RimWorld

RimWorld

290 ratings
Warcaskets can work!
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Mod, 1.3, 1.4, 1.5
File Size
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44.343 KB
Jan 24, 2022 @ 2:43am
Apr 16, 2024 @ 4:18am
8 Change Notes ( view )

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Warcaskets can work!

Description
This is my first mod on steam workshop so don't expect perfection. It's a small patch to make warcaskets from Vanilla Factions Expanded - Pirates (VFE - Pirates) be able to work. If you want a version that only enables dumb labor, consider checking out my other patch: "Warcaskets can Haul!".

Warcaskets can Haul! link
https://steamcommunity.com/sharedfiles/filedetails/?id=2730543694

The image was created outside the game by combining sprites and does not reflect what you may or may not be able to do with the patch.

May 10 update: Now includes a patch to be compatible with the mech master warcasket from Alpha Mechs
Popular Discussions View All (1)
0
May 29, 2022 @ 2:42am
patch performance
Scorpio
86 Comments
FluffyTowels  [author] Mar 9 @ 6:10pm 
It is possible, please tell me what mod it is and I'll check it
canguro2010 Mar 9 @ 6:00pm 
Might be an issue on my end related to this giant patch mod I have
FluffyTowels  [author] Mar 9 @ 5:49pm 
I swear I have specifically patched that one, did they change the trait? I'll look into it later today
canguro2010 Mar 9 @ 5:37pm 
Alpha Mechs' Mech Master warcasket still limits the user's ability to work due to it giving a different warcasket trait instead of the regular one
ChiliDogSniffer Nov 30, 2024 @ 11:17am 
Is it possible for you to add the functionality to choose what types of work warcaskets can and can't do?
Flat Nov 16, 2024 @ 10:41pm 
Do you think you could add an option to slow down the work speed of warcaskets? I like the idea of warcaskets being able to work, but I think they should have a steep penalty to global workspeed. Maybe it could also be dependent on the tier of warcasket, so higher tiers suffer less of a penalty.
Stuff Jun 19, 2024 @ 6:23am 
:steamthumbsup: thanks for the reply
FluffyTowels  [author] Jun 19, 2024 @ 2:56am 
The mod works by editing the Warcasket trait, so it should, unless the mod uses it's own trait
Stuff Jun 17, 2024 @ 11:08pm 
hey, is this mod compatible with "Warcasket Expanded"?