RimWorld

RimWorld

589 ratings
Numbers
 
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Mod, 1.0
File Size
Posted
Updated
0.545 MB
Jun 17, 2018 @ 2:20am
Dec 17, 2018 @ 1:01am
24 Change Notes ( view )

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Numbers

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In 1 collection by Mehni
The many mods of Mehni
17 items
Description
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally.


Features
- Customizable overview tab, displays as many columns as you can fit on your screen.
- Displays Stats, Skills, Needs, Gear, Queued jobs, Pawn Records, etc etc.
- Prisoner and medical controls, equipment overview, current job.
- A Medical Tab that's better than Fluffy's Medical Tab.
- Works with colonists, prisoners, enemies, animals, wild animals, and even corpses.
- Presets! Save, load, move and share your custom layouts. Store them as default.

Usability
- Slide and reorganise columns as you see fit. Reorderable headers!
- Click headers to sort by stat and compare.
- Click to jump to colonist.
- Right-click headers to close.
- Draggable options for things like: prisoner interaction, all checkmarks. Try it on outf

It can be added to existing saves without problems. I've even had success removing it from a save, apart from a one-time error upon loading.

Original idea and implementation of Numbers by koisama https://github.com/koisama/kNumbers. Rewritten, updated, expanded and maintained by Mehni.

Links:
- Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=1414302321
- Ludeon: https://ludeon.com/forums/index.php?topic=35832.0
- GitHub: https://github.com/Mehni/kNumbers/releases

Known issues:
None currently. If you experience it breaking, send me a HugsLib log. Most errors can be recovered by loading a saved default or preset.

Keybinding conflict:
Okay so I lied about the known issues. There is one. Numbers uses Z as a hotkey to open its main window. Z is the only regular key not yet taken by RimWorld. Every mod will want to use it so it will collide sooner or later.

If you run into this conflict, open the keybinding settings in the options menu. You can decide for yourself which mod is allowed to lay claim to the coveted Z button.

The situation is unfortunate but as it is a user setting, it's easily fixed.

Languages:
English: Mehni

If you like this mod, please considering buying me a coffee.
[ko-fi.com]
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311 Comments
Mehni  [author] Feb 16 @ 12:56am 
If you can zip it up, upload the file somewhere public, and then post the link. A pull request on github also works.
.. Feb 16 @ 12:49am 
@Mehni I have Chinese translation text, how can I provide it to you?
karma17 Feb 13 @ 10:01am 
this is very convenient:lunar2019piginablanket:
V Feb 12 @ 4:11pm 
@Mehni

Oh, I didn't know I could add it! Thanks for mentioning it! Sorry for being unclear in my comment, but I said Wildlife tab I meant the mod (by lincore) not the vanilla tab... :x
¬°StrangeFestiveRex Feb 12 @ 11:28am 
Haha true, anyway thanks for the help. Sadly my Florance colony had to get deleted as not having the mod was causing way too many errors to continue playing with it.
Mehni  [author] Feb 12 @ 10:45am 
I have submitted a pull request with the author of CE. Now it's more likely to be days or weeks instead of months.

The wonders of open source.
¬°StrangeFestiveRex Feb 12 @ 8:42am 
@Mehni Ah, thanks then I'll probably have to turn off CE (Until it gets patched) which sucks since my colony is based around most of the mods I have, but hey i would rather have about 50 different races/species as pawns and about 1,000 more guns than be able to reload EMP shells into a sniper to cheese mechanoids.
Mehni  [author] Feb 12 @ 3:33am 
@V: neither does the vanilla Wildlife tab ;)

But you can add health conditions to the wildlife tab yourself! Just pick the option from the drop down list from the "health" button.
Mehni  [author] Feb 12 @ 3:31am 
@Rex: you have a Thing (probably a weapon or Pawn) that is not compatible with CE. Due to that incompatibility, Numbers fails to get the Stat in question and crashes at startup.

I've talked to NIA and he thought of a solution but he's "taking a break from CE so don't expect the fix any time soon."

As it's not an issue caused by Numbers, I can't fix it either.

So either wait for NIA to fix it, get a compatibility patch for the Gun or whatever it is.
V Feb 11 @ 8:56pm 
"Numbers is everything I ever wanted from the Wildlife tab and I want it to take over."

(Except it doesn't show unhealthy conditions like bad back, frail, asthmatic...)

Nonetheless, I could not play RW without this mod, even more so now that you took over my Wildlife tab! Thanks~!