RimWorld

RimWorld

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Body Size Genes
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Mod, 1.4
File Size
Posted
Updated
820.461 KB
Nov 11, 2022 @ 3:58pm
May 20, 2023 @ 2:08am
7 Change Notes ( view )
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Body Size Genes

Description
Adds six genes that affect pawn body sizes.
  • 1|+6 Pygmy: 70% body size
  • 1|+3 Dwarf: 80% body size
  • 1|+1 Manlet: 90% body size
  • 1|-1 Alpha: 110% body size
  • 1|-2 Giant: 125% body size
  • 1|-3 Colossus: 150% body size

Requires

Notes
  • This mod overrides some settings of Varied Body Sizes
  • Please be aware that small bodies have quite a few disadvantages, your maximum hunger gauge, health, carrying capacity, melee damage, and threshold for dismemberment are lower. Your dodge chance is higher.
  • Facial Animation can make the smallest body size look strange, as it uses a custom head

Incompatibilities
  • None currently known

Mods that use this
Popular Discussions View All (1)
10
Jan 31, 2023 @ 6:47pm
PINNED: Bug Reports
Mute
149 Comments
Odin Apr 12 @ 5:01am 
update to 1.5 pls
Average Genestealer Oct 29, 2023 @ 2:05pm 
If I could code, I'd make a gene that causes pawns to grow over their lifetime with an increasing hunger rate until they die from not being able to find enough food. Maybe also something that makes it so they age to adulthood super dooper fast but age normally after that. Would be funny to mass-produce giant orc soldiers like that.
Mute  [author] May 22, 2023 @ 2:14pm 
@Hoddrock Yeah, the scaling code is in VBS not this mod.
Hoddrock May 22, 2023 @ 9:36am 
Do i need varied body sizes mod if I’m using pawnmorpher?
Azuraal May 20, 2023 @ 11:44am 
Well, the bug is back. It appears the bug is from the last release of Varied Body Sizes, which got covered by this mod including outdated .dll, if loaded out of order.
At least now I know for sure where to report it.
To be clear what I'm talking about is the hair of a pawn not scailing with the size of the pawn. so for very large sizes the head ends up larger than the hair texture and the hair hangs there in the middle.
Mute  [author] May 20, 2023 @ 2:08am 
Loads fine with either order for me, but I've pushed an update fixing the accidentally-included extra assemblies.
Azuraal May 19, 2023 @ 1:10pm 
It's not indicated anywhere that this mod ought to be loaded before Varied Body Sizes, which is very counter intuitive, and had me thinking there is a unresolved bug with hair scailing.
accrrsd Apr 27, 2023 @ 5:50pm 
By the way, I found out that the value of appearInGenePack (or something like that) in xml means that a gene can appear as part of gene packs, for example, during a gene lab quest.

I think it needs to be turned on, because it will be possible to find the gene in the laboratory and later transplant it to your pawn.
Mute  [author] Apr 27, 2023 @ 5:41am 
Thanks, Computica, I've added it to the list.

Good news otherwise - as of recent updates, Yayo Animation no longer seems to cause issues when active with HAR + Body Size Genes.
Computica Apr 26, 2023 @ 6:00pm 
Star Wars Xenotypes
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