RimWorld

RimWorld

2,502 ratings
Romance On The Rim
25
6
35
10
9
2
12
6
8
6
3
4
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
9.754 MB
Nov 14, 2021 @ 2:24am
Sep 24 @ 12:12pm
75 Change Notes ( view )

Subscribe to download
Romance On The Rim

In 1 collection by telardo
Telardo's small mods.
12 items
Description
Romance On The Rim
I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup. The goal of this mod is to make vanilla romance more lively and flavorful. It adds a new "Romance" need and several romantic interactions, thoughts, and precepts.

Features
1. New need: Romance:
Pawns who have lovers will feel good or bad based on its level; they can get it through (automatic) romantic interactions.

2. New "interactions"
When their romance need level is low, colonists will spend some time doing these kinds of romantic activities:
  • Kiss.
  • Pillow talk, lovers will stay in their bed for a while chit-chatting.
  • Get joy together; they will use the same form of recreation. It's nice to see them playing poker or billiards together, right? This also support modded joy activities,
  • (Royalty) Play an instrument for their lover.
  • Skygaze together.
  • Argument and quarrel. (Feb 2024)
  • Shared reading. (Apr 2024)
  • Read together. (Oct 2024)
  • Snowball fight. (Dec 2024)
If you really like or hate one of them, you can adjust their happening weights in mod settings. Set it to 0 will completely disable that kind of interaction.

3. New Thoughts:
  • Longing: after lovers separate (not on the same map) for a while, this concern will aggravate then alleviate over time.
  • Reunion: if they separate for a while and meet again
  • Estranged: if they separate for a long time. It will decrease their social opinion over time.
  • Worry & Recovered: when one's lover is sick.
  • Resurrected

4. Precepts (Ideology):
This mod adds four precepts that allow you to take more control over romance in your colony: Cheating, Romance attempt, Breakup, and Marriage proposal. Generally, there're four options: Arranged (those four kinds of interactions will not triggered naturally, you can only execute it manually with right click (Edited: they're moved to Social Card in 1.4 now). Forbidden (simply set its prob to 0), Discouraged (halve its chance), and Encouraged (double its chance).
What's your view of love? Would you like nobody in your colony will marry or breakup? An Utopia where no one will cheat others?

5. Wedding Ritual (Jan 2024):
Immersive wedding day using ritual system in Ideology. Tailor every detail to your preference, choosing the ideal time and location for your ceremony. Assign roles, including the officiant, bridesmaids, groomsmen, parents of the couple, flower girls, and ring bearers. It also offers options for group or slaves' marriages.

6. Quests (Feb 2024):
Romantic-story elements (I hope so) using quest system.
  • Diplomatic Marriage
  • Diplomatic Marriage - Away
  • Orphan Lover
  • Bond of Freedom (Ideology)
  • Crush & Secret Admirer (Biotech)
  • Adoption Chance
  • Kidney Trader
  • A Heart's Return
  • From the Ashes
You can request and offer diplomatic marriage through comms console.
Have fun exploring them in game. Feedback are more than welcome.

7. Misc:
  • Lovers will try to have the same daily routine, when their lover is going to the bed, they will try to do so.
  • You can manually start a marriage for couples at the marriage spot, without waiting for the annoying RNG. Left click the marriage spot and initiate one using that gizmo.
  • You can see how long two pawns have been in relationship and their anniversary date in social tab.

Known issue:
Pawns involved in romantic interactions cannot be selected in the Ritual dialog. This limitation is deeply rooted in the current implementation, and unfortunately, I have not been able to find an elegant solution to address it. You can draft to force canceling their interactions before the ritual. I apologize for any inconvenience this may cause.

FAQs:
1. Is it safe to add or remove to an ongoing save?
A: I think it's fine to add it, but removing this mod would be risky. Backup your save before doing that.

2. Can I disable some features I don't want in this mod?
A: Yes, in mod settings you can disable need & interactions, thoughts or quests.

3. Why my colonists don't do romantic interactions automatically?
A: I've spent a lot of time on the AI, making it "smarter" but it is still fragile. Here is something you can check:
  • Are the map safe? Are they close enough?
  • Your pawns having romance need? Is the level low?
  • Your pawns status, are they hungry, or sick, or doing emergency/forced job? What about their timetable setting, is it Work? (They won't do that in assigned work time).

4. Is it compatible with other romance mod, like Rational Romance, Psychology or Vanilla Social Expanded?
A: I don't use them personally. From the comment section, they're fine. If you encounter any compatible issues, submit it in the bug report and I will try to fix them.

5. What about Way Better Romance?
If you checked out the "Way Better Romance" mod page, there are built-in patches available, ensuring seamless integration with this mod. A huge shoutout to the mod's creator, @divineDerivative, for their exceptional work. If you're in search of a more serious and realistic experience, that high-quality mod is definitely worth a try.
As for this mod, our focus isn't on creating a serious tone – and that's a deliberate choice. Instead, we're trying to craft moments that are funny, emotionally resonant, and dramatically engaging.

Credits:
Preview generated by OpenAI's DALL·E.

Modding is my hobby, I don't need any donation for this. If you like my mod, just rate it to support me.
Popular Discussions View All (8)
181
Nov 12 @ 5:03pm
PINNED: Bug report!
telardo
85
Oct 17 @ 4:12pm
PINNED: Any suggestion or feature request?
telardo
1
1
Nov 21, 2021 @ 7:17pm
PINNED: Compatibility Guide (For modder)
telardo
823 Comments
俏俏 Nov 13 @ 5:47am 
为什么殖民者和奴隶/奴隶,或者奴隶的婚礼手动选择了一直被秒取消呢……只有殖民者和殖民者的婚礼能正常进行
Selvaxri Nov 11 @ 5:59pm 
Any thoughts on adding 'relationship breakers' to the mod, like an Annul Marriage/Condone Relationship rituals or actions? I hate it when a pawn falls in love with a slave, and they get the debuff for sleeping alone or sleeping with slave and it takes forever for a break up to happen. I had a pawn run wild during a high psychic drone, and while i was trying to tame them, their spouse got into a relationship with another person... unless someone knows of a mod that does it but including such actions in this mod may be more thematic
。。。。。。 Nov 9 @ 2:54pm 
请问孤坟任务正常应该是什么样子的? 我刷孤坟任务的时候会出红字--我发在bug report 里了--会导致任务页面除了一行描述之外什么也没有,也不在地图上显示位置,我打开开发者模式也无法强制完成
Dentist [2 RANG] Nov 8 @ 2:27pm 
i cant have multiple wives
skaidddddddd Nov 7 @ 10:52am 
装了仿生体就带不上孤坟任务刷的思念对戒了,戒指能不能试着兼容仿生体?
jaeger972 Nov 5 @ 11:16pm 
would you mind if I used some of your marriage ceremony code? i would like to make a funeral procession and have no idea how to animate it
Floridian Guy Nov 5 @ 6:17am 
it wouldve been funny if they didnt take off their helmet tbh
SushiGoblin Nov 2 @ 7:51pm 
has this been made compatible with Intimacy- gender works? i ask because it is no referenced to be incompatible or compatible, but the author of that mod had mentioned there may need to be some work made for combat and that while there are no promises, and i can understand that, that a patch may or may not come at some time from this end
NinjaBeest Oct 31 @ 11:56am 
@Killer29687
huh, wow haha
Killer29687 Oct 31 @ 10:27am 
@NinjaBeest funny enough i legit went to the discord server and typed in the issue of secondaryromance... for some reason it was 1trickponya anomoly patch that was causing it... no clue why