RimWorld

RimWorld

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Rim of Madness - Vampires
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
14.037 MB
Oct 31, 2017 @ 10:16am
Jul 29 @ 6:52pm
58 Change Notes ( view )

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Rim of Madness - Vampires

In 1 collection by Jecrell
Call of Cthulhu - Rim of Madness Expansion Pack
20 items
Description
Adds vampires to RimWorld.

Heavily inspired by Vampire the Masquerade, this mod introduces a disease known as vampirism.
There are five Vampire bloodlines included with the mod currently.
Different bloodlines have different abilities: 44 in total (check the vampire character menu).
Adds in "vitae" and blood mechanics (check the needs menu).

Watch BaRKy play the mod here:
https://www.youtube.com/watch?v=7Yodgs6hlL8

How to play as a vampire in a new game:
  • Choose a vampire scenario OR create your own with the added health condition for Vampirism. Then...
  • a) Have a vampire appear in your initial colonists list. OR
  • b) Find a vampire out in the world. Imprison them. Recruit them. Then select them, right click another colonist, and select "Embrace (Give Vampirism)" from the right click menu options.

How to play as a vampire in an existing game:
It's recommended to start a new game with vampires. The only known method of playing vampires in existing games is to edit save files and add in the vampire health condition or use debug commands. No guide currently available for this.

Incompatibility
- Moody. Checks for food in caravans and causes errors.

Available in English, Spanish (by Daru), and Russian (by kr33man).

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REQUIRES JECSTOOLS TO PLAY
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Join the Rim of Madness Discord to discuss the mod.
https://discord.gg/AaVFA7V

Psst...
Still there fellow RimWorlder?
Want to buy me a coffee? Perhaps more mods for RimWorld?
Consider donating to my Patreon, here: https://www.patreon.com/jecrell
Popular Discussions View All (126)
5
Jan 12 @ 8:03pm
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Jul 24, 2020 @ 7:44am
Sun Immunity
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1,985 Comments
plastmastick 1 hour ago 
Incompability with RPG Style Inventory Revamped mod
This mod throw exceptions with this mod enabled:
https://steamcommunity.com/sharedfiles/filedetails/?id=2478833213

Any chance to fix it? (or just write about this in decriptions)
Bonesters 1 hour ago 
I managed to find a mod that's incompatible with this. The Adeptus Xenobiologis: Orkoids (https://steamcommunity.com/sharedfiles/filedetails/?id=1541518264) mod causes an error in this mod on startup that breaks needs. The minimum mod list needed to cause the error is this mod and the other mod, along with their dependencies. This was happening in 1.2 as well (with all the 1.2 versions of this mod), but I only just managed to track it down.
DrachenCheat 4 hours ago 
an update awesome
Jehsu Ben Israel 6 hours ago 
Thanks for the update Jecrell 🥵
Nymphss 6 hours ago 
Would be so awesome if there'd be a vampirism meme added for ideology
Kelix Katz 8 hours ago 
Will demons ever be added?
76561198151966731 11 hours ago 
OwO wuts dIS!???!?!!!

bnwuhahahaahhaha thx
Ato 11 hours ago 
(and since I can't edit)

I am not sure what exactly was changed to fix it, so, yeah, dunno
Ato 11 hours ago 
oh, on a side note, in 1.2 someone made a fix, because the game was checking for sunlight even with AI turned off/no sunlight AI set, which in turn lagged out the game

https://github.com/razza0/rof-vampires/releases/tag/1.2.2

that's the one. Not sure if that's an issue still, or if you've fixed it, didn't have time to test yet.
Ato 12 hours ago 
thanks very much