RimWorld

RimWorld

364 ratings
Medieval Genepacks
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Mod, 1.4
File Size
Posted
842.134 KB
Jan 8, 2023 @ 6:43am
1 Change Note ( view )
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Medieval Genepacks

Description

[www.patreon.com]
[ko-fi.com]





My good friend sarah donated the commissioned code and I thought of releasing this mod early for her and other people to use early while I plan on making a full medieval version of the biotech dlc





SirLalaPyon - yo boi
SarahLamber - commissioner
LimeTreeSnake - coder for the consumable genepacks
Popular Discussions View All (2)
0
Mar 28, 2023 @ 10:43pm
Alpha Genes and Gene Splitter - Needing Comp Patch
『Gecko』
0
Mar 11, 2023 @ 11:04pm
Some Mod Ideas
dynosina
80 Comments
Jun 12 @ 12:04pm 
Since this mod has been reported working in 1.6 I added it to the No Version Warning-mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2599504692
Jun 8 @ 4:25am 
1.6????
Dec 4, 2025 @ 11:31am 
Nevermind it was user error. Another texture mod must have been replacing it, loaded it at the bottom and it works!
Dec 3, 2025 @ 11:41pm 
The rextexture is not working for me but the consume genepack function does
Jul 11, 2025 @ 7:07pm 
Still seems to work fine in 1.6 in my limited testing; likewise for the Alpha Genes Patch.
Jun 30, 2025 @ 1:17am 
Works fine in 1.5
May 9, 2025 @ 8:47pm 
Doesn't work in 1.5. If a pawn consumes one, nothing happens.
Mar 31, 2025 @ 9:53am 
Still actively using this in a heavy mod pack with no issues from it for those curious.
Mar 14, 2025 @ 7:29pm 
Anyone know if they going to update this?
Mar 7, 2025 @ 4:20pm 
Man... this really needs to be updated. It's so useful in medieval mode. Without this, biotech lost one of the best features. What a waste :(