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If anybody decides to pick it up ... it's really missing a "reroll" mechanic. Pick 'none' of the options, lose 10% (or whatever) of development-points, and only have to re-acquire that 10%-or-whatever to get another set of choices.
I'm not seeing that... what is the method to remove existing memes from your Ideoligion? (Or do you have to wait for them to show up to remove them? I've got an ideo where I want to remove Transhumanism, but can't seem to make that happen.)
Imo, the 2 biggest issues:
_The limit of 20 dev points who disappears
_The lack of checking in memes and Precepts proposed (incompatible memes, precepts with no choices)
Thanks for another great mod Yayo! It’s so much more fun to have to choose from a much smaller selection, really taking your colony into potentially very unexpected ways — especially when you have the Vanilla Expanded and Alpha Memes making for some crazy, crazy choices!