RimWorld

RimWorld

3,603 ratings
Vanilla Animals Expanded
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
55.110 MB
Oct 6, 2022 @ 6:09am
Mar 20 @ 12:19pm
14 Change Notes ( view )

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Vanilla Animals Expanded

In 2 collections by Oskar Potocki
Vanilla Expanded
115 items
Vanilla Expanded - Empire playthrough
148 items
Description
[www.patreon.com]




Check Changelog.



Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You can only enable the animals that appear in your biome if you want.

The reason we merged all the animal mods is because they are finished - the only new animals we have planned fit into standalone packs. We have already covered all the biomes, so it’s only proper we clean it up and make it into one big mod.

No, we have no plans to merge any other mods together.

This mod adds dozens of new animals that fit RimWorld aesthethic, from house cats and rottweilers to anacondas and indian elephants, it really breathes a lot of life into the game and makes every biome feel very, very unique.

The Waste, Endangered and Royal animals mods will remain independent, as they add special mechanics and events that stray a bit from this type of mod.



Vanilla Animals Expanded adds following animals to the base game:




































































[forms.gle]

For balance reasons, we have made a VERY comprehensive animal spreadsheet: https://docs.google.com/spreadsheets/d/19wyuEqVvMIIO717o8eZq81Nkh-5ZISwAsPtjOxoDdeQ/edit?usp=sharing



Q: Wait! You're adding duplicate animals as some have been added in Odyssey DLC!
A: If you have Odyssey DLC, duplicates won't show and only the DLC versions of animals will. If you don't have the DLC, however, you will see all of the animals in this mod.

Q: Do the animals spawn randomly in biomes?
A: Yes, a majority of them are guaranteed to spawn in Temperate Forest biome, with some of them also spawning in other biomes.

Q: Can I disable X animal?
A: Yes! Use mod options to disable any or all animals if you so desire. This will disable them from spawning in the wild.

Q: Is X a pack animal?
A: Pack animals are marked on infographics.

Q: Why is X animal white?
A: It’s only white as a texture, but ingame, code applies colour to it. It’s a little trick that mod authors do to have a bit more control over how an animal looks.

Q: Can I suggest a feature?
A: Absolutely, leave a comment down below!

Q: Will you keep updating the mod with new animals?
A: No. I will focus on other modules, adding new animals, but this mod is complete as is.

Q: Is this mod save game compatible?
A: Yes, you can add it whenever you want. Please remember: removing mods causes issues!

Q: Can you add /this/ animal?
A: Feel free to suggest it!

Q: CE compatible?
A: No idea.

Q: Are you doing this with any other VE mods?
A: No.

Q: But my load list is clogging!
A: This may come as a surprise to you, but your modlist is not a toilet. The impact of loading 14 mods is basically the same as loading a single mod that includes those 14.



Graphics are created by Oskar Potocki.

Steam Infographics inspired by Planet Zoo. Love that game.

Code work created by Sarg Bjornson.

Lemur made by Luizi!

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]









Popular Discussions View All (2)
43
Nov 1, 2025 @ 2:52am
PINNED: Suggestions
Sarg Bjornson
1
Jul 13, 2023 @ 11:41pm
PINNED: Vanilla Expanded animal mods that are separate from this one
Sarg Bjornson
820 Comments
17 hours ago 
Cheetahs are absolutely evil and deserve to all die, horribly.

OK, fine, they're not, they're just animals. But I swear, they keep going after my colonists, more than any other animal in Arid Shrubland.

Thankfully this awesome mod has toggles, so I can disable these damn cats, for now. Eventually I'll re-enable, only to hunt every single one of them on sight!
Aug 31 @ 3:52pm 
does this mod also add black pugs?
Aug 21 @ 11:10pm 
Just a heads up, This has a light incompatibility with Biomes! Due to the animals that mod has. You can run both with little to no issue, but you will get warnings about some animals
Sarg Bjornson  [author]
Aug 7 @ 8:58am 
@Carduvos: Yeah, it seems they never had it in this mod

@mayana: yeah

@Kasta: Boy, was I cranky just pre-holidays
Aug 7 @ 2:22am 
@Sarg Bjornson I think they were making a joke. extinct animals pack existing "a long time ago"
Aug 3 @ 11:04am 
German shepards dont have a nuzzle % and doesn't seem to be nuzzelin'
Jul 24 @ 8:25am 
Tamed giraffes don't seem to count as pen animals. Is that a bug, or intentional?
Sarg Bjornson  [author]
Jul 20 @ 10:55pm 
What the ♥♥♥♥ are you talking about... There is no extinct animals pack and never has been. We have an endangered animals mod. All animal mods that are not part off this one are linked in the pinned discussion
Jul 20 @ 9:22pm 
well... its extinct...
Sarg Bjornson  [author]
Jul 20 @ 2:13pm 
What?