RimWorld

RimWorld

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Medieval Medicines
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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294.196 KB
May 25, 2020 @ 6:29pm
Jun 12, 2024 @ 1:22pm
10 Change Notes ( view )

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Medieval Medicines

In 1 collection by Nuno
Medieval Alternatives
4 items
Description


New medicines intended to create tiered alternatives to herbal medicine. Effectiveness ranges from slightly better than herbal medicine to slightly better than industrial medicine. Intended for medieval playthroughs.



Medicine Tiers:

Early Medieval - Slightly better than herbal medicine.


Late Medieval - Slightly worse than industrial medicine from vanilla.


Paresian - Slightly better than industrial medicine from vanilla, a kind of Glitterworld stand-in for medieval playthroughs.




Each medicine is locked behind a research project, and each individual medicine is somewhat expensive to make. I prefer things to be too expensive rather than too cheap for balancing purposes.



If you enjoy my mods or find them useful, consider showing your appreciation by becoming a supporter over on ko-fi!

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78 Comments
DethSturm Aug 22 @ 5:29pm 
Any chance that these could be craftable at the VFE Medieval 2 Alchemy Bench?
Nails+Tape Aug 12 @ 8:27am 
even if it says 1.5, it works fine with 1.6. truly the game is making up problems lol
Beugle Jul 25 @ 11:45am 
still not updated for me still says 1.5
Fatato Jul 24 @ 2:03am 
@Geneva Thanks for the info!
Geneva Jul 15 @ 2:41am 
works on 1.6
dr650cp Jul 14 @ 6:26pm 
1.6 plis
Nuno  [author] Jul 11 @ 7:32pm 
My mods will probably be updated to 1.6 in the coming weeks, this one specifically will likely only need a version number change.
jesiiiiii126 Jul 11 @ 2:57pm 
1.6 ?
Nuno  [author] Jul 9 @ 1:36pm 
@K3VIN1992, That's not a feature of this mod specifically, is that a vanilla feature now? I haven't done a Rimworld playthrough since 1.4 unfortunately.
Nuno  [author] Jul 9 @ 1:36pm 
@Goliath, it's derived from one of the "fathers of surgery" Ambroise Pare.