RimWorld

RimWorld

7,901 ratings
Smarter Construction
20
315
30
24
141
17
50
18
17
3
11
5
4
7
3
5
3
3
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.043 MB
Aug 19, 2020 @ 1:37am
Aug 3, 2024 @ 3:35am
31 Change Notes ( view )

Subscribe to download
Smarter Construction

Description
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls.

Currently only affects construction (not installing minified structures). Can be added and removed from saves. Right click => construct will bypass the mod so you can trap things intentionally.

Compatibility
  • Blueprints: fully compatible
  • Misc. Robots++: fully compatible
  • Home Mover: uses minify and install so it can still trap pawns
  • Replace Stuff: uses custom code so it can still trap pawns
  • Achtung!: if you force construction this mod won't apply, but it isn't really an issue since it has custom forced job logic
  • Linux: compatible again!

Performance
Now even faster, and with much less fps drop! Profiling revealed a 1.5% slowdown at the peak of the second gif (10 builders and ~600 wall segments at max speed), and no impact when not constructing anything. For optimization purposes areas of 50 100 tiles+ are considered open.

Found a bug?
Please post it in the bug reports thread with a full log and a screenshot if applicable.

Source and older versions
Can be found on GitHub: https://github.com/dhultgren/rimworld-smarter-construction
Popular Discussions View All (4)
78
Aug 29, 2024 @ 12:18pm
PINNED: Bug Reports
Hultis
7
1
Sep 20, 2020 @ 5:27pm
PAWN started 10 jobs in 10 ticks error
Kittamaru
1
Aug 11, 2022 @ 7:04pm
GitHub version out of date?
Irritant
492 Comments
DreadNog Mar 11 @ 5:51am 
How to make it default function ? right now i need press button each time i start building something or they fuck it all up..
Moriarty Feb 15 @ 11:44pm 
i notice my builders get stuck calling out alot of errors and tps goes down crazy. Only way to fix it is to sign them to build a different part and it gets temporary fixed. Kind of annoying and hope it gets fixed.
Oebelysk Feb 14 @ 6:08pm 
@tom is definitely right, im playing with a substantial amount of mods but it seems to be due to how the mod calls Verse.Reachability:CheckRegionBasedReachability a bunch of times I believe
D.Flamvla Feb 14 @ 1:51pm 
This mod helps a lot during the play. :steamthis::steamthumbsup:
tom Feb 13 @ 4:07pm 
This mod causes unplayable stuttering with 20 pawns on construction. 400 mods so likely something conflicting but I have no idea how to even go about figuring it out
BAOBAB Feb 8 @ 12:32am 
it doesn't work
whallvard Feb 7 @ 8:27am 
@Hultis this dosent seem to work with sos
danzloblaha13 Jan 12 @ 4:58am 
on 2nd shortcut there is ridiculously faster 4 tile unconstructed path for mr Oblivious to take to right and not that long unfinished path to bottom side ...
Chip Dec 11, 2024 @ 6:05pm 
Mechanoids are just stupid.
Flameface11 Nov 4, 2024 @ 6:26pm 
it seems like this mod doesnt keep mechanoids from building dumb