RimWorld

RimWorld

2,289 ratings
Animals Logic
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File Size
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1.504 MB
Aug 2, 2017 @ 9:45am
Mar 1 @ 4:33pm
25 Change Notes ( view )

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Animals Logic

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In 1 collection by ignis[ru]
Ignis' Rimworld Mods
5 items
Description
Adds animal-related quality-of-life enhanсements.

Features
  • Egg-layers will try to find a bed (or any other type of animal sleeping spot) in their allowed area to lay an egg. Unforbids eggs laid by colony animals outside the home area.
  • Animals who should follow master when doing fieldwork or drafted are notified to come immediately instead of after the end of the current task.
  • Animals can own beds.
  • Animal beds can be medical.
  • (Optional) Medical emergency alerts for animals.
  • (Optional) Configurable animal hauling efficiency (can eliminate wandering between hauling).
  • (Optional) Configurable tameness decay threshold.
  • (Optional) Configurable training decay speed.
  • (Optional) Converts any ruined eggs into unfertilized chicken eggs.
  • (Optional, default off) Converts any generic meat into chicken meat upon butchering.
  • (Optional) Predators hunting your pawns (human-like or animals) will be considered hostile by all your pawns and turrets.
  • (Optional) Prevents animals from eating random non-food stuff.

Powered by Harmony
It is safe to add to existing saves, and even safe to remove.
All changes are via dynamic patching — no new entities, no memory or CPU overhead.
Compatible with all known animal mods. And probably all unknown too.

License
All original code in this mod is licensed under the MIT license[opensource.org].
Frijjid from preview belongs to the Vulpine Race Pack.
Spirit Wolf from preview belongs to the Animal Collab Project.
Housekeeper Cat from preview belongs to the HousekeeperAssistanceCat.

Known issues
  • Some mod-added furniture items are recognized as animal beds, which can possibly break things for them. That's because internally they ARE animal beds.
  • Mods altering animals hauling efficiency (like Hardworking Animals) can conflict - AL already has this functionality and you should not use them together.

Credits
53N4 - Spanish translation.
Vulnoxx - German translation.
XeoNovaDan - medical emergency alerts.

Think you found a bug?
Please read Fluffy's instructions before reporting.

Alternative links
GitHub[github.com] (source code, non-steam and old versions there)
Ludeon forum[ludeon.com]
Popular Discussions View All (5)
77
Apr 19 @ 9:51pm
Requested Features
Davadin
8
Mar 16, 2019 @ 12:23am
These are the errors I am getting
bearhiderug
3
Aug 8, 2017 @ 2:35pm
Optional Features
Davadin
< >
712 Comments
Zedd May 21 @ 3:25pm 
Is there any way to disable the prefixes next to animal names? It makes it particularly difficult to create caravans because I can't see the full names.
hsg3 May 21 @ 2:46am 
Could u make a feature where the animals protect their children?
UpTheArts May 17 @ 7:42pm 
Hi, I have the same issue that Drgn! Netrve mentioned below. A button's text seemed messed up.
https://i.imgur.com/so7UEWM.png

I didn't have this issue back when playing with 1.0.
ignis[ru]  [author] May 7 @ 12:19pm 
If it is only some of animsls in is not update. Either they have custom behavior or drugs are food type.
DuivelDraakje May 7 @ 4:15am 
I've noticed some of my modded animals (Dragons from dragons descent and Alpha Animals) and some regulars have been consuming drugs again. Something broke with the new updates i presume?
silver_nightingale18 May 2 @ 11:33pm 
Thanks for the knowledge! I like this mod a lot. I appreciate you making it!
ignis[ru]  [author] May 2 @ 11:17pm 
@silver_nightingale18 Yes, P means Pregnant and T means Trained

@Peepee_Longstocking Likely yes. It should be compatible with any mod that adds animals as long as they use vanilla base.
silver_nightingale18 May 2 @ 8:57pm 
Does this add a strange prefix to animal names? Something like PT something when I go to sell animals it always shows that prefix.
Peepee_Longstocking May 2 @ 1:17pm 
Is this compatible with the Vanilla Expanded mods collection? There a couple that add new animals and make some changes.
Drgn! Netrve May 1 @ 12:23pm 
Heya, I just wanted to mention that is seems like the CommandBedSetOwnerLabel key is missing its translation, which causes behavior like this (using dev mode): https://i.imgur.com/so7UEWM.png