RimWorld

RimWorld

475 ratings
More Planning
 
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Mod, 1.0
File Size
Posted
Updated
0.228 MB
Mar 10, 2017 @ 11:23pm
Oct 21, 2018 @ 4:22pm
16 Change Notes ( view )

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More Planning

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Description
This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning.

Features:
- 10 customizable planning designations;
- Show/hide planning designations;
- Control planning opacity;
- Cut/copy/paste planning designations;
- An option for control if planning designations should be removed when something is built or deconstructed on top of it.
- Holding shift you can override others planning designations.

It does work with old saves.

This mod uses HugsLib (need to be installed and loaded before More Planning) and Harmony (comes with the mod, no need to be installed)

Source: https://github.com/alandariva/RimworldMorePlanning
Forum topic: https://ludeon.com/forums/index.php?topic=31045.0
Popular Discussions View All (1)
6
Aug 31, 2018 @ 6:31pm
Removed safely? Possible Bug
Jet
< >
191 Comments
Fox May 23 @ 2:11am 
I'll often plan with stockpiles (set to stock nothing) simply because I can name/label those. This lets me label every component of my base before I start building.

Can you put that on your list for consideration? :) Cheers n beers.
BlueTressym May 22 @ 4:41pm 
No pressure Rhaks. It would just be incredibly useful if you could do it at some point.
Rhaks  [author] May 22 @ 4:11pm 
Thank you all guys. I'm entering steam as offline for most of the time. I really want to implement some new features. I think I had implemented most of the shape thing but I ended up losting the code. The import/export feature is not that hard but I'm trying to solve others things right now and don't feel like coding in my free time.

Sorry for not updating this mod for so long.

@Paradies Thank you
maulkye May 22 @ 3:10pm 
@BlueTressym I feel the same way. Great mod. Needs an Export/Import feature.

If I recall, the author some time ago indicated that they weren't sure they had the knowledge for how to do serialization (Pardon me if I'm mixed up on that).

Though, it looks like they've been offline for over a month. I'm not sure when we'll see them again.
Paradies May 17 @ 10:43am 
Hi Rhaks, I have a german translation for you if you want.
https://www.dropbox.com/s/xae5igj6b5032fb/MorePlanning%20-%20German.zip?dl=0
BlueTressym May 8 @ 11:12am 
Hi. I don't know if this has been asked already (sorry but 19 pages is a lot to check) but is it possible to create a way of importing/exporting plans? I'm thinking similarly to Fluffy's 'Blueprints' mod. I love this mod and always use it but the one thing I'd like added is for plans to be saveable in some way. I have certain design elements in my bases that i always use and I'd love to be able to just place down the whole thing instead of drawing from scratch every new game.

As mentioned, I do make use of Fluffy's 'Blueprints' mod but I don't always want to lay down a massive set of blueprints to start, so at the moment, I'm having to lay down the blueprint, copy over it with the planning tools, and then cancel most of the blueprints.
abenlen Apr 13 @ 4:42am 
A must have mod for me. Thanks for making it!
Marquis Mar 13 @ 6:43pm 
Awesome mod! Anyway you could make it so that the color selected while when we use the remover tool selected will just remove that color?
Kane Feb 16 @ 3:09am 
the creator of this deserves a medal and a cookie.
Vectorial1024 Jan 27 @ 9:24am 
I retracted my earlier bug report; turns out it was another completely unrelated mod causing a whole bunch of errors (unfortunately those errors affected this mod)