RimWorld

RimWorld

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Anima Bionics - Forked
   
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Mod, 1.4, 1.5
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1.042 MB
Oct 25, 2022 @ 9:34am
Feb 19 @ 2:36am
9 Change Notes ( view )
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Anima Bionics - Forked

Description
A fork, made with permission, of Seti's Anima Bionics that overhauls pretty much all stats, replacing the efficiency bonus with psycasting related buffs.

My goal is to not make anima parts better than bionics, but an alternative, focused on psycasting. Some stats bonuses were left in, so to make the parts more unique, but I may change that in the future.

A brief list of the most impactful changes:
- All parts have 100% efficiency, same as natural.
- All parts help with meditation and/or neural heat dissipation.
- Some parts had their bonuses nerfed.
- Changed some descriptions, fixing typos and adding more information.
- Fixed anima spine becoming an anima sapwood stomach on removal.
- All crafting recipes are now made in the crafting spot.

No changes were made in the crafting and research recipes/conditions.

Surgery requirement changes:
Regular parts -> Medical 10
Brain parts -> Medical 12

Suggestions are welcome.

Major Update 1.1:
Many changes, including: rebalancing of all parts, and the renaming of many. Some were renamed for clearance, like:
Anima roots (liver) to Anima liver
Anima trunk to Anima spine
Other were to link with other "magical" trees from the game's lore:
Anima roots(lung) to Anima polux lung -> now each gives 25% toxic resistance
Anima war arm to Anima clawer arm -> now does little damage, but causes a toxin filled scratch that can quickly down enemies with pain.
Rebalanced the Mind and Psychic dryads to have a bigger impact: psychic dryads will make a pawn very likeable, but very easy to hit in close combat.
Mind dryad will no longer increase consciousness, and instead fix it at 100% 130% (since V1.2), meaning it won't be increased further than that by drugs. Also, it now makes the pawn easier to enter a mental break.
Also included is a new implant called Anima horn, which will provide strong psyfocus bonuses, and if Vanilla Psycasts Expanded is installed, will provide a 10% psyfocus cost reduction.
These are only a few of the many changes, you can see more on the Change Notes.

Non steam download:
https://github.com/victorguima/AnimaBionicsForked

Credits to:
@Seti, for making the mod and
@Magenta_Ivy, for making the epic textures.
Popular Discussions View All (1)
7
Mar 20 @ 1:05am
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Victor
91 Comments
Victor  [author] Mar 28 @ 8:44pm 
What is the problem with the legs?
The God Particle Mar 28 @ 4:30pm 
@Victor The carrier leg has the same problem
Blinsin Feb 19 @ 4:21pm 
@victor Thank you! The arm appeared in the No Missing body parts list, so it seems to have fixed the problem!
Victor  [author] Feb 19 @ 2:38am 
@Blinsin fixed, also added anima ears.
Blinsin Feb 18 @ 6:28pm 
This is a question about the crawer arm within the mod.

Why is it set for the install site to be arm instead of shoulder like the gauranlen arm?

I only noticed this because the 'Prosthetic - No missing body parts' mod doesn't recognize it as a valid arm replacement, thus it doesn't fix the Rimworld issue of missing body parts when bionics are installed and I have to go in manually to fix the problem. I'm not 100% sure if *that's* the problem or if it's something else within my mod list.
The_Creature Feb 9 @ 9:22pm 
oh damn ok my bad
Seti  [author] Feb 6 @ 1:57am 
@The_Creature Anima in general is royalty...
The_Creature Feb 5 @ 10:31pm 
why does this require royalty?
Victor  [author] Feb 2 @ 4:47pm 
Everything in this mod is Neolithic tech level
TheJes85 Feb 2 @ 4:35pm 
is this compatible with medieval tech level? trying to make a medieval only game and i wanted to add some anima mods, since there's not much anima content in the base game.