756 ratings
Dubs Bad Hygiene
File Size
4.191 MB
Jan 6, 2017 @ 12:52pm
Dec 12, 2017 @ 5:10am
35 Change Notes ( view )

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Dubs Bad Hygiene

In 1 collection by Dubwise
Dubs Mods
4 items
Adds a sewage system, toilets, showers, baths, hygiene related needs and mood effects, central heating, water, irrigation.

Support links!



Forum with previous versions[ludeon.com]

Works with existing saves!
Can't removed from saves easily

You need to build a water tower to pump and store water to be used by fixtures, sewage outlets can be placed anywhere, if sewage overlaps with water towers then they will show as contaminated and can then cause disease.

Hot Water
Baths and showers require hot water, either build a boiler which can heat and store the hot water, or build a heat store and heat it using a stove or solar heater.

Hot water and radiators are heated separately by boilers and stoves, think of a hot water tank like just another radiator which is used for hot water, so the heat produced by a boiler is split between all connected radiators and the hot water tank, if it shows the capacity is low then turn up the power on the boiler or add another stove.

Privacy is important, so make sure toilets are private or in small stalls or around corners out of line of sight.
Pawns wont mind using baths and showers infront of people of the same sex so restrict communal baths by gender.
Private en suite bathrooms can be shared by couples without problems.
Pawns will search a small radius for toilets when they are outside of the home area, so make sure a toilet or latrine is nearby if you are off mining on the other side of the map.

Sprinklers turn on at 5am every morning for an hour, the bonus slowly wears off over the day as the water evaporates. They will use large amounts of water so make sure you have enough supply or isolate the tank from your normal plumbing system so people dont run out of water to flush the toilets

Mod Options
You can tweak some settings in the mod options menu, like disabling needs or increasing the amount of water available.
Popular Discussions View All (20)
Mar 19 @ 10:46pm
What is the best (ANSWERED)
йύԌ϶Ϯ (nugget)
Mar 18 @ 10:26pm
Suggestion: Stat detail like 'Connected rate' for batteries
Mar 7 @ 8:14am
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Creiss 21 hours ago 
okay thanks, great mod btw, i just started playing it and it´s really interesting one :)
Dubwise  [author] 21 hours ago 
it increases the fertility of any terrain with fertility, it doesn't replace it with new terrain
Creiss 22 hours ago 
does irrigation sprinkled work together with mod "tilled soil" or it´s useless?
Dubwise  [author] Mar 17 @ 6:25am 
i guess so, im adding powered water pumping stations in the next patch so that you can pump large amounts to tanks that are safe inside your base, i didn't want to make the towers powered so that tribal and medieval tech colonies could still get water, the unpowered ones are quite slow, in my test map i need 3 big ones on a river just to sustain 6 sprinklers
herbiems89 Mar 17 @ 2:43am 
Hey Dubwise, thanks for the mod. I wrote a little patch that makes the water towers use electricity and someone asked if i could also make fueled water towers. Would it be OK if use your textures for those?
Dubwise  [author] Mar 16 @ 2:14pm 
they might not already i can't remember
Dubwise  [author] Mar 16 @ 2:14pm 
its not the best for tribes, i need to put more checks in so that tribals dont care about taking a dump in the open and such
bazingo! Mar 16 @ 1:05pm 
So... does this make gameplay pretty much impossible for a tribe, or...?
Oddworld75 Mar 16 @ 11:34am 
So you read my thoughts! Can't wait. I like your mod, thanks for improving this game.
Dubwise  [author] Mar 16 @ 5:19am 
already made hot tubs for next patch, they are a joy item that are super comfy and give a lot of joy, 2 people can use it, only needs filling with water once with 1000L then its self cleaning, and hot tubs and baths allow healing when they are used, you need to research it, they use a lot of power, and cleaning rate is very slow and they wont use them to wash only for joy