RimWorld

RimWorld

4,126 ratings
Dubs Bad Hygiene
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Mod, 1.0, 1.1, 1.2
File Size
Posted
Updated
9.599 MB
Jan 6, 2017 @ 12:52pm
May 16 @ 3:55am
148 Change Notes ( view )

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Dubs Bad Hygiene

In 1 collection by Dubwise
Dubs Mods
12 items
Description
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready

WIKI Take me to the wiki[github.com]

Works with existing saves!
Cannot be removed from saves easily

Lite mode
Enable in the settings, requires a restart to strip defs from the mod.

[ko-fi.com]

[www.patreon.com]

Discord for my mods: Discord[discord.gg]

Github Releases[github.com]


French by scribio. Their Discord[discord.gg]
Russian by Ninja Kitten
Chinese by BOXrsxx & BiscuitMiner 边缘汉化组 中文Mod合集
Popular Discussions View All (141)
1,131
2 hours ago
PINNED: BUG REPORTS
Dubwise
28
Mar 15 @ 2:20pm
how delete this mod?
Bell UH-1 Iroquois "Huey"
2
May 4 @ 3:20pm
toilets, baths, showers turns into quality="awful"
KojusMaximusPL
< >
7,415 Comments
sanyen May 15 @ 7:07pm 
So I started a new save. But it was this bad boy (https://rimworld-bestiary.fandom.com/wiki/Acanthamoeba_Gigantea) . My 3 other vanilla pets could drink. There was a small pond on the map and a watering trough.

Found this on reddit too if it helps. (https://www.reddit.com/r/RimWorld/comments/m22m5m/dubs_bad_hygiene_animal_thirst/)
Dubwise  [author] May 15 @ 4:43pm 
what animals can't drink and what is available for them to drink from?
sanyen May 15 @ 4:20pm 
Hey folks, any thoughts on patching modded animals not being able to drink water when the thirst for animals is turned on? Alway, any thoughts on adding a tab to list all possible animals for that gameplay and allow folks to toggles certain animals thirst off from more realism?

Thanks for your hard work!
Dubwise  [author] May 15 @ 4:13pm 
or if the water terrain is there and the lava just draws over the top of it so it looks like they are washing with lava when really they are trying to wash with the water thats under it still in the terrain grid
Dubwise  [author] May 15 @ 4:12pm 
@Arcanant only specific vanilla water terrains should be marked for use, i deliberately filter out any other terrain and cache it all, so im not sure how its possible for pawns to wash in lava, unless they just reused the vanilla terrain defs and renamed them
RagingFlower May 15 @ 11:44am 
Thanks dub, let me know if a log helps, love the mod overall!
Dubwise  [author] May 15 @ 11:04am 
@RagingFlower ok i think im missing a check for the mod option on caravans then
Dubwise  [author] May 15 @ 10:57am 
@Wyrex thats a problem with the game, not specifically my mod, you probably just have too many mods running, there's no fix that im aware of apart form not using sounds in mods or using less mods
RagingFlower May 14 @ 9:43am 
Hello friends, I've been having an issue with my Caravan members drinking themselves to oblivion when trying to cart booze to other settlements. I previously discovered an issue with this mod's thirst need and having modded drinks enabled. I however have modded drinks DISABLED, but my caravan members keep drinking double-aged whiskey to the point of downing the caravan. It's also removed from their Food and Drug policies...so i'm stumped!
Wyrex May 12 @ 10:15pm 
Hey Dubwise! Thank you so much for the mod! I've used the mod regularly since I got the game, and I just wanted to let you know I had an error which ended up bloating up my C:\ with over 200GB of the same error.

C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )

(Filename: Line: 15)

This happened on a brand new save that didn't even have a well/tub/etc yet. No idea what caused it or what item it was, unfortunately, but I just wanted to give a heads up since it completely filled my drive!

PS: For those that also have this issue, I "fixed" it by going to C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\836308268\1.2\Defs\SoundDefs

and turning the HygieneSounds.xml file into HygieneSounds.xml.bak (making it unreadable to the mod). this disables some sounds.