RimWorld

RimWorld

221 ratings
Hunt for Me
 
Rate  
Favorite
Favorited
Unfavorite
Mod, 1.0
File Size
Posted
Updated
1.032 MB
Dec 16, 2018 @ 4:56pm
Jan 18 @ 6:58pm
28 Change Notes ( view )

Subscribe to download
Hunt for Me

Subscribed
Unsubscribe
Description

What ?

Add hunting training to tamed animals.
Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting).
Fully customizable !
A remastered concept of "Hunt for Me".

Direct download

LATEST HERE ( DropBox ) [www.dropbox.com]

Features
  • Predators can hunt solo, sometimes they will pack and hunt a bigger animal and haul the corpse to the closest stockpile
  • Packs are now formed at the position of the nearest member of the prey,
    the pack starts the attack only when all the animals have arrived at the position to avoid the latecomers
  • Predators can hunt only designated targets (with supervised mode enabled in animals tab)
  • Cats can bring 'gift' ( weaker preys ) to the closest stockpile and be sought to do it ( only if kitty want >=3 )
  • Optionnaly all animals can hunt
  • Predators will use ranged attacks if possible (moded animals)
  • You are notified when animals hunt
  • You can disable or enable revenge when animals are hunting
  • Predators can be manually forced to hunt every X hours ( customizable )
  • You are notified when manually forced predator can now hunt
  • Preys marked as (to tame) are not targeted by your predators
  • You can toggle hunting and 'supervised hunting mode' (predators only attack preys marked set as hunt) on the animal tab
  • Most of the time they’ll focus on smaller animals to avoid getting hurt (with safe hunting mode enabled on the animal tab)
  • Predators can attack bigger targets if the 'safe hunting mode is disabled' (they will only attack preys if it can pack with another predator and are stronger than the prey)
  • Fully customizable ( max number of hunters in the pack, list of preys to avoid, list of animals forced to melee attacks... )

Notes
  • Work with existing saves
  • Can safely be enabled/disabled in ongoing saves (if disabled, some errors messages can be seen on logs (not critical))
  • If predator dont haul prey's corpse when killed it's because other pawn is currently doing it (or will do).
  • All animals that can be trained to 'Obedience', 'Haul' and are not too small ( so no babies and very small pets), can be trained to 'Hunt'.

Compatibility

Tested without issues with the followings animals mods :
  • Animals Logic
  • Animal Tab
  • Vanilla animals overhaul reloaded ( Note: cats can learn 'Hunt' but even if learned they dont hunt, they only bring gift as expected )
  • A dog said
  • Animal gear
  • Alpha animals ( Take care of "WillPods" they can down a whole pack... should whe need to append them in Hunt For Me's default preys to ignore blacklist ?)
  • Call of Cthulhu mods ( no longer hunting MistStalkers from HPLovecraft)
  • Dinosauria: A Rimworld Mod
  • Genetic Rim
  • Flommel
  • Wild Pokémon
  • L-Slimes (Only SlimeMech can be trained to Hunt, others slimes have a level of 'intelligence' too low, but with V3 you can enable the option "Allow all animals to learn Hunting" )
  • Fluffy's Colony Manager
  • MegaFauna
  • Better Pawn Control

Contributors
  • Tehoata/Sylvanor : English,French translations
  • Pear/Whostolemacar : Polish translation
  • btx7812 : Traditional and simplified Chinese translations
  • GoogleTranslate : German,Spanish,Russian,Korean and Turkish translations
Note : Dont hesitate to contribute and send me better/missing translations files.

Authors
Version

3.1.0 for Rimworld 1.0.2059

Like the mod ? support me >=3

[www.paypal.me]


Popular Discussions View All (4)
13
Jan 18 @ 10:35pm
PINNED: [ FEATURE REQUESTS ]
aRandomKiwi
12
Jan 17 @ 5:06am
PINNED: [Do you want animals to auto attack (hunt) raiders too ]
aRandomKiwi
10
Jan 18 @ 10:34pm
PINNED: [ BUG REPORTS ]
aRandomKiwi
< >
101 Comments
aRandomKiwi  [author] Jan 18 @ 7:10pm 
@All : 3.1.0 Improvement:
-As a response to the problem related by @Zed, now taken into account in the calculation of the prey and predator score the consciousness, manipulation, moving and sight capacities, to avoid for example that a disabled warg go hunt a warg in good health ...and ending downed or killed.
aRandomKiwi  [author] Jan 12 @ 11:41am 
@btx7812 : Thanks you, i updated the mod.
btx7812 Jan 12 @ 11:25am 
Sorry, I found some errors in translation,
both ChineseTraditional and ChineseSimplified translation.
I have fixed them up.

Please update "ChineseTraditional" and "ChineseSimplified" folder again.
Both of them.

New version download link :

https://pse.is/F6WAU
aRandomKiwi  [author] Jan 12 @ 5:22am 
@All : 3.0.9 Major bug fix :
-In supervised mode only, hunters could get out of their restricted area to hunt
aRandomKiwi  [author] Jan 12 @ 5:11am 
@Jayplaygame : I tested and dont see any issues or errors.
Jayplaygame Jan 11 @ 11:48pm 
Compatible with "Better Pawn Control" ?
aRandomKiwi  [author] Jan 8 @ 2:53am 
@btx7812 : Thank for your contribution ! i just updated the mod.
btx7812 Jan 8 @ 2:07am 
Hi, I make a ChineseTraditional translation.
Put "ChineseTraditional" folder into the "Languages" folder.

Download Link:

goo.gl/WN9sh7
aRandomKiwi  [author] Jan 5 @ 9:41pm 
@All : 3.0.8 Bug fix :
-In some circumstances when a member of a pack (at formation step) die, the others can stay in waiting state until reach the job timeout (6h)

@KILLER_ELITE1775 : I dont get what you mean
KILLER_ELITE1775 Jan 4 @ 9:13pm 
i cant find animal gear