RimWorld

RimWorld

199 ratings
Close Quarters Combat Brutality
   
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Mod, 1.2, 1.3, 1.4
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248.804 KB
Jul 20, 2021 @ 11:03am
Oct 22, 2022 @ 1:26am
13 Change Notes ( view )

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Close Quarters Combat Brutality

Description
New melee attacks

Pawns will now perform other melee attacks besides punching with their fists. This includes:

● Striking with their palm heel (hand).

● Pushing people to stun them (arms).

● Scratching with their nails (fingers).

● Biting people (increased chance of happening).

● Bashing somebody with their own head (-||-).

● Hitting with their elbow (arm) or a knee (leg).

● Kicking


All vanilla bionics and prosthetics, that should have a melee attack now have one, including the peg leg and the denture.



All vanilla prosthetics, that should have a melee attack now have one, including the peg leg and the denture.


Combat Extended is incompatible with CQC Brutality, use CQC Brutality -patch instead.
88 Comments
Tavo Vash Mar 1 @ 4:43pm 
actualizar a la 1.5, saludos
ObsidianPanth3r Oct 23, 2024 @ 11:57am 
1.5?
Reel May 3, 2024 @ 9:12pm 
@swimyum not the same
negimagi_10 Apr 13, 2024 @ 3:03pm 
I hope we will be able to see a 1.5 version of this mod.
a quality meme Jan 27, 2024 @ 7:43pm 
The way this calculates melee dodge chances makes a gene that does -10 apply -1000% chance.
supasaiyajinrosekaiokenx Dec 16, 2023 @ 8:19am 
btw you should make it so that elbows have a chance to cut as in real life, elbows really are capable of nasty cuts, but you should lower the chance of it happening as to not make a bunch of cuts, but only if the chance is high to elbow in the first place.
supasaiyajinrosekaiokenx Dec 16, 2023 @ 8:17am 
this is beautiful to me as a martial artist, especially the elbows and knees
Al120 Sep 12, 2023 @ 5:50am 
I wonder is this possible to patch for HAR races. By default they don't use these
HIM🐀 May 6, 2023 @ 4:45pm 
Brutal
Thank you for carrying it to 1.4, a must-have for that glorious melee combat