RimWorld

RimWorld

16,500 ratings
Pick Up And Haul
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.656 MB
Jan 23, 2018 @ 6:31am
Aug 28, 2025 @ 7:39am
46 Change Notes ( view )

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Pick Up And Haul

In 1 collection by Mehni
The many mods of Mehni
17 items
Description
"Greatest hauling mod ever" - Chicken Plucker

Colonists will gather stuff in their inventory, then haul it all to a stockpile.

This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart and intelligent colonists can use their inventory! You gotta see it to believe it.

Functionality:
If possible, colonists that can haul will haul stuff to their inventory, pick up one more item to haul to a stockpile and then unload their inventory. Colonists that have traveled far to haul something, will look further to haul other items to haul. This distance is dynamic, thanks to AlexTD.

Colonists will unload themselves:
- At semi-regular intervals, if their inventory contains multiple items.
- When their inventory has reached a certain mass limit.
- When they haul something else to a stockpile.
- When they're idle.

You can tell colonists to pick up an item and keep it in their inventory. They will remember what they have and keep it on their person. This is very practical for field doctoring, or for animal trainers taming herds of animals.

Want field-doctoring to be even better? Use Smart Medicine by Uuugggg and doctors will automatically use the meds in their inventory.

Limitations:
- Only player-owned humanlikes can use their inventory to haul. Rule of thumb: If you can order it to equip a gun or wear a pair of pants, it'll use their inventory to haul for you. No guests, animals pretending to be robots, dogs, prisoners, or whatever else.

- The unloading isn't 100% perfect, but it's pretty darn close.

Compatibility notes:
- Works great with AllowTool's Haul Urgently.
- Fully compatible with Combat Extended

FAQ:
I cannot pick up a corpse it's too heavy!
- You need a storage stockpile configured to accept corpses. Make a dumping zone.

Credits and thanks:
- erdelf[ko-fi.com] - this mod would not be possible without him
- AlexTD for many direct code contributions.
- Zorba, Why_is_that and Dingo for code and advice
- Chicken Plucker, for the preview image
- Brrainz, for the amazing Harmony library
- (Spdskatr) return false;
- mlie, for keeping it warm
- My patient testers. You know who you are.

Come join us on discord. https://discord.gg/RimWorld

Translations
- Spanish (courtesy of mora145 and 53N4)
- Russian (courtesy of HanabishiRecca)
- Korean (courtesy of Defo and Pu Rn Ha Ni)
- Chinese (courtesy of 烨灬 and shiuanyue)
- PortugueseBrazilian (courtesy of Bambinoff/Edu)
- Italian (courtesy of kenciccio)
- German (courtesy of Prism)
- French (courtesy of qux)

Balance notes:
On the one hand this takes away a frustration of mine, but I can't deny that it won't make the game at least somewhat easier. You can bring back some of that challenge again with my other mods like Sun Tzu Raider Tactics or Climate Cycle ++.

Ludeon: https://ludeon.com/forums/index.php?topic=35832
GitHub: https://github.com/Mehni/PickUpAndHaul/releases
Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=1279012058

If you like this mod, please considering buying me a coffee.
[ko-fi.com]
Popular Discussions View All (55)
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Apr 1 @ 5:23pm
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17 hours ago
PINNED: Bug reports
Mehni
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Aug 5, 2025 @ 6:59pm
READ FIRST: Status update 1.6 and future
Necrotic
4,930 Comments
18 hours ago 
Any suggestions on mods for veichle hauling that work like wheelbarrows in dwarf fortress? The only wheelbarrow mod i found is unfortunately discontinued
19 hours ago 
can i load this mod on a vanilla save? or will it not work.
Jul 21 @ 12:56am 
This isn't seeming to work with vehicle loading. I'm using a mod including an RV and colonists only haul single stacks like normal to it.
Jul 20 @ 5:59pm 
Yeah you really can't pickup corpses even if your zone is configured correctly.
Jul 18 @ 8:22pm 
Jul 18 @ 4:06am 
This mod causes your pawns to not be able to haul corpses. Says they are too heavy.
Jul 13 @ 8:24pm 
please, PLEASE make it so that it works when loading a shuttle
Jul 13 @ 7:57pm 
in addition, ive seen pawns carry items all day and never dropped items they were hauling.
Jul 13 @ 7:55pm 
i have pawns picking up things close by , then traveling far to grab a chunk. they arent very efficient. but not only that, other items they pick up arent drop to a close stockpile or container before going to that chunk half way across the map.

is this a hauling issue or a weight and/or inventory issue?

additional testing ive done with other mods hasnt turned up anything. common sense. while you are here. packable containers. have not tested new game starts yet.
Jul 6 @ 3:12am 
Just wanted to recommend maybe a range option for finding things to haul, similar to the range on a workbench? I just can't tell a pawn to pick up those meals and put them on a shelf. They pick up the meals, then run a room over to grab stuff from there, then off to those shelves to sort things, then they eventually put the meals on the shelf. A 'range circle' would be helpful. Great mod btw!