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Rim of Madness - Vampires
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Oct 31, 2017 @ 10:16am
Mar 15 @ 3:43pm
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Rim of Madness - Vampires

In 1 collection by Jecrell
Call of Cthulhu - Rim of Madness Expansion Pack
20 items
Description
Adds vampires to RimWorld.

Heavily inspired by Vampire the Masquerade, this mod introduces a disease known as vampirism.
There are five Vampire bloodlines included with the mod currently.
Different bloodlines have different abilities: 44 in total (check the vampire character menu).
Adds in "vitae" and blood mechanics (check the needs menu).

Watch BaRKy play the mod here:
https://www.youtube.com/watch?v=7Yodgs6hlL8

How to play as a vampire in a new game:
  • Choose a vampire scenario OR create your own with the added health condition for Vampirism. Then...
  • a) Have a vampire appear in your initial colonists list. OR
  • b) Find a vampire out in the world. Imprison them. Recruit them. Then select them, right click another colonist, and select "Embrace (Give Vampirism)" from the right click menu options.

How to play as a vampire in an existing game:
It's recommended to start a new game with vampires. The only known method of playing vampires in existing games is to edit save files and add in the vampire health condition or use debug commands. No guide currently available for this.

Incompatibility
- Moody. Checks for food in caravans and causes errors.

Available in English, Spanish (by Daru), and Russian (by kr33man).

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REQUIRES JECSTOOLS TO PLAY
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Join the Rim of Madness Discord to discuss the mod.
https://discord.gg/AaVFA7V

Psst...
Still there fellow RimWorlder?
Want to buy me a coffee? Perhaps more mods for RimWorld?
Consider donating to my Patreon, here: https://www.patreon.com/jecrell
Popular Discussions View All (120)
6
May 17 @ 10:43pm
Load/Save Changing Clans
Lindorm
4
Apr 8 @ 4:23pm
Active vamp powers not working
pete_betts
2
Apr 11 @ 4:38pm
Blood Farm
Mowaz
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1,882 Comments
nooby900 23 hours ago 
just a heads up mod is, at the time of typing this, broken/not working anymore for those who might be thinking of downloading it.
xajefontes is back Jun 4 @ 7:01am 
Vampires just desintegrate when going out on a caravan,even at night
Tested using a different character that ISNT a vampire and he got out just fine
00110110 00110110 00110110 Jun 3 @ 1:39am 
vampires can't meditate i don't understand why being a vampire would mess with the psy but it does
BOMBSHELL May 28 @ 8:39pm 
since the new update for Psyfocus and Meditation, I can't get my psycaster vampire to meditate, no matter where I set up the shrine or meditation circle.
May 28 @ 12:41am 
The latest update for Rimworld has broken the Awakening function.(No more awakening as a solo vampire in the coffin) Unsure of what else it has broken. Hopefully the mod gets updated soon.
Construct Dawn May 26 @ 12:26pm 
Can't embrace any other pawn without some error popping up killing my frames: even tested it without any other mods and got the same results...halp pls
~Juuzou Suzuya~ May 17 @ 10:44pm 
over a year later, and vampires STILL change clans and generations every save/load? how is that a thing?
<J.Z> May 13 @ 4:22pm 
Is there anyway to kill vampires? I think they are just overpowered too much.
Khorne Flakes May 6 @ 9:48pm 
So, are vampires a hidden trait now? I see people consuming blood but when I check their health, they do not have the vampire trait.
Wolfguarde May 3 @ 7:08am 
Anyone else finding vampires are getting food bars and losing their vampire ability tab in the bio screen every time they restart the game?