4,500 ratings
Humanoid Alien Races 2.0
Mod, 1.0, 1.1, 1.2
File Size
2.603 MB
Jan 9, 2017 @ 2:50pm
Oct 18 @ 1:52pm
192 Change Notes ( view )

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Humanoid Alien Races 2.0


A framework for the creation of new alien races in Rimworld

If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to easily add new humanoid races without any C# knowledge, purely in xml.

The rest is up to your creativity: Fantasy races like Elves, Dwarves and Orks; Sci-Fi races like Asari, Klingons, Gungans eldritch beings like Deep Ones; or greenskinned and leaf-sporting mutants.


Feature Overview:
  • Custom graphics with weighted skin and hair color selection
  • Changing graphics with lifestages
  • Drawing Tails
  • Integration in the starting pawns, as well as slaves and refugees
  • Gender distribution
  • Backstories
  • Drawsize (independent from race size)
  • Support for genderless races
  • Optional immunity to aging related body problems
  • Optional forced traits
  • Customizable thoughts, with specific configurations for eating and butchering humanlikes
  • Modifiable relation chances
  • Race restricted clothing, weapons, research projects, buildings, bills and plants.


Github Wiki[github.com]

If you want to create your own races or just chat with the race mod authors, join us on Discord[discord.gg]

If you enjoy this mod, please consider donating:

Some examples are:


Elder Things

Note: Bug reports without a log will be deleted immediately.
Fluffy's guide here should be followed
Note: Old versions are available on github
Popular Discussions View All (51)
Oct 20 @ 12:29pm
Colonists lose all pigmentation in their skin with this mod.
Sir Bitar
Jun 28 @ 5:42am
BUG - Caravan UI Lag When Reaching 'Unlimited' Days of Food
Oct 12 @ 5:29am
Custom race not in my faction.
Smelly Fish in a Hazmat Suit
< >
Mortagon 10 hours ago 
You were right, no issues at all after removing Real Faction Guest. Thanks for your help
erdelf  [author] 11 hours ago 
The androids thing was unrelated.
VFEV is only showcasing the issue. As I've said, I assume it's Real Faction Guest.
Mortagon 12 hours ago 
Disabling all androids mods doesn’t seem to resolve the pawn generation bug though and red errors, only VFEV disabling does.
erdelf  [author] 16 hours ago 
Not the source of the problem though.
Mortagon 17 hours ago 
Thanks for looking at it, I just reported this to the VFEV page as well. Disabling VFEV seems to let the game generate pawns normally
erdelf  [author] 17 hours ago 
MoarAndroids seems to need an update for their prison labor compatibility code.
The error you see is because for some reason the game tries to create the wolfhound from VFEV as a pawn. If I were to hazard a guess, it's RealFactionGuest.
Mortagon 19 hours ago 
Thanks for looking it over, I'm receiving the following error log with tons of red errors on pawn generation randomly {LINK REMOVED}
pgames-food Oct 27 @ 12:57am 
hi spacemilk, careful if you remove this mod because you might have a lot of other mods which depend on this, especially race mods
erdelf  [author] Oct 27 @ 12:16am 
Please provide a log, otherwise nobody can help.