RimWorld

RimWorld

4,025 ratings
Rimsenal: Murder diversified
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
10.127 MB
Jul 16, 2016 @ 4:20pm
Sep 8, 2025 @ 2:35pm
156 Change Notes ( view )

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Rimsenal: Murder diversified

In 1 collection by 삼치구이/CeroForGrill
Rimsenal - Whole Pack
16 items
Description
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE.

[www.buymeacoffee.com]



Don't you think the number of ways to kill each other is too limited? I mean, grab a charge rifle is our best bet to use when we kill someone. Oh, don't get me wrong. It's not mean to charge rifles are bad. It's just... There are situations when it's not enough.

Let's think about this, new orbital traders are arriving in this world recently. Their catalog looks interesting. Shiny new technologies, some advanced equipment, and, yes, a whole bunch of new weapons.

Well then... How about introducing the latest trend of killing on this remote planet?

Doesn't this sound like a killing idea?




Rimsenal: Murder Diversified expands late-game combat by introducing four distinct equipment lines, each built around a unique design philosophy. These gear sets aren’t simple upgrades — they come with their own strengths, weaknesses, and mechanics, offering fresh tactical options and new playstyles.

Extended Weapons System: Step into the arsenals of four interstellar corporations, each bringing their own technologies to the battlefield. Wield weapons like a shard rifle that unleashes crystalline shards in a relentless hailstorm, or a siege shotgun that blasts out armor-piercing slugs capable of tearing through even mechanoid plating.

New tactical approaches: Adapt and overcome using whatever tools you have. Use modular weapons for the perfect loadout. Launch smoke to break line of sight, or flush enemies out of cover with devastating microwave weaponry. More options mean more ways to kill.

Balanced performance: Rimsenal equipment is not strictly stronger than vanilla gear. The classic charge rifle remains a reliable and versatile choice. No weapon is flawless — each has its own pros and cons. Choosing the right tool for the right enemy is the key to survival. Choose poorly, and disaster will follow.














Popular Discussions View All (27)
68
Dec 4, 2025 @ 10:23am
PINNED: Update suggestion and progress poll
삼치구이/CeroForGrill
19
Jun 12, 2025 @ 5:08am
PINNED: What's New
삼치구이/CeroForGrill
1
Dec 6, 2022 @ 8:02am
Errors since new Rimsenal Update 27.11
GigaTry
1,165 Comments
Shekelberg Goldmannstein Mar 10 @ 7:56am 
CE?
Yunseo Mar 8 @ 8:32pm 
너무 잘쓰고 있습니다!
림세널 + 웨폰 커스터마이즈모드 에드온이나
엑소슈트 프레임워크로 사용하는 림세널 스타일 파워슈트들도 있으면 좋겠네요!
Soalon Feb 25 @ 12:20pm 
I miss the small ammo from greydale weapons :( 4.6mm
With CE you already have the 7.62x51 and .277 to heavy pen enemies

the small piercing ammo was a perfect choice for who wants a high volume of piercing fire with low damage.

Now i'm attached to .277 to pierce enemies because i don't think it's worth the low recoil from 6.5mm ammo
Blackdragonct Feb 20 @ 12:32pm 
Would love a Vac resistance update!
How tough are ya? Jan 23 @ 10:44pm 
hello can someone please tell me how to make the base GD multi launcher to unlock and make the other branches of launchers? there is no bill to craft one. (smoke, fire, buckshot) much appreciated
connorbuddy99 Jan 22 @ 6:08pm 
nevermind, changing the modlist order fixed it
connorbuddy99 Jan 22 @ 4:37pm 
I can't get pawns to equip weapons for some reason
Anabolic Swag Enthusiast Jan 15 @ 6:29pm 
Can we get a patch to make the power armors vac resistant?
[AllMuted]Disciple. Jan 10 @ 7:28pm 
Maybe giving greydale a mark 2 variant on some of their stuff could be interesting. I wanted to play with their armors on this run but turns out 95% protection is rather low, specially considering they cannot get upgrades from quality.

The armor does come at online at flak research, but it is unlikely you'll get enough resources to mass produce them until you're set with fabrication and the power armors anyway.

As a note, I keep wanting to play with the stuff from this mod, but it is hard to do given how many types of enemies RimWorld throws at you. The weapons and variety are great, but they are a bit too niche regarding what you can do with them. I will say they generally do respect vanilla balance, so that's great.
azh Jan 4 @ 7:12pm 
truly ce players are the vegans of rimworld.