RimWorld

RimWorld

2,269 ratings
Fortifications - Neolithic
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
5.727 MB
Feb 6, 2021 @ 2:05am
Mar 14 @ 1:37am
13 Change Notes ( view )

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Fortifications - Neolithic

In 1 collection by AOBA
Fortification mods
7 items
Description
[discord.gg]
[www.paypal.com]

It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.




Changelog :
=====2/10 update=====
Fixed English description by Bullet Magnet

=====2/8 update=====
Added Chinese translate

=====2/7 update=====

added ditches

Cavalry Spike will now hurt those who trying to pass it.

[discord.gg]
Popular Discussions View All (4)
9
Aug 26 @ 1:56pm
Missing textures
Azzkiy
10
Jan 30, 2023 @ 2:54pm
Cavalry Spikes kinda OP
SteveZero
1
Apr 27, 2021 @ 5:13am
word Frame
Guardacostas Boliviano
285 Comments
TINYIU Oct 20 @ 1:14am 
木拒马就是神,放一排除了机械族扎不动以外别的什么走一会就似了
qux Oct 15 @ 10:37am 
Hi ! can you patch the mod for Vanilla faction expanded tribals please ?
LittleRed Does Sep 11 @ 6:08pm 
Can the AI use these constructions?
humpydumpy Aug 19 @ 2:57pm 
The cavalry stakes are too op makes the game boring though I have not tried it on late game raids.
Magnus Jul 14 @ 12:11pm 
@SurvivingPawn door texture is currently bugged atm, somebody posted a fix further down in the comments that you could try if u want
SurvivingPawn Jul 14 @ 7:29am 
I can't tell door is open or not.
Captain Murasa Jul 5 @ 3:23am 
木拒马是这个世界上最伟大的发明
Wizardman420 Jun 14 @ 6:55am 
this good? i crave walls lol :luv:
ZX Zero May 26 @ 8:02am 
@ShadowVVolf thanks for the tips all door are working fine now
ZX Zero May 26 @ 7:27am 
The single door have strange texture and the double door are very weak