RimWorld

RimWorld

242 ratings
Matrix Rimloaded
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Mod, 1.3
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Posted
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11.851 MB
Aug 27, 2022 @ 6:23am
Sep 9, 2022 @ 9:36am
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Matrix Rimloaded

Description
[blueeagle421.itch.io]



Matrix Rimloaded aims to add the Matrix movie experience to Rimworld. It was my first idea for a mod and Vanilla Psycasts Expanded made it possible. With this mod you will be able to recreate classical scenes featuring Neo, Morpheus and Trinity. You will dodge bullets, jump across the map, take flight, fist fight with superhuman speed and more.



Matrix Rimloaded adds 1 psycast path called “Anomaly” and 8 new polished abilities with 2 or possibly 3 more coming soon. It adds a new way to teach colonists skills and resurrect them.

Everything is kept in a vanilla style and is intended to be as balanced as possible. If you have any ideas on how to improve the balance of this mod, please let me know down in the comments.





All abilities are inspired by Matrix movie series. The only two that you won’t see in the movies are implosion and telekinesis. I am working on them, but it is a tricky task.

Skill hack ability works like a never-ending skilltrainer so it gives much less experience points per use and the cooldown is eight days. I think that's fairly balanced.

Bullet dodge allows you to dodge all incoming projectiles including missiles and mortar shells.
Near-Invulnerability slows the caster dramatically, so it nicely mixes with the superhuman speed ability.

I find it extremely satisfying to enable autocast on all of them and watch my pawn take down armies of enemies while jumping, attacking rapidly and dodging everything except for melee assaults.

Of course, for balancing reasons, some of the abilities last very little, and the famous bullet dodge, for example, lasts only one in game hour.



Nothing has been reported yet. Tho, there shouldn’t be any incompatibilities.


Q: Can I add it mid-play to an existing save?
A: Yes.

Q: Can I remove it mid-play?
A: Nope.



While reporting a matrix glitch, please always use HugsLib and always check your mod load order. Every matrix glitch report is very valuable to me, but try to include as much information as possible. Thank you.



Graphics, programming and writing all done by me.

Most of the English text has been corrected by CatLover366. Huge thanks for that!

Alternative background picture was made using Womba Dream AI.

Most of the sound effects are from freesound.org

Most of the non-base-game items used in mod description images are from vanilla expanded series.

And of course, Rimworld is owned by Tynan Sylvester.

If you enjoy the content I'm making, you can buy me some coffee. Thanks!
[ko-fi.com]
Popular Discussions View All (1)
0
Aug 27, 2022 @ 11:51am
Matrix glitches reports
BlueEagle421
81 Comments
wesley Mar 11, 2023 @ 11:25am 
when will this mod get blood baterys
It's Not Slander If It's Written Nov 17, 2022 @ 5:01pm 
Mlie I fucking love you so much
Mlie Nov 17, 2022 @ 1:03pm 
Made an update of this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2889861094
Hope it helps anyone!
TSense Nov 16, 2022 @ 6:36am 
longjump does not work on 1.4, but overall and hypervision do
npc_combine_s Nov 10, 2022 @ 8:10pm 
literally over...
Bobby_Hill (♀) Nov 3, 2022 @ 9:28am 
1 . 4!!!!
The Realest Nooblet Nov 1, 2022 @ 5:06am 
Just hear to yell: 1.4!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Just kidding, thank you for all that you do for the community, and take your time on updating it, no rush mate.
Emrovski Oct 28, 2022 @ 11:28pm 
please update this mod
PremierVader Oct 21, 2022 @ 11:34pm 
Hello update for 1.4 please! :)
Fat nuts Oct 21, 2022 @ 3:52pm 
update sometime pls)