RimWorld

RimWorld

8,974 ratings
Dubs Mint Menus
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
20.116 MB
Jul 20, 2018 @ 9:43pm
Jul 14, 2025 @ 2:56pm
91 Change Notes ( view )

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Dubs Mint Menus

In 1 collection by Dubwise
Dubs Mods
12 items
Description
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

Bug Reports / Issue Tracker
https://github.com/Dubwise56/Dubs-Mint-Menus/issues

Mint wheel, a floating designator selector that can be opened via hotkey or mouse button, assign up to 20 designators from the Mint build menu.

Rimatomics style research menu, search by mod, project, or unlocks, filter out completed or locked projects, view all unlocked recipes things and plants. (May not work with other research mods)

Plant selection UI with search function, scaling options, shift click multi select and set, infocard on mouse over, and organised into sections by plant type like tree or food.

Recipe bills list with search function, image previews, scaling options, and displays the infocard on mouse over.

Health bills list with search function.

New build menu with search function, open with a hotkey or ctrl + click architect menu, or set it as default menu.

[ko-fi.com]

[ko-fi.com]

[www.patreon.com]

Discord for my mods: Discord[discord.gg]

Github releases[github.com]


Search tips
You can use the search function to filter results

Recipe bills list search rules:
Thing type - e.g. "melee" "ranged" "apparel"
Recipe name - e.g. "hat"
Product name - "hat"
Mod name - "core"
Stuff Categories - "leathery"
Apparel body parts - "legs"
Apparel tags - "industrial"
Apparel layer - "OnSkin"

Build menu search rules:
Designator name
Category name
Mod name
Stuff category

Research menu search rules:
Project name
Mod name
Tech level
Unlocked thing name
Unlocked recipe name
Unlocked plant name

Bug Reports / Issue Tracker
https://github.com/Dubwise56/Dubs-Mint-Menus/issues
Popular Discussions View All (57)
9
Jun 25 @ 12:51am
bugs report
*
9
Sep 7, 2025 @ 2:08pm
Wheel menu can't add new commands
Tal-Knight2
15
Dec 20, 2024 @ 11:39pm
Default Research Menu not working. Also unable to cue research goal in advance before getting prior techs.
Ranger Dimitri
2,081 Comments
Jul 9 @ 7:10pm 
when looking at plants in this menu, it doesn't let me see what item they produce
Jun 25 @ 12:49am 
Also have the same problem as JFJohny5, lots of mods adding recipes but only tailor bench with mint's bill tab open stutter would occur. Shrinking mint's right hand bill tab, returns frame rate and then using vanilla bill menu no stutter. Seems only for the Tailor bench.
Jun 24 @ 10:36pm 
@systemyt01 yeah mint menus is even better with 500+ mods (in my v1.2 savegame), and 900+ mods in v1.6 game :o)

Categorized Bill Dropdown helps a lot too, especially with the 'split by Mod' setting :)
Jun 24 @ 10:29pm 
im be very honest..
i would of never got to 300+ hours with out this mod.. why? well if you have over 100+ mods and most of it is more added stuff the list turns huge then you can see what you want to make and ect (did not help my eyes)

this mod make is simple as hell.. this should be in the main game.. as adding more mods make it harder to see and do stuff.. thanks Dubwise! - you really saved my eyes from pain and headaches..
Jun 15 @ 8:00pm 
I LIKE IT BUT I ACCIDENTALLY PRESSED CTRL SHIFT LEFT CLICK ON A WOODEN WALL AND NOW I CANT BUILD WOODEN WALLS NOW IM SAD
Jun 14 @ 3:09pm 
Mod seems to cause a lot of inconsistent frame time issues (i.e. stutter) when the Mint Menu bill list is open on a workbench with a large number of recipes.

I have a lot of the Vanilla Expanded mods installed so have a large number of recipes. When I open the Tailor Bench, which currently has 80 recipes unlocked, I see a large amount of stutter - even when paused. If I close the Mint Menu (press the three lines "hamburger" button) so that only the vanilla bill menu remains visible, the stutter immediately goes away. If I open a workbench with a shorter list, such as the Machining Table (36 recipes), it still runs fine. So it's just the Mint Menu when there's a "lot" of recipes.

I also find it interesting that opening the Plant menu (which for me currently has 76 recipes) causes no stutter. So even though it has almost as many recipes as my Tailor Bench, it doesn't impact performance. It's specifically something with the workbench bill menu.
Jun 10 @ 4:04pm 
к сожелению мод не совмещается с другими модами
Jun 9 @ 3:05pm 
ломает фермерство
Jun 7 @ 6:05am 
@Loafy No I have Dubs Mint menus loading first. I use Rimsort.
Jun 1 @ 5:29pm 
@AwesomeKateFace did you put this mod after Vanilla Plants Expanded? That's typically the issue.