RimWorld

RimWorld

Vanilla Helixien Gas Expanded
631 Comments
TioTrix Aug 2 @ 2:43am 
is gas infinite or limited?
Sebastian Crystal Jul 28 @ 2:21pm 
can this gas work as fuel for the Vanilla Expanded Vehicles?
=>PR<= XxDEM0NIKSxX Jul 27 @ 8:03am 
Pause... I can now build a gas chamber for my slaves?
Awaik Jul 20 @ 6:19am 
@silverskene yes but you can dev mode them in
silverskene Jul 17 @ 7:24am 
If I add mid-save, does this rule out the possibility of finding a gas vent under a mountain as I mine?
Oskar Potocki  [author] Jul 17 @ 3:18am 
I am posting this message across all of our mods because many people seem to have forgotten about it:

- We do not check comment sections for bug reports. There is simply too many mods and too many comments section to keep track of it.
- We are not looking into fixing bugs reported in the comment section. We have no way to do so. There is no logs, and no information viable for bug fixing.
- We only look into fixing and fix bugs reported using our Google Forms for bug reporting, and only if all the required logs are attached.
- The google form can be found here: https://forms.gle/rzJpjpBUijBGhpcy7
- Please do not report bugs in the comments anymore. Leave the comments for questions and feedback. Report bugs properly or not at all.
ObscureParticle Jul 14 @ 9:27am 
Wish I did not need the tank storage for everything to work if there is enough supply.
Maboy Jul 11 @ 9:48am 
Space Gas
free kill Jul 11 @ 9:29am 
can confirm, me got space gas.
Hans zimmer Jul 11 @ 7:47am 
hey just got the dlc and geysers spawn on space
NaCl Jul 5 @ 8:44am 
They took that out forever ago, but also... yes. Prisons just aren't the same without the threat of gassing folks. Would also be really cool with anomaly.
Truien_$killz Jun 28 @ 11:35pm 
What happened to the ability to build vents that would pump in poisonous fumes? I need these for my kill boxes.
AzoorFox Jun 17 @ 8:23am 
UPDATE WHEN??????????
Flaggy! Jun 7 @ 4:27pm 
The Automated Efficiency only applies on production that is connected to electricity directly, Because your pawns work better in things that they get help from the bench (headcanon at least)

Being connected to Helixien Gas means that the stove works like a Wood fueled stove, meaning that its not automatized, and you are probably getting a debuff instead

In short: The speed bonus only works on electric stuff, in anything else it's a debuff
Kirboh Jun 2 @ 3:45pm 
I noticed that the gas-powered stove does not get the 50% speed bonus from the "Automated Efficiency: Increased" precept from "VE: Memes & Structures", whereas the electric stove does. Is that intentional, or just an oversight?
(And yes, I filed a bug report.)
cow of french Jun 1 @ 12:47am 
helixien is my biggest opp, chemfuel expanded 4Life
SandFox May 27 @ 7:15am 
I want to remove the mod from the save file that I applied this mod to.
Is there a way to do this?
I need a way to avoid errors
Monkey Magic May 22 @ 4:11am 
@Oskar - Your Gas Powered Generator lacks the new "Stunnable" comp added in 1.5 that the other generators now have. It also lacks an ambient sound. Is this an intended feature for Helexien Gas , or just an oversight?
Zeress May 21 @ 6:55pm 
"Gas wall lamps" seem to not use the relatively new wall mounted feature like other wall lamps do. Is it because of some sort of limitation with gas pipes?
Haperski Apr 23 @ 5:29am 
Bro the pump is 4x4. I messed up my base planning dahahah.
estrogenesys Mar 21 @ 5:06pm 
@RatticusDeathicus try Block Unwanted Minutiae (continued)
RatticusDeathicus Mar 4 @ 11:51am 
Please! Add an option in the settings to turn off the "No storage connected" notification for the gas! I have my whole colony hooked up to electricity with gas lighting and coolers as emergency backups, but when the valve is turned off I have 30+ lamps complaining about no storage connected which is really annoying.
StockSounds Feb 22 @ 2:50pm 
So this is a mod where you can make gas and gas-powered generators and gas pipes. You know what gas pipes do? Leak, they leak and you don't know about it until you're in immediate danger, and I think that'd be a sick drawback to using this stuff, since it's all upsides as far as I'm aware.
Oskar Potocki  [author] Feb 22 @ 2:35pm 
Correct. They only appear on newly generated maps.
Nacho Feb 22 @ 8:27am 
While it can be added to a saved game, infinite gas deposits are not generated.
Futstub Feb 9 @ 7:32am 
Description says the pump is 3x3, but isn't it 4x4? I'm planning my base right now and don't want to mess things up... :>
StockSounds Jan 15 @ 12:56pm 
On one hand, I feel like this is completely useless if you have Chemfuel Expanded, aside from theming.
On the other hand, Chemfuel Expanded is so completely busted that I'm considering replacing it with this in future playthroughs.
QuackBasilisk65 Jan 14 @ 4:12am 
nvm, there's already a mod for it
QuackBasilisk65 Jan 12 @ 7:26pm 
Hey can I post an idea I had?
Passos Dec 21, 2024 @ 5:34am 
Not a bug so I'm not using the google doc (because it also doesn't need a log), but just FYI the text "Research the helixien gas and it's ability to act as a combustible fuel" in the research tree has incorrect grammar. it should be "**its** ability". "It's" isn't a possesive. It's a contraction so the text says "it is ability".
FlareFluffsune Dec 1, 2024 @ 4:49am 
Honestly, the amount of required busybody to submit one makes just spawning geysers with dev mode easier instead of reporting bugs with the infinite gas pocket. ¯\_(ツ)_/¯
Thanks for your work maintaining VE mods though.
Oskar Potocki  [author] Dec 1, 2024 @ 4:25am 
Bugs should be reported using the google forms. We do not check or respond to bugs in comment sections.
SugarCrash Nov 30, 2024 @ 5:17pm 
i'm also getting the issue mentioned below where all deposits of anything found by the deep scanner thing no longer are visible, i have to hover around where the alert sent me to to find exactly where it is, and can't find this 'infinite' pocket anywhere
FlareFluffsune Nov 17, 2024 @ 4:33am 
at LudeonTK.Dialog_Debug.DrawNode (LudeonTK.DebugActionNode node, System.Single columnWidth, System.Boolean highlight) [0x00018] in <2a40c3593b334f29ac3cb3d32d652351>:0
at LudeonTK.DebugTabMenu.ListOptions (System.Int32 highlightedIndex, System.Single columnWidth) [0x00065] in <2a40c3593b334f29ac3cb3d32d652351>:0
at LudeonTK.Dialog_Debug.DoWindowContents (UnityEngine.Rect inRect) [0x00208] in <2a40c3593b334f29ac3cb3d32d652351>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <2a40c3593b334f29ac3cb3d32d652351>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
FlareFluffsune Nov 17, 2024 @ 4:33am 
Morning, started a new map which i've been playing a few days now and just unlocked ground radar but the overlay isn't showing where my infinite pocket is so I attempted to reroll it and i'm just getting an error:

