RimWorld

RimWorld

7,405 ratings
Blueprints
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12
37
28
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
5.929 MB
Jun 22, 2016 @ 4:54am
Mar 15 @ 12:16pm
55 Change Notes ( view )

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Blueprints

In 1 collection by Fluffy
Fluffy Mods
19 items
Description
Blueprints allow the quick construction of repetitive rooms/areas.



Create blueprint
Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be designated, and included in the blueprint. once created, a popup will appear with a default name, giving you the option to set a more meaningful name.

NOTE: Only constructions owned by you will be included, use the 'Claim' order if necessary.

Place blueprint
Once you've created a blueprint, you can use the new button to place copies of that blueprint. Blueprints can be rotated as normal. With a blueprint selected, you'll see an outline of what will be build on the main view, and a list of items and total cost in the lower left info panel. In this panel, you can click on furniture and walls made of stuff to change what stuff should be used in their construction.

NOTE: You can shift-click with a designator selected to use the planning mode. In this case, any walls in the blueprint will be used to create a plan for your future rooms. This might be useful for mining out the required space.

Rename, import & export blueprints
Once you've created a blueprint, you can right click the blueprint button to rename, remove or export the blueprint. Exported blueprints will be saved in the same location as RimWorlds save games and config files, in a directory called "Blueprints". If a blueprint has been exported, an option to remove and delete the exported blueprint will also appear.
You can import previously exported blueprints by right clicking the 'Create' button, and selecting the blueprint from the list of available blueprints.

NOTE: While you can import/export blueprints between games, be careful with doing so when a blueprint contains (modded) items that are not available in the current game. If you import a blueprint containing items that are unavailable, an error will pop up, and the offending item will be deleted from the blueprint. I've tried to make sure the rest of the blueprint is still usable, but your results may vary.

Please read this guide before creating a bug report,
and then create a bug report here[github.com]

All current and past versions of this mod can be downloaded from GitHub[github.com].

All original code in this mod is licensed under the MIT license[opensource.org]. Do what you want, but give me credit.
All original content (e.g. text, imagery, sounds) in this mod is licensed under the CC-BY-SA 4.0 license[creativecommons.org].

Parts of the code in this mod, and some of the content may be licensed by their original authors. If this is the case, the original author & license will either be given in the source code, or be in a LICENSE file next to the content. Please do not decompile my mods, but use the original source code available on GitHub[github.com], so license information in the source code is preserved.

Parts of this mod were created by, or derived from works created by;


Normally, this is where I ask you to show you appreciation by buying me a coffee.

These are not normal times. Ukraine is being invaded by Russia, at the whim of a ruthless dictator. Innocent people are loosing their lives, and fighting for their continued freedom.

This is not a matter of politics. This is not a debate. Putins' bloody campaign in Ukraine is illegal, and he will stop at nothing to get what he wants, when he wants it, no matter the cost. The Russian army is invading a country without provocation, bombing civilians and murdering innocents.

The prospect of waking up to see my country at war is alien to me, as it must have seemed to most Ukrainians. I can do little to influence the outcome of current affairs, but I will do whatever I can.

I ask you to join me in supporting the people of Ukraine

If you can, donate to the various charities providing humanitarian aid.

You can also help out in other ways, from reaching out to your elected representatives to helping fact-check social media.

If you don't know where to donate, or how to start helping, Global Citizen maintains a list of charitable organizations active in the region and other ways in which you can help.

https://www.globalcitizen.org/en/content/ways-to-help-ukraine-conflict/
Popular Discussions View All (30)
17
Dec 4 @ 5:08pm
Right click on some large or modded blueprints not working. Just able to copy-paste only.
메롱빵
15
Oct 23 @ 5:13pm
Mod not working / Throwing errors
rykaju
3
4
Jul 23 @ 9:02pm
Temporary right click error bypass 1.4
Rain Spell
898 Comments
Mr. Meeseeks 21 hours ago 
Cant remove any blueprints
Jeremy Lin Dec 3 @ 5:26am 
getting error
zayden Nov 25 @ 1:56pm 
@DEADSHOOT kinda bold to say he should keep politics in a private chat, and then start talking about politics in the next sentence, isn't it?

If you're referencing the War in Donbas, Russia was directly involved way before the Russo-Ukrainian War. goofy.
DEADSHOOT Nov 23 @ 6:13am 
The author, has he decided to go into politics?)

Maybe you'll start by doing normal jobs that will work, and then discuss politics in a private chat?

Before you say anything about the war, remember who killed civilians in the vicinity of Lugansk and Donbass, before Russia indirectly intervened)
McdoRonaldo Nov 14 @ 1:10am 
cant delete, no discuss
Svinks Nov 2 @ 3:31pm 
I also cant edit/delete/rename the existing blueprints
AIKA Oct 12 @ 6:55am 
can i ask? how to manual delate blueprint? because it can not delate in game
TammyNance Sep 27 @ 8:25pm 
I can't right click to edit or delete the blueprints. I tried many solutions from different comments but nothing worked. Any suggestions? Otherwise, I love the mod and the ability to create blueprints.
dragonsphotoworks Aug 27 @ 3:03am 
And mods works great except it wont grab all mod items. So have to place a few manually still. But lot better then doing every piece lol
dragonsphotoworks Aug 27 @ 3:02am 
For a while that option wasnt showing for some people. And they had to redownload mod to get it fixed. "Though wasnt 100%." Though I believe its been fixed since.