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Obviously I know this is more made with standard additions in mind, at most, but still figured I'd mention it. Especially if it might allow for an update that could help the issue.
The index values depend on the pawn. The size of the die and the active gender depend on the race. WARNING-
racial changes only last for one game session!
With this, you technically could save more pawns in a seperate Text file and then paste them over to the pawn slots once needed.
mine works only half way - all the pop up screens like edit hair dont work but i can still change backstory by random dicing and edit skills but every tick there is an error code that caps at 99
Make sure you spawned the pawn as an "android"
I was doing it on mine recently
If you dont spawn it as an "android" properly
It resets genes on saving and loading that pawn
Literally the only issue I've noticed is that the new genes added in 1.6 don't show up in character editor gene editor.
Yeah, I'll be switching to it for my first 1.6 playthrough as well.
Maybe by the time I'm finished with it, Character Editor will be fixed.
im using pawn editor for alternative.
Its not savin the android "genes" .
And it's apparently RIDDLED with errors and bugs nowadays.
This is bad. Very bad.
10000 texture errors
Like
Its a constant duplicate unity texture and then null texture
I tested a bunch of mods too
And they all work fine in my setup lol
I even have both prepare carefully and this active for other tests
Its also not an issue ive seen in the troubleshooting forums on the discord
its not about doing something stupid. its incompatible with some popular mods but not anyone of them have a warning. look at my previous comment and you will see it.
+++
and i tried to delete all the mods + configs and it didn't worked. and this mod is so broken with oddesey rn you can actually see in the comments and reddit
Yeah, touching that without knowing what you're doing is Bad Juju.
Deleting the mods config may fix most of thise
And then come back and see if it's updated. I literally CANNOT start the game without Character Editor.
A new take on Psychology just dropped, RimPsyche, check it out.
He might do it, but bug fixing must always come first, I'm afraid.
What do you mean, precisely?
You can use the +/- icon and/or click on the numeric value of the skill itself in order to input the desired value yourself, directly.
It does, but you must reload the save. As VOID said before, "seems that the game is caching even more values in 1.6", perhaps for performance reasons.
just so you know: there is a setting that disables access to it once the world has been started.
This particular mod is both a dealbreaker and a lifesaver.
I think that I can love you, at this point :P