RimWorld

RimWorld

Character Editor
4,786 Comments
Polywug 22 hours ago 
There was no log, it just didn't work.
I'm sorry if I'm being unhelpful.
Alu Oct 1 @ 7:21pm 
saying you narrowed it down tells modders nothing without a log or details
but beyond that
note that none of the other reports have a comment from void ether
Polywug Oct 1 @ 12:16pm 
Could you try and fix it please?
Polywug Oct 1 @ 11:27am 
There is a glitch that causes people to be unable to get pregnant that I have narrowed down to this mod.
Mantatabas Sep 30 @ 8:29pm 
Possible to include this mod? Life Lessons. Can't adjust pawn proficiency and is not saved.

https://steamcommunity.com/sharedfiles/filedetails/?id=2920678419
lchbBinProfi97 Sep 29 @ 12:13pm 
Is it possible to edit armor to have minus modifier? for example ranged cooldown multiplier -0.015 (like bandolier does?)
Peter Kitsuné Sep 28 @ 5:13pm 
Is it possible to edit the genes/xenotype of several pawns at once? Specifically, is it possible to edit the genes/xenotype of every pawn with a given xenotype?
oinko sploinko Sep 26 @ 11:32pm 
Seems to be causing map generation errors recently
m3(苏铭稚) Sep 26 @ 6:02am 
Bug report: Character Editor throws MissingFieldException for Pawn_StoryTracker.favoriteColor - this field seems missing in current RimWorld version.
AsunderCupid51 Sep 21 @ 3:20pm 
I have an bug where when I hurt people using the mod it destroys there apparel
blackendpizza Sep 21 @ 2:22am 
i goddamn want to love this, but man is it clunky to use.
M1911A1 Oversize® Sep 21 @ 12:59am 
how do i make building stuffed without them bugging out and getting built out of steel instead
reynielr119 Sep 20 @ 11:48pm 
Can I customize the unique traits on non-melee weapons using this mod? If so, how do I do this?
M1911A1 Oversize® Sep 20 @ 9:35pm 
nvm figerd it out
M1911A1 Oversize® Sep 20 @ 9:16pm 
how do i edit buildings
UselessGoddess69 Sep 20 @ 6:55am 
is there an option to disable 'Reset All To Default'?
Lost all my editing progress the 4th time from accidentally clicking it
BB7 Sep 18 @ 9:46pm 
Please!
Could you add a external way to save our edits in a seperate file?
To when something goes wrong, we not start from absolute zero?
Or atleast inclunding an option to disable "Reset All To Default"?
I don't want to sound ungrateful and your mod is absolute amazing, something right now I practically can't live without it, but, the catch is... Today for the 5th time I accidentally clicked this fucking button, more than 270 custom edits went to hell, and right now I'm crying like a little girl,
So please could you help me with this matter?
And also include an away to add negative values?
minich Sep 16 @ 1:54pm 
Is there a way to add mechs? Trying to play solo Mechinator with bare naked start, but want like one Lifter mech with me.
Chipmunk Sep 16 @ 8:15am 
i can't play without itnow
Tiny4741 Sep 12 @ 4:48pm 
Anybody else having an issue lately where it doesn't allow them to save their pawn? I don't *think* it's a 1.6 issue, because I swear I've done it before since the update. But, just now, I tried to save my pawn to a slot and it just... doesn't. No click sound, not lag-spike, nothing. I get an error and no other reaction.
Ridigan Sep 11 @ 12:08pm 
What are capsule slots, and what changes when you edit them in Character Editor's Mod Options? Is it related to the Zombrella editor thingy?
13bea51b Sep 11 @ 10:10am 
the save in here
C:\Users\Administrator\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\CharacterEditor
this is the Character Editor
save
jucardi Sep 10 @ 11:45am 
Hi there, suggestion here, in the Background (Childhood and Adulthood) selection window, it would be nice to be able to type a skill and have it filter the backgrounds that affect given skill. For example, typing "Cooking" should return "Bartender" because it has +2 to Cooking.

