1,756 ratings
Medical Tab
File Size
0.606 MB
Jul 2, 2016 @ 3:11am
Jan 24 @ 8:57am
37 Change Notes ( view )

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Medical Tab

Adds a comprehensive medical overview tab, showing your colonists’ health at a glance.

Does not require a new save game Can safely be enabled/disabled in ongoing saves.

Shows vital medical statistics for Colonists, Animals, Prisoners, Visitors and Hostiles*. Medical care designation, including mass and default assignments Overview of bleeding rates, pain and infection/disease/immunity progress See efficiency on all capabilities Schedule new operations and see planned operations Sort by everything

*: The hostile tab will by default only show downed hostiles, as I consider showing all hostiles cheating. There’s a toggle in the mod options to show all hostiles instead.

Powered by Harmony

- Racoon: German translation
- duduluu: Chinese translation
- MossieuLeBlanc: French translation
- kPherox: A16 update
- Bronytamin:
- WNJStudio: Updated chinese translation
- Arex-rus: Russian translation
- mora145:
- Alex TD: Tweaks to disease progress icon
- Rodolfo Andrade: Brazilian Portuguese translation
- Seo. Junmin: Korean translation
- chrisi51: German translation

Think you found a bug?
Please read this guide before creating a bug report, and then create a bug report here[github.com]

Older versions
All current and past versions of this mod can be downloaded from GitHub[github.com].

All original code in this mod is licensed under the MIT license[opensource.org]. Do what you want, but give me credit. All original content (e.g. text, imagery, sounds) in this mod is licensed under the CC-BY-SA 4.0 license[creativecommons.org].

Parts of the code in this mod, and some content may be licensed by their original authors. If this is the case, the original author & license will either be given in the source code, or be in a LICENSE file next to the content. Please do not decompile my mods, but use the original source code available on GitHub[github.com], so license information in the source code is preserved.

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This is version 2.4.69, for RimWorld 1.0.2150.

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Fluffy  [author] Jan 30 @ 1:48am 
@Pie Charts!; given that there is currently no information available on how to do so, and that my time is limited, no.
Pie Charts! Jan 29 @ 5:24pm 
Hi could you please make your mod compatible with the new multiplayer mod? I absolutely love this mod its just a pitty it doesn't work in the new MP mod with my friend :C This is the link to the new MP mod:
Fluffy  [author] Jan 11 @ 1:04am 
@Minosa; it's on my to-do list, but I've been very busy recently.
minosa Jan 10 @ 6:12am 
Medical Tab bugged (=froze) in visitors view when installed and had trader on my map. Only showed one of the visitors in the list, although there were more.
Fluffy  [author] Jan 5 @ 6:29am 
Jazekerheid Jan 5 @ 6:20am 
Fluffy  [author] Jan 4 @ 3:10pm 
@Sander_H; it does show disease progress, and gives an overview of bleeding status (with the time till death in the tooltip). Of course, I don't know if anyone needs a new hat before that, so an accurate time of death would be impossible.
Sander_H Jan 4 @ 2:44pm 
Very helpful mod, but I have one question. Does it show how many hours until the colonist dies? If not, would it be posible to add?
Ocb5lim Jan 4 @ 5:16am 
only english?
Gaaligaa Dec 23, 2018 @ 2:24pm