RimWorld

RimWorld

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Ancient Arsenal: Warcaskets
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Mod, 1.4
File Size
Posted
Updated
5.873 MB
Dec 21, 2022 @ 7:43am
Feb 9, 2024 @ 8:52am
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Ancient Arsenal: Warcaskets

Description
Description:

Heyo! I made a small addon to VFE - Pirates that adds 2 warcaskets, + 2 extra helmets and 7 weapons. 3 ranged weapons have multiple fire modes (inspired by Dredd, Robocop, and WH40k). Armors grant substantial buffs to pawns, which you'll see in the screens below.

Ranged Weapons:











Melee Weapons:




Armors:





Recommended mods:
Junior Marine's Armory - A small mod that I made that adds bunch of power armor for kids.

Warcaskets can work! - To make your super soldiers useful.

Judge Dredd Armory - Amazing mod by Higgs that adds bunch of Dredd equipment, including guns with multiple fire modes!

Note:
You might get an error when the pawn tries to equip the Ancient Helmet in the Warcasket Foundry. You can ignore it. If the pawn doesn't get the plasma blast ability then just put him back in the Foundry, switch around helms in the menu. That should fix it.

I'm still quite new to modding, so feedback is very welcome. If there are any issues do not hesitate to report them to me.

Afaik, there should be no other issues.

Credits:
Ludeon for the game
VE team for VFE - Pirates
Ogliss, Taranchuk, and Higgs for the amazing ToggleFireMode comp!
pphhyy for tox weapons ( I didn't ask, I just peeked into the xmls >. > )
Popular Discussions View All (1)
9
May 7, 2024 @ 11:09pm
Bug Reports
♂Master♂
107 Comments
roman Apr 5 @ 6:50am 
Of course, right when I start a colony of fanatically religious transhumanists, I find the perfect mod and it's for 1.4! Hopefully it works still, but a continued version would be really appreciated tbh.
Vexacuz Nov 24, 2024 @ 10:54am 
+1 for 1.5
Doggocide Jul 27, 2024 @ 3:27pm 
The warcasket's work in 1.5 so far, but errors pop up whenever you select them in the foundry. And I'm not sure if it even functions as intended, I haven't run a combat test.
Doggocide Jul 26, 2024 @ 7:11pm 
I'm going to test if this works in 1.5, as many outdated mods do, just with a bit of issues.
Average Genestealer Jul 13, 2024 @ 6:22am 
1.5 when?
Kyrox May 21, 2024 @ 2:05am 
Is this 1.5 ready?
DarknessLilly Apr 14, 2024 @ 9:50am 
does this work for 1.5?
♂Master♂  [author] Feb 9, 2024 @ 8:57am 
Updated the mod! Removed plasma launcher. If there are any other bugs, do report them.
MadNemo Feb 1, 2024 @ 12:42pm 
Oh nice! I hope the Rifle/flamethrower stays.. so many warcrimes are commitet with it >.>
♂Master♂  [author] Feb 1, 2024 @ 8:17am 
@ManNemo I'll try to get it done by the end of this week. XML's are done, just finishing a new texture for the Ancient Warcasket. I'm trying to make it look a little more vanilla, which is quite hard, because I can't draw :(

As I meantioned in the previous comment, a lot things will be gone (some weapons for example). But it should be an overall improvement!