Awesome mod btw
crashfly Sep 9 @ 5:00pm 
@mozetronick - the name character editor should essentially tell you that yes, this mod is a cheat . if you do not want to cheat as you say, then do not use it.
Mozetronick Sep 9 @ 9:34am 
How much of a cheat is this. I accidentally clicked restore and it flashed me all the colonist statuses right during the game, without the possibility of rolling back as it was. Well, that's it.
Dragonofelder Sep 8 @ 3:57am 
Is there anyway to remove the Pycasts given by Vanilla expanded? Removed the Psycast thingie in the health tab, but the pawn still has access to the pasycast tab and an ability button.
The Bard of Hearts Sep 7 @ 5:00pm 
@DON COCAINE
There's a mod (or two or three) that add skin color as an inheritable gene. If you nab one of those mods, you can use Character Editor to give each of your colonists the skin color gene of your choice. Then their children will always inherit the skin color of one of their parents. Hope that helps. :d5_prinny::steamthumbsup:
DON COCAINE Sep 7 @ 2:37pm 
Man, it has to be changed in code. When I change the bodycolor to my pawns using your mode (I like playing tribe with a brown skin like I'm ruling the Aussie guys) they give birth to a whiteskin babies. It's just wrong, I want to see the history of changing. No matter what bodycolor but I want to see the history. If I capture pawns and they become the locals I want to see impact in new pawns. It should be just a line of code I'm sure. Fix it, please. :stress:
Crying with Fear Sep 7 @ 9:05am 
this mod is shows up in my mod list as for 1.5 not for 1.6
13bea51b Sep 6 @ 11:37am 
my save all lose!!!can't clone or pawns
MedivalWispXD Sep 6 @ 10:31am 
Did this mod break in 1.6, i'm asking since when I try to save my custom pawns or trying to clone a pawn it doesn't let me even though it used to work in 1.5. So did the mod developer just not work out any bugs with this mod before claiming this mod works with 1.5?
Anker Sep 5 @ 11:55am 
It'd be nice if you could disable customization options in the mod menu. If I wanted to restrict cloning to the Zombgrella, rather then the Zombrella, or have it only remove traits instead of add them, able to change passions but not skills. I can just decide not to do those things, but having it backed by the interface helps.
Pershonkey Sep 4 @ 11:54pm 
Feature request: When adding an inventory item, default to Normal quality rather than randomizing.

Thanks for the great mod!
Nox Advena Sep 4 @ 11:47am 
the mod doesn't let you use a color picker to select favorite colors for a pawn any longer; now it's just a list, and the custom color option doesn't seem to work if you want to have multiple colors saved. is there a particular reason the color picker for favorites was removed or am i just not finding it?
Ikki Sep 4 @ 11:11am 
Doesn't work. Impossible to open any menu for character editor.
Touhoufanatic Sep 2 @ 7:40pm 
same. works better than the other ones as far as im concerned.
The Bard of Hearts Sep 2 @ 6:20pm 
@ThighHiDemise
It's always worked for me. Have to disagree with you.
ThighHiDemise Sep 2 @ 3:37pm 
Easily the WORST pawn editor mod.
Gorg (Aipa) Aug 31 @ 2:26pm 
@igor diiaz
Thank you! deleting dds textures fixed the missing texture bug i've been fighting for days.
芙蓉王源 Aug 31 @ 9:35am 
why my version is still 1.4? help!!
Thetaprime Aug 30 @ 1:53pm 
Hey is it possible to have quality bionics apply the quality to each body part when they are added in the editor?
Igor Diiaz Aug 30 @ 12:32pm 
I've deleted the DDS textures from Rimpy and it solved the errors, so that's it.
Igor Diiaz Aug 30 @ 12:01pm 
Hey there. Thanks for making my playthrough even better with your mods. I've been having some errors after the new update on Rimworld.

https://pastebin.com/3xgniETF
stups Aug 30 @ 6:32am 
Is there an option to keep spawning the same pawn over and over for testing purposes? Going into the "load pawn from slot" a hundred times is kind of bad for my wrist and my sanity.
Excel.exe Aug 25 @ 5:22pm 
I hate it when Randy spontaneously gives all my colonists sex change surgeries
Schrödinger's Cat Aug 25 @ 6:21am 
For some reason kids in my colony bugged out and changed their sex from female to male. Used this mod to fix it. Thank you!
sei Aug 23 @ 4:56pm 
are there any plans to add compatibility with the mod "life lessons", with a button that lets us change colonists' knowledge midgame with the character editor ui?

this is already possible with life lessons when creating your characters in the beginning of the game, but after you've started the game there's no way to modify the knowledge of existing or new characters. would be great to see a button in the character editor ui that refers to the same knowledge changing panel as when creating a character without character editor :D
hope that makes sense, my bad if this is already a feature and i just missed it! i couldn't find it
⚡ÆLP⚡ Aug 23 @ 2:41pm 
yes
Shark Aug 23 @ 1:34am 
Just a heads up, there is a mod conflict with Vanilla Aspirations Expanded that changes pawn aspirations after being resurrected. Very niche issue, but wanted to let people here know.
GID Aug 22 @ 1:04am 
Vanilla Races Expanded - Android is not working correctly. Saved android is recreated when trying to load. Android gene set is not loading. Is there any compatibility patch or separate mod for editing androids?