1,328 ratings
Vanilla Helixien Gas Expanded
Mod, 1.4, 1.5
File Size
1.613 MB
Oct 20, 2022 @ 2:16pm
Apr 23 @ 2:20am
14 Change Notes ( view )

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Vanilla Helixien Gas Expanded

In 1 collection by Oskar Potocki
Vanilla Expanded
96 items

Check Change notes.

Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Vanilla Furniture Expanded - Power and the Helixien gas, as not only it gives us more control over it, but it's also the only logical choice, as the helixien gas is very complex and occupies a big portion of VFE-Power.

When you update your Vanilla Furniture Expanded - Power to 1.4, you will no longer have Helixien gas in it. If you'd still like it: you need to download this mod as well. Previous Helixien gas system was coded by Fluffy, but because he is no longer around as often, we decided to move the system to the one written by Kikohi which we already used in Vanilla Chemfuel Expanded.

With this mod you will be able to drill for Helixien gas and install a pump that gives you access to cheap, combustible and nearly infinite fuel supply. You can construct numerous appliances that rely on gas and are solar flare immune. From gas stoves and smithys to lamps and heaters, you can now bring the gas power to your colony.

A single, small but infinite pocket of Helixien gas is now available from game start, allowing players to go straight for gas technology and placing a pump to get small, but infinite supply of Helixien gas without having to scan for more pockets.

Players can still scan for more pockets of Helixien gas, but those won't be infinite - this means that you can increase the supply temporarily, or stick to the one infinite pocket for a lower but never ending supply.

The content of this mod can be seen below.

A: Can I add it mid-playthrough to an existing save?
A: Yes, definitely.

Q: Does this work with Combat Extended?
A: Yes.

Q: How do I find Helixien gas?
A: Pockets of helixien gas appear when scanning using the ground-penetrating scanner.

Q: Does it work with any mod adding oil/refining/pipes?
A: Yes, it does!

Q: Why remove it from VFE-Power?
A: Because we have our own pipe system now, and the previous version of Helixien gas had it’s issues - particularly that none of our programmers could understand how to work it. Now, we are in full control again. It’s a big enough concept that it deserves a standalone mod.


Oskar Potocki, a mod designer and artist responsible for art.
Kikohi, a programmer responsible for all the code.
Fluffy, author of the previous iteration of the code and a huge inspiration.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]
Popular Discussions View All (5)
May 15 @ 3:37pm
Helixien Gas Pomp don't working.
May 9 @ 1:55pm
Feature Request: Vanilla Cooking Expanded Integration
May 10 @ 12:02pm
Helixien powered passive cooler
Ionfrigate12345 Jun 6 @ 7:27pm 

I just made an compatibility patch between SOS2 and this mod.

@jtseyman @Lorrdy the reason of incompatibility is written on SOS2 documentation, its because this mod generates geysers on SOS2 space map which completely breaks immersion.
Lorrdy May 26 @ 2:27pm 
I guess it's because of the infinite gas pocket?
Zack May 25 @ 5:18am 
Coming here to wonder the same thing as @jtseyman !
jtseyman May 24 @ 10:46am 
Why is this mod incompatible with the save our ship mod?
AsidMjolnir May 21 @ 11:29am 
Oscar, would it be possible to get a wall-mounted version of the gas cooler/heater like you did for Vanilla Temperatures Expanded? Thank you!
ComradeCorvus May 19 @ 4:43pm 
Yep, just turning off the geysers is the best workaround we have until a patch is made by one of the mod devs or a third party.
Mbos May 19 @ 10:11am 
@dr. gimlidude you can also turn it of in the settings do this before starting tough.
Dr. Gimlidude May 18 @ 7:36am 
@SKeL I checked, and using the destroy option with dev mode lets you remove the geysers that spawn in space. I think that's the only compatibility issue.
SkeL May 18 @ 4:19am 
Can you make this and Vanilla Events Expanded compatible with Save Our Ship 2? Please... :D
TheRedPriest May 14 @ 7:40pm 
Are there any plans to add water pipes (as in pipes that can cross water)