RimWorld

RimWorld

456 ratings
Alpha Vehicles - Neolithic
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Mod, 1.4, 1.5
File Size
Posted
Updated
3.758 MB
Aug 31, 2023 @ 8:52am
Apr 4 @ 11:59pm
7 Change Notes ( view )

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Alpha Vehicles - Neolithic

Description
[www.patreon.com]

Features

- 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requires no research or infrastructure
- 2 new traction modes: Human traction and animal traction
- 2 new wood-like patterns for your vehicles

Content


















Issues

There is a little issue at the moment with the Dog Sled: it will treat rough stone of any kind as Ice. This would need a change to the Vehicle Framework itself.

If you have a bug, report it properly on the Bug Reports discussion. ANY bug report without a proper log will be ignored or outright deleted

I'M NOT KIDDING, I'LL DELETE ALL YOUR MESSAGES AND PEE ON YOUR PILLOW

Important: Bugs for the Vehicle Framework MUST be reported there. I will delete any bug report that I can do NOTHING about.

Future plans

More things

FAQ

Q: Can I add it mid-playthrough to an existing save? Can I remove the mod?
A: You can add it whenever. You can't remove mods from a save and expect it not no be messed up.

Q: I don’t like certain things, can I remove them?
A: The Vehicle Framework includes mod options to tweak most things

Q: Does this need Biotech DLC, Alpha Animals / Biomes / etc
A: No

Q: Does this need Vanilla Vehicles Expanded?
A: Yes

Q: But I don't wanna!
A: Not a question! Next!

Q: Is it compatible with another mod that adds vehicles?
A: It should

Q: Does this work with Combat Extended?
A: It should

Q: Where Flintstone Car?
A: In every mod, there is just this SUPER OBVIOUS joke that everyone repeats until it loses all meaning. In the mushrooms mod, it was references to Deep Rock Galactic. In Highmates, it was constant furry references. Here, it is Flintstones Car.

Q: Reeee this is bloat! I like my things that add things to add less things to the thing!!!
A: Have you tried just playing Minesweeper?

Changelog

v1.0: Release (31/8/23)
Full changelog on GitHub

Credits

Wagon sounds: https://freesound.org/people/Martineerok/sounds/486410/

Rimworld is owned by Tynan Sylvester.

Thanks to Oskar for the preview pic

(CC BY-NC-ND 4.0)[creativecommons.org]


Popular Discussions View All (1)
14
Nov 7, 2023 @ 12:34pm
PINNED: Bug Reports
Sarg Bjornson
201 Comments
Sarg Bjornson  [author] May 10 @ 11:43pm 
These aren't
Radixerus May 10 @ 11:37pm 
"The chariot is outrageously bad for offroading" No it isn't. They were used as war peices during the bronze age a great amount. They're very good at offroading.
Neko Singh May 8 @ 6:44am 
How do you reform your caravan to include the vehicle in order to leave another location, like some ruins?
Sarg Bjornson  [author] Apr 28 @ 11:03pm 
Dunno, this mod doesn't have any code on it
Neko Singh Apr 28 @ 6:51pm 
I'm in a bind, not sure what is going on, first time I've taken a vehicle away from my base. I went to a Ruins but hadn't finished the Quest until a huge raiding party arrived. I have loaded all I can onto the wagon I have, and sped to the border of the map. When I go to the world map, it isn't let me select the wagon to high tail it out of there. I don't know how to escape the map with my wagon and goods.

Update: Found that I can't have the pawns in the wagon. With them not loaded, I get the option to reform the caravan, but when I do the wagon isn't provided as an option to join the caravan. I think this is a bug perhaps?
Poe Apr 27 @ 12:48pm 
Not really a bug report, but how do i land the balloon back into my colony map? It says on the global map that i need to zoom in to select landing but then i cant designate it once im viewing my colony map.
GENERAL LIONHEARTE Apr 20 @ 5:53am 
Man partner, us cowboys don't want no fancy vehicle mods we just want our wagons and horses, buddy ol' pal.
Autismus Maximus Apr 18 @ 12:44pm 
Is it possible to have the animals separated from the vehicle itself? ( actually having to use the animals you have in hand for mobility, regardless of it being an ox or a thrumbo )
Ribera Apr 18 @ 9:35am 
@Sarg

https://gist.github.com/HugsLibRecordKeeper/7d10969852a79110ae8d6ea7a8cce74c

Baloon instead showing fuel cost on worldmap, show a label named "VF_VehicleFuelCost" also there is no range or something like that
Kewlchicken Apr 16 @ 7:36pm 
no flintstones car? literally unplayable /j