Exception filling window for LudeonTK.Dialog_Debug: System.NullReferenceException: Object reference not set to an instance of an object
[Ref F9F0C79A]
at VHelixienGasE.Helper.ReRollDeposit () [0x0002f] in <649f18a3028d4fac90fe2e6adc23e876>:0
- TRANSPILER PerformanceOptimizer.Main: IEnumerable`1 PerformanceOptimizer.Optimization_FasterGetCompReplacement:Transpiler(IEnumerable`1 instructions, MethodBase method)
at LudeonTK.DebugActionNode.Enter (LudeonTK.Dialog_Debug dialog) [0x00065] in <2a40c3593b334f29ac3cb3d32d652351>:0
at LudeonTK.Dialog_Debug.DoButton (LudeonTK.DebugActionNode node, System.Single columnWidth, System.Boolean highlight) [0x0003e] in <2a40c3593b334f29ac3cb3d32d652351>:0
St0ucheO81420 Nov 11, 2024 @ 4:38pm 
Quick question, sorry if this comes off as stupid but I literally can't find a way to do this.
All of my helixien pumps, pipes and tanks have a color silhouette around them, is there anyway I can turn that off?
Mask of Humble Nov 6, 2024 @ 2:20pm 
Here is to hoping that they will a flame trap that is like a jet of flames that uses helixien gas as the fuel
The Flying Tank Turret Oct 30, 2024 @ 4:39pm 
vents are gone?
sage_n0tfound Oct 27, 2024 @ 11:10pm 
vents?
Silabell Oct 18, 2024 @ 9:43am 
we need soup stoves but helixien so the solar flare doesnt kill my gourmet soup
Lambda Oct 8, 2024 @ 5:41am 
Why were the vents removed?
Semi-Useful Oct 7, 2024 @ 8:13am 
The vents are gone?
Oiler1k Sep 10, 2024 @ 2:29pm 
@queensblade I am getting the same problem. Heaters and coolers both dont do anything D:
QueenBlade Sep 4, 2024 @ 11:31pm 
Gas heaters put out no heat :c Increased their proxy heat as well
amorek Sep 4, 2024 @ 8:46am 
There are no gas geysers on my map, and "Reroll infinite gas" dev command does nothing. Is this expected?
Tim Sep 1, 2024 @ 5:18pm 
I cannot seem to find the Industrial Helixien generator. It doesnt appear in the build menu even with the research, nor does it show in god mode. Anyone else have this issue?
Viper Aug 30, 2024 @ 1:38pm 
fyi referring to my question from a couple days ago, these Helixien geysers heat a room in a similar (or perhaps identical) manner as vanilla geysers. No ill gas effects.
Oskar Potocki  [author] Aug 30, 2024 @ 3:09am 
No
TTF1156 Aug 29, 2024 @ 5:32pm 
Are the vents ever coming back?
Viper Aug 26, 2024 @ 10:01am 
you know how enclosing a vanilla geyser will heat a room, does enclosing a Helixien geyser do anything?