803 ratings
Stuffed Floors
Mod, 1.0, 1.1
File Size
37.079 MB
Jan 29, 2017 @ 2:29pm
Mar 8 @ 1:57pm
42 Change Notes ( view )

Subscribe to download
Stuffed Floors

Allows building floors out of stuff*.

You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you’ll have to remove all built stuffed floors added by this mod first).

This mod does two things. First, using Architect Sense it provides a framework for modders to define their own stuffed floor types. Second, it uses this framework to create a number of new floors that are stuffed.

For players
Adds several floor types (borrowed with permission from Telkir’s More Floors, CuproPanda’s Extra Floors[ludeon.com] and Pravus’ Fences and Floors) in a variety of stone, wood and metal types.

Works great with other mods that add more resources, e.g. Minerals and Materials Kura’s Extra Minerals, Extended Woodworking, Vegetable Garden and GlitterTech.

This mod also organizes and where needed, removes the floors added by Vanilla RimWorld, More Floors, Extended Woodworking, Minerals and Materials, GlitterTech, More Furniture, Vegetable Garden and Floored.

For modders
Adds a custom FloorTypeDef that derives from TerrainDef, and allows modders to create floortypes by setting a texture (grayscale for best effect, will be coloured by stuff) and a list of stuffCategories to generate terrain defs for. The resulting designators will be placed together in a category, and any vanilla or other mod’s terrains made obsolete can also be provided in the XML, and will then be hidden for the user (but not removed, so it won’t break save games).

Known issues
While this mod will happily generate more floors for any mods that add materials to the metallic, stony and/or woody stuff types, it only cleans up the floors added by mods that are explicitly supported. Any other mods that add floor types may appear as duplicates. If you encounter such an issue, please let the author(s) of said mod(s) know so that they can correctly set up their designator groups!

Technical details
*: This mod doesn’t actually allow building stuffed floors. Rather, it spoofs this behaviour by generating TerrainDefs for each of the stuffDefs handed to it, and then adds them to ‘DesignatorDropdownGroups’ to group these terrains together and give a user experience similar to stuff selection on buildings. The way it does this is exactly the same as the vanilla tile floors (which was stolen from an earlier version of this mod), but for more floors, and all available stuff types. This mod doesn’t do anything destructive, it doesn’t make any detours, and doesn’t remove any defs. It does however remove a number of designators from the architect in order to hide them from the user.

Powered by Harmony

- Telkir: Permission to use textures for many of the floors
- CuproPanda: Permission to use textures for even more floors
- Pravus: Permission to use textures for yet more floors
- DarkSlayerEx: Original idea, texture tweaks and moral support
- duduluu: Chinese translations
- DoctorVanGogh: Add Extended Woodworking + Vegetable Garden obsoletions
- cucumpear:
- Jorge Martínez: Spanish and Latin Spanish translations

Think you found a bug?
Please read this guide before creating a bug report, and then create a bug report here[github.com]

Older versions
All current and past versions of this mod can be downloaded from GitHub[github.com].

All original code in this mod is licensed under the MIT license[opensource.org]. Do what you want, but give me credit. All original content (e.g. text, imagery, sounds) in this mod is licensed under the CC-BY-SA 4.0 license[creativecommons.org].

Parts of the code in this mod, and some content may be licensed by their original authors. If this is the case, the original author & license will either be given in the source code, or be in a LICENSE file next to the content. Please do not decompile my mods, but use the original source code available on GitHub[github.com], so license information in the source code is preserved.

Are you enjoying my mods?
Show your appreciation by buying me a coffee (or contribute towards a nice single malt).


This is version 2.5.71, for RimWorld 1.1.2567.

Popular Discussions View All (5)
Sep 17, 2018 @ 12:32pm
Add Leather floors
Nov 12, 2018 @ 6:10am
Weird Question
Oct 7, 2019 @ 1:40pm
Maybe someone can tell me where the mistake is?
< >
It's Free Real Estate Mar 31 @ 8:55pm 
"This mod also organizes and where needed, removes the floors added by Vanilla RimWorld..."

Sorry, but I'm confused by this wording--this mod doesn't remove any vanilla Rimworld floors from the game, does it?
Dr@g0n Mar 27 @ 6:28pm 
jptrrs Mar 13 @ 10:23pm 
Hi, Fluffy! I made a patch for Suffed Floors that strips all the extra floors and leaves only the vanilla wood and metal tiles stuffed. Thought some people might find it useful: https://steamcommunity.com/sharedfiles/filedetails/?id=2021713656
Fluffy  [author] Mar 11 @ 2:52am 
@Armeline, Arinxde; the floors should have been fixed - make sure you're on the latest version.
Armeline~! Mar 10 @ 6:35pm 
Having the same issues as @Arinxde; getting those notifications despite the mod being updated.
Arinxde Mar 9 @ 4:38am 
Seems like the Version is not compatible yet for Royal dlc?
I have all my rooms with your floors, but still im getting notification "undignified throneroom" "undignified bedroom". depend on "-all floored"
Aquiles Mar 7 @ 9:22am 
Hello @Fluffy: if it is not too much work, would you consider adding the yellow striped floor?

Fluffy  [author] Mar 5 @ 1:51pm 
@FallenLord_BR; all floors added by this mod explicitly have fertility set to 0. Make sure you're on the latest version.

@nhatan0475; that's not really something floors can do, due to game mechanics. There are mods for hiding power lines though, I think.
nhatanh0475 Mar 5 @ 8:59am 
@FallenLord_BR do you have any floor type mods that suppose to be for plant?
nhatanh0475 Mar 5 @ 8:58am 
Suggestion, floor can bury cable.