RimWorld

RimWorld

8,534 ratings
Character Editor
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
7.667 MB
Sep 28, 2019 @ 1:41am
May 1 @ 9:14am
241 Change Notes ( view )

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Character Editor

Description
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069
Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns)




MOD FEATURES
• editor for pawns on map and for crashlanding
• editable: body, head, hair, skin color, apparel color, gender, name, age, skills, passion, traits, backstory, health, needs, thoughts, attraction, relations, favorite color
• list for all available pawns, on map, in world, animals, etc
• create, edit, remove, find, load, save pawns
• edit or shift pawn inventory items
• equip, edit, modify or place weapons, apparel, items
• change faction, race, mental state, inspiration
• recruit, resurrect, heal or hurt pawns
• redress, undress pawns
• teleport pawns
• change or edit ideology
• give or remove titles
• add or remove psy abilities
• add or remove xenotypes and genes
• edit persona weapon traits


MOD LOAD ORDER
Harmony
Core
Royalty (optional)
Ideology (optional)
Biotech (optional)
Anomaly (optional)
HugsLib (optional)
...
Character Editor


MOD SETTINGS
• ARGB/HDR [Enable/Disable] (image of selected pawn)
• Create with race specific clothes [Enable/Disable]
• Create nude [Enable/Disable]
• Create no start weapon [Enable/Disable]
• Create no start inventory [Enable/Disable]
• Editor pauses game [Enable/Disable]
• Show editor tabs [Enable/Disable]
• Show pawn list [Enable/Disable]
• Mini view [Enable/Disable]
• Show in main tabs [Enable/Disable]
• Architect menu objects [Enable/Disable]
• Optional map settings [Enable/Disable]
• Automatic Apparelcheck [Enable/Disable]
• Stay in cascet [Enable/Disable]
• Show dead logo [Enable/Disable]
• Use sorted pawn list [Enable/Disable]
• Use name files [Enable/Disable]
• Hotkeys for UI and Teleport
• Resolution (image of selected pawn)
• Stack Limit [1..9999] (max value for the inventory slider)
• Num capsule slots [10..400]
• Custom saved armor changes
• Custom saved weapon changes
• Custom saved item changes
• Custom pawns slots [90..400]


HOW TO USE
a) start the editor from the crashlanding screen
b) start the editor from the main tabs after the map has loaded (near to menu)
c) start the editor from mod settings
d) start the editor by entering 'Zombrella' or 'Zombgrella' cascet with pawn
e) start the editor by pressing hotkey button (set a hotkey in settings)


HOW TO CHANGE GRADIENT COLOR
1. Precondition Gradient Hair mod is active.
2. Click on the Hair-Label to open the color picker dialog.
3. Select your Color for ColorA and ColorB.


COMPATIBLE MODS
should be compatible to almost every mod


HINTS
• To see add / remove pawn buttons - click on the star button left of the bio tab. that will show you all extended functions for pawn creation and more. click it again to hide them.
• To choose the color with color picker, click on the hair label or apparel label or skin label.
• There are 90 slots for pawns. Saved items are limited to 5. Gradient Hair is saved, when available.
• When starting editor while pawn is selected, then selected pawn will be autom. selected in editor.


HINTS FOR ITEM STAT EDITING
• stat changes are instant for the current game session
• you can rollback all stat changes by clicking on reset all to default
• when you want to keep your changes after game restart, than you can use the save button
• should also work with combat extended, but the functionality is limited
• the editable changes for weapons is a lite version of the weaponry mod
• the editable changes for armors is from my unreleased armory mod
• you can buy the items instead of adding them to a pawn, by clicking on the item texture


LANGUAGES
• Most of the ui elements are auto translated to all in-game languages.
• Full language support for german, english, french, polish, spanish, russian, japanese, simplified chinese


SPECIAL THANKS TO
• Proxyer for japanese translation.
• 黄俊浩 for simplified chinese translation


to change the hairs with gradients, you will need the Gradient Hair mod
if you are looking for extra weird hair, here is a Gradient Pack I







nexusmods external download[www.nexusmods.com]
Popular Discussions View All (140)
6
Sep 3 @ 4:13pm
Bug reporting
Hedigo
127
Oct 1 @ 4:32am
PINNED: Frequently Asked Questions
VOID
1
Sep 25 @ 2:57am
[BUG] Cannot change race and backstory
Cloud the wolfer
4,310 Comments
FG_Remastered 7 hours ago 
@Pteropodidae: Click the animal, open the editor while the animal is selected and click the gender icon. Depending on settings, you may need to click more than once. (Neuter exists)
Pteropodidae 8 hours ago 
How can I change the gender of animals
FG_Remastered 10 hours ago 
@THEBEANBOY: Sibling relationships are auto-created by having the same parents, same as cousins, grandparents, etc
THEBEANBOY 10 hours ago 
can you create relationships between colonists say like if i want to make two of my colonists siblings?
FG_Remastered Oct 5 @ 6:38am 
@Quinn loneheart: Change the faction of the pawn to any non-player faction and then click enslave.
Quinn loneheart Oct 5 @ 4:00am 
How do i / is there a way to make slaves in the editor?
DanEpsilon Oct 4 @ 9:51am 
Could you add an edit tab for the life lessons mod please
FG_Remastered Oct 2 @ 12:21am 
You can't. Only those relevant to the pawn are shown in the actual needs tab, but ChE shows everything.
Elijah_Man Oct 1 @ 10:18pm 
I have a overly cluttered needs tab, how do I remove some of the bars that don't matter to the ideology or person?
stun Sep 30 @ 1:53pm 
Opening ideology through character editor disables devmode