i claim no ownership of the mod.
This version may be taken down by request from the original author.
The original author is free to use this mod to update their own.




Original mod (1.3 and earlier):
Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2369307661
Original Github: https://github.com/CaptainMuscles/CM_Go_To_Sleep

Forked mod:
Github: https://github.com/Khorbos/CM_Go_To_Sleep
88 Comments
PistFissed May 8 @ 12:18pm 
As the brother of the mod author, I am pleased to see it continued. If Captain Muscles ever gets back into modding he might update, but for now thanks for keeping it (and several other mods) going!
Alnyx May 5 @ 8:46pm 
Thank you! So many colonists will just wander around base bitching about being tired DURING sleep hours.. Like go lay the fuck down then????

10/10 Needed Mod <3
Khorbos  [author] Apr 18 @ 6:03am 
@Gideon Hello, in that case, try unsubscribing/re-subscribing from the mod. This should allow you to download the updated files again.
Gideon Apr 17 @ 6:14pm 
@Khorbos, yes, validating does not change anything for me.
Khorbos  [author] Apr 16 @ 1:13pm 
@tiagorbrodrigues the 1.5 tag is already in the file.
Try revalidating the game files, this may allow files to be redownloaded correctly to avoid the version error
tiagorbrodrigues Apr 16 @ 11:57am 
If you want it to have the 1.5 Tag without giving that little error about not supporting just add it into the About.xml (the author already submited but steam isnt updating it so just edit it urself)

<?xml version="1.0" encoding="utf-8"?>
<ModMetaData>
<name>Chill the F*** Out</name>
<author>Captain Muscles (Nathan Harbour)</author>
<packageId>KB.ChillOut</packageId>
<url>https://github.com/Khorbos/CM_Chill_Out</url>
<supportedVersions>
<li>1.2</li>
<li>1.3</li>
<li>1.4</li>
<li>1.5</li>
</supportedVersions>
Khorbos  [author] Apr 14 @ 1:20am 
@Gideon yes I do.
Have you tried what @Valdrax suggests?
Gideon Apr 12 @ 2:02pm 
@Khorbos did you add <li>1.5</li> to the section for supported version in the About.xml? I'm still seeing the old About.xml even after verifying. Simply checking 1.5 in Steam only affects the workshop category it shows up under and has no impact on what the game considers compatible.
The Gunslinger Apr 12 @ 10:11am 
TY!
Valdrax Apr 12 @ 9:56am 
@Mooneye, that's probably a issue with Steam not always being prompt about updating mods. I have a few hundred mods and several show up as being 1.4-only despite being up to 1.5 in the workshop. One thing that can help is to Verify Game Files in the Properties, but sometimes you have to go to more elaborate lengths:

https://www.reddit.com/r/RimWorld/comments/ybo995/is_there_a_way_to_force_steam_to_update_mods/iti520o/?context=3