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"bigger" was a single beaver that was SUPPOSED to be hunted by my actual hunter with a rifle, but was instead "hunted" by the house cat in charge of dealing with rats. Unless the argument is "if you want to use this mod never hunt anything larger than a rat" that seems like a problem.
@church.exe
dont designate bigger animals as hunting target.
In the mod menu it still tagged as 1.4 and not 1.5, but works fine. Just a little eyesore on the mod list
-Add Rimworld 1.5 support
-Improved accessibility of settings
Thanks to @SuperAtilla and "@Cliff A Barrack" for their donation.
Only trained animals hunt in packs, right?
Does this conflict with HFM?
For example, in vanilla the Warg will hunt naturally even without this mod, but only to feed and then they will leave what they don't eat wherever. pawns will often find and haul them on their own, but since Warg can not haul in vanilla, it will never do this itself.
This mod states that it adds a new hunt[/] training, but does not mention [i[haul[/i] which has been removed from the Warg in vanilla. Will this mod add that skill back? Or is this a setting that needs to be turned on in the mods options?
https://gist.github.com/a17567ce975684d1131da086abb7b9e4 <--- Hugslib_Log
This mod keeps trying and failing to add the Hunt job to the new(ish) Void monsters. A Red Error is shown each time.
https://gist.github.com/09b8017a6e0e11253782e77c346d44a6 <--- Hugslib_Log
One of my turrets killed a mad animal and a Red Error showed up. Not sure why it doesn't like it when I kill animals.