RimWorld

RimWorld

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Craft with Color
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Mod, 1.3, 1.4, 1.5, 1.6
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Updated
699.350 KB
Apr 17, 2022 @ 1:30pm
Sep 8, 2025 @ 11:08am
33 Change Notes ( view )

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Craft with Color

Description
Allows setting the color of any dyeable item in the workbench order.
Also lets you use any color in the styling station, not just the standard ones.

1 dye is added to the ingredients (same cost as dyeing it later) when crafting in a specific color.

You can now also choose style for any item that has alternate styles.

The settings lets you turn off the styling station integration, limit the color selection to the standard one, and turn off the dye cost.

Without Ideology, some of the settings are removed since the styling station is not available in that case. Using RimWorld 1.3 without Ideology, more of the settings are removed.

Safe to add to a game in progress, removing will give a one-time error on load.

Source code is available on GitHub[github.com].
Popular Discussions View All (1)
0
Aug 12, 2025 @ 9:49am
UI Conflict
Airidal
369 Comments
Kathanon  [author]
Jul 2 @ 11:57am 
Please let me know if you find out what mod it is.
Jul 2 @ 5:51am 
I can't choose a color in the crafting station. I know where the menu should be, but it's just not there. :/

I guess another mod is conflicting with it. Does anyone have any idea which mod could be causing this?
May 2 @ 7:29pm 
any way to get this mod to play nice with the automated workbenches from the Dead Man's Switch mod? The bill includes the option for coloring, but never ends up coming out colored
Kathanon  [author]
Apr 17 @ 9:41am 
If so, that is a bug
Apr 17 @ 8:14am 
Hi! How to paint apparel from ideology styling station in these new colors? Color menu only works with hair colors and not apparel ones
Jan 11 @ 2:47pm 
Wierd, no longer seeing non- StyleCategoryDef associated restyles (thanks for making them work back then btw). Tried with minimal modlist on weapons from Tasty Armory - In Shining Armor, the randomStyles on them aren't showing. Dev change style still works.
Dec 17, 2025 @ 8:01pm 
for some reason my flak helmets are no longer able to be colored like they used to be. Any idea if there are mod conflicts that could cause that? I can still change the style
Kathanon  [author]
Nov 14, 2025 @ 7:57pm 
That's what it does?
Nov 14, 2025 @ 9:00am 
Would it be possible to make it so that it chooses a random color that doesn't stay the same for every item? Like when I have a bill to "make parka's until you have x" and pick random, that it randomizes it for every parka? That's kinda what I hoped it'd do when I saw the rnadom option.
Nov 1, 2025 @ 9:52pm 
I love the idea of this mod but it really needs scroll bars in menus to account for custom colours. I made a few that can spawn for pawns favourite colors but there are too many to show and no way to scroll.