RimWorld

RimWorld

12,388 ratings
Hospitality
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
4.452 MB
Aug 28, 2016 @ 2:00am
Sep 28, 2024 @ 1:55am
175 Change Notes ( view )

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Hospitality

In 1 collection by Orion
Mods to use with Hospitality
12 items
Description
Allows you to host, entertain and recruit visitors.

Excellent video explanation on YouTube.

Description
Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer.

- Convince visitors to join your faction!
- Increase faction relationships!
- Treat visitors well by providing them with rooms, guest beds and joy activities!
- Sell them junk by placing it in their shopping area! (shelves and containers work too)
- Happy guests will help out with your chores!
- Guests can be invited via the Comms Console!
- There is a tab that lists all present guests!
- You can set up dispensers as vending machines!

Can be added mid-game.

Instructions and more information
Can be found HERE.

Load order
Hospitality works best when loaded as late as possible. You can safely put it at the end of the list.

Known incompatible mods
- Any mod that gives guests animals (or slaves),
- Giddy Up (works fine, but guests won't use mounts)
- Colony Manager (you will need to start a new game, or your work priorities will be jumbled - you can use Fluffy's Work Tab to prevent/fix this)
- Xenn faction mod (their guest groups won't spawn)
- Custom storytellers that are not fully / correctly implemented (guest tab won't show. Always load Hospitality after storytellers)
- Area Inclusion Exclusion (pawns won't spawn)
- Denser Beds (bunkbeds break when turned to guest beds)
- Ignorance Is Bliss (factions out of your tech range won't visit)
- Keep Bed Ownership (guest beds can't be destroyed)
- Simple Sidearms (will not work correctly if the "No friendly inventory spill" option is on)
- Explorite Core (guests won't be able to claim beds)
- Simple Food Selection (constant no food alert, lag)
- Camping Tent (stats are lost when converting to guest bed)
- Food restrictions (not a mod, but guests use the default restrictions. Changing them can cause them to never eat)
- Better Loading (guest beds disappear / can't be placed)
- Non uno pinata (fix: disable inventory drops in Hospitality and load it after nup)
- Sentient Animals (won't interact, errors)

Recommended mods to use with
Collection of recommended mods

Reporting bugs
Should you encounter any issues, first make sure the mod has updated correctly. You do this by unsubscribing and resubscribing whatever mod you think causes the issue. Then restart Steam. If this doesn't help, clear out your downloaded mods folder and restart Steam.

If the issue persists, press CTRL-F12 (right after the problem occurs!) to upload your log and paste the link and a description of what went wrong HERE[github.com] or in the discussions section. Note that this is only possible with HugsLibs installed. If possible, provide a screenshot of the error, the link to your log and an explanation of what happened. This will speed up fixing the problem tremendously, in case there is anything that can actually be fixed.

In 90% of all cases, the problem is a conflicting mod, failed update or a corrupted installation on your side. First try to resubscribe this mod (and restart Steam), then try a different load order. The Mod Manager mod and Mod Sorter[bitbucket.org] can help find obvious issues.

If you just complain and don't include an error log, I'm not gonna do anything about it.

Requesting features
You can request features HERE[github.com]. I will generally not do anything with requests written in the comments below. However, I don't usually do requests anyway. But that's where they go.

Older versions
Can be found HERE[github.com].

Credits
- French Translation by Scribio[discord.gg] and qux
- Korean Translation by NyaamZ
- German Translation by RW Chaos[github.com]
- Russian Translation by kamadz[github.com]
- Chinese Translation by CuteLasty[github.com]
- Brazillian/Portuguese Translation by Rafael Leite de Sá[github.com]
- Banner background by Alastair[ko-fi.com]

Support the cause
If you enjoy my mods, please consider supporting me:
[www.patreon.com]
You can take part in votes and get priority support[www.patreon.com]!

Micromods
I have a few one-feature mods (Animals Are Fun, Rescued Pawns Will Ask, etc.). They're not on Steam, but you can download them here: Micromods[www.patreon.com]


Ideas, problems and suggestions
Please add a new topic in the discussions section here or HERE[github.com].
Check if your idea / problem is already there.


Attention: Hospitality requires HugsLib!


Want to serve food?

Gastronomy integrates with Hospitality and allows guests (and colonists) to be served meals at a table.

Want to make money?

Casino integrates with Hospitality and allows guests (and colonists) to gamble with their silver at poker tables and slot machines.

Want to sell stuff automatically?

Allows you to set up vending machines where guests buy things.

Want sell stuff with a vendor?

Storefront integrates with Hospitality and allows you to staff colonists at the register to sell items to guests.
Popular Discussions View All (380)
2
Feb 3 @ 5:08pm
nutrient paste vending machine bug
speel117
3
Jan 26 @ 6:40am
What exactly determines Bed Attractiveness?
leastpark
6
Oct 23, 2024 @ 6:06pm
Sudden reduction of guests visits and group sizes
Flamec
11,081 Comments
Orion  [author] Feb 9 @ 12:07am 
People do what people do... If you want to completely empty their pockets, maybe try the Casino mod.
gundampheonix Feb 8 @ 7:06pm 
Is there a setting to stop guests with money from scrounging? I just feel that if someone with $300 comes up asking for handouts at a McDonalds I should remember to say NO.
Tookatee Feb 7 @ 2:46am 
A possible issue I've seen is that when the lead trader for a caravan tries to use the medpod from the MedPod mod as a guest, they will lose their lead trader status, thus preventing trade with them and the caravan as a whole.

Although I'm not sure if this is a bug with Hospitality or the guest treatment function of the Medpod (which requires Hospitality), I just know I've only ever seen this happen in that specific situation with the Medpod.

Would anyone know of a way to possibly manually give another one of the caravan pawns the lead trader status?
Time Police Officer Jan 31 @ 7:24pm 
Would LOVE to see an addon that somehow lets you charge or give free admission to a zoo! I think it could be a very fun and different gameplay style for a lot of people. I'm currently doing a Jurrasic Park Hospitality run with a Dinosaur mod, but it's a bit defeating that It doesn't seem to have any incentive to collect new and different dinosaurs beyond my on RP
Orion  [author] Jan 31 @ 8:53am 
It is technically possible. Just someone will have to do it...
e.b Jan 30 @ 8:15pm 
Is it possible to add "Guests are not allowed to help with cooking" option. You know, in the light of certain Anomaly content...
Orion  [author] Jan 28 @ 6:19am 
In that case you can add the Storefront or Vending Machines mod for more control over selling or the Gastronomy mod for serving guests and get positive / negative mood from the serving quality.
Anonymous Jan 28 @ 4:32am 
Thx for reply. I don't know about the price of the food, I didn't set it. Is there any way to set the price of the food? I'd like to entertain them for a low price or free, what should I do?
Orion  [author] Jan 27 @ 11:23pm 
If the guest can't buy it, then you'll get the warning.
Anonymous Jan 27 @ 6:57pm 
I met another problem that it remind me that the visitor has no food to eat, but I have many food in the refrigerator.