RimWorld

RimWorld

79 ratings
Stuffed Floors
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5
File Size
Posted
Updated
16.360 MB
May 13, 2024 @ 9:33am
May 15, 2024 @ 8:34am
2 Change Notes ( view )

Subscribe to download
Stuffed Floors

Description
Unofficial update of Fluffy's Stuffed Floor.

Allows building floors out of stuff*.

Important

You can add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors added by this mod first).

Always make a back-up save before adding or removing a mod! There is a known issue when, under uncertain circumstances, it messes up existing natural floors.

Features

This mod does two things. First, using Architect Sense it provides a framework for modders to define their own stuffed floor types. Second, it uses this framework to create a number of new floors that are stuffed.

For players
Adds several new floors, and existing floors from Telkir's More Floors, CuproPanda's Extra Floors and Pravus' Fences and Floors in all types of stone, metal, wood.

Works great with other mods that add more resources, e.g. Minerals and Materials Kura's Extra Minerals, Extended Woodworking, Vegetable Garden and GlitterTech.

This mod also organizes and where needed, removes non-stuffed versions of the floors added by RimWorld, More Floors, Extended Woodworking, Minerals and Materials, GlitterTech, More Furniture, Vegetable Garden, and Floored.

Other mods can easily add more floors using existing materials, or completely new types of materials.

[h2For modders[/h2]
Adds a custom FloorTypeDef that derives from TerrainDef, and allows modders to create floortypes by setting a texture and a list of stuffCategories to generate terrain defs for. Removing now obsolete terrainDefs and/or architect categories is also easily handled. See GitHub for a guide on using Stuffed Floors in other mods.

Known issues

While this mod will happily generate more floors for any mods that add materials to the metallic, stony and/or woody stuff types, it only cleans up the floors added by mods that are explicitly supported. Any other mods that add floor types may appear as duplicates. If you encounter such an issue, please let the author(s) of said mod(s) know so that they can correctly set up their designator groups!

Powered by Harmony

License

As the original mod, this update is under MIT license.
25 Comments
如梦清欢 Apr 20 @ 9:35am 
there is one red error in main screen when used with Dragon's Stuffed Floors https://steamcommunity.com/sharedfiles/filedetails/?id=2889409248

Error in static constructor of StuffedFloors.Controller+Init: System.TypeInitializationException: The type initializer for 'Init' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object

here is the log
https://gist.github.com/HugsLibRecordKeeper/12f6dd448f519e2d3565f7b9b127c078
DragonKing Mar 3 @ 1:10pm 
@gRaveyard - the original stuffed floors mod removes the vanilla wooden floor through a patch or some such if I recall right.
Scorpio Oct 21, 2024 @ 2:41pm 
WJSabey Sep 21, 2024 @ 5:19pm 
Are you able to make the mod set the floors it generates to be paintable?
ignis  [author] Aug 18, 2024 @ 4:34am 
No idea, I just updated this mod so I don't really know how it works.
gRaveyard Aug 17, 2024 @ 7:12am 
@ignis
I can't find the basic wooden floor anymore, unfortunately. It's most likely a mod interaction, but before I try to solve the issue, is it maybe hidden within one of your replacements?
The Dude with shogun Aug 13, 2024 @ 8:51am 
Hey, can you change mod name to something else? Im getting duplicate errors when subscribing og mod.
Anthropocene Aug 8, 2024 @ 7:09am 
I'm having an issue where monument blueprints always generate with the Morbid floor style, which is not in my ideologion and it's also fancy tier. I'm just guessing it might be this mod causing it, but idk.
The Blind One Jun 14, 2024 @ 4:11am 
lol I just realized of all the properties this framework copies over into its new terraindef it doesn't add the 'uiOrder' property :lunar2019crylaughingpig:

Can you consider adding it? Kinda weird how you can't organize the order because of this.
≠KonKon, Fox of the Breeze≠ May 16, 2024 @ 1:48am 
i have the same problem as @BlueTressym, i'm gonna validate the mod