Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I assume there's a reason for this specific limitation. but just encase I thought i would ask about it.
If your Imperials have children, they will count as Colony Child and later Colonist, which isn't an imperial background. Hence if you pick the imperial family start, only the first pawn will be able to learn puppeteer.
I was wondering if I can turn some colonist into puppets, do archonexus quest, transfer maps, summon my puppets and turn them back. Haven't tested if that's even doable.
Anyway, is it really intended for the summon puppet ability only work with line of sight of the puppet? It feels really bad and clonky. I hope someone smart and annoyed enough about this that they make a simple patch to summon a puppet easily