RimWorld

RimWorld

4,106 ratings
Door Mat
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
7.116 MB
Sep 7, 2018 @ 12:09am
Mar 14 @ 6:21am
18 Change Notes ( view )

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Door Mat

Description
ORIGINAL AUTHOR: Latta
ORIGINAL WORKSHOP URL: https://steamcommunity.com/sharedfiles/filedetails/?id=727309536

For your cleaning needs.

Ported to B19, 1.0, and 1.x by dracoix.

NON-STEAM v1.1: Download v1.1 Release[www.dropbox.com]
LEGACY 1.0: Download R1.0 Port[www.dropbox.com]

1.5 Update!
- Confirmed working.
- Game now forces .NET Framework 4.7.2

1.4 Update!
- Confirmed working just like 1.3 version. Any QoL updates will be addressed on release of Biotech.

1.3 Update!
- Filth drop issue has been officially fixed.
-- All of pawn's filth will be dropped and propagated.
-- Door Mat will self-clean very slow in its immediate area, to mitigate any issues with that propagation.
- Path Cost is now 0 so pawns don't go around them.
- Can now be made with cloth.

1.2 Update!
Changes:
- Changed packageID tag to 'dracoix.doormat.r12a'
- "Changed it to 1.2 on the box."

1.1 Update!
Changes:
- Pawns will always clear at least half of their filth stacks regardless if they can drop it or not. Similar to Syrchalis' mod, but still not as powerful.
- 1.0 backport is now supported! You can still play on version 1.0 with this mod.
- The ticking spam error has been fixed due to 1.0->1.1 and .NET Framework 3.5 -> 4.0
- Latta's preview image is no longer used as this is no longer a ported mod. (Still love ya, credit given)
- <packageId> added under 'dracoix.doormat.r11a'

ToDo:
- Add 3x3, 3x2, and 3x1 variants.

Want something more powerful?
Alternative version - by Syrchalis

1.1 & 1.2 Version
Tries to drop Pawn filth on spot. At least half of spawn filth stacks will be removed every time a pawn crosses or stands on a Door Mat, even if it is not dropped on the spot.

1.0 Ported Version
Tries to drop Pawn filth on spot. If it cannot then it will not and the pawn will remain filthy.

EDIT:
>> For the sake of further explanation. Pawns hold a stack of filth on them, this mat will try to drop at least 1 of filth onto the mat. If it cannot, then it will not. This condition happens when the floor and mat are too filthy and there is a chance another filth stack will be picked up instead of dropped (like vomit spills). So keep your mats tidy and they'll do their job.
>>
>> Syrchalis' version drops all filth on a mat and outright destroys the entire stack of filth the pawn was carrying around. And last time I checked their code, it will always destroy the pawn's filth regardless if it cannot be dropped. It's a bit overkill but it does help keep the inner workings of the filth tracker from slowing down much larger maps with much higher pops.

Keywords so people get directed here and to Latta's mod: Doormat, Floormat, Remove Pawn Filth, LT-DoorMat
Popular Discussions View All (4)
12
May 5 @ 1:49pm
English Translation Error
Mission001
0
Apr 2 @ 7:14am
Updated German translation
chris-john
0
Mar 27, 2022 @ 8:06pm
Thoughts and Questions
Mechanos
337 Comments
Devsona Jul 4 @ 6:41am 
@Mad: You can see if it works if more dirt accumulates on and around the mat. That's how the dirt is dropped by the pawns. It doesn't completely stop the pawns from making the insides dirty, but it should lower the chances.
Mad Jun 19 @ 4:59pm 
Not working. Was made a test.
One big tonnel room with full Marble tile floor with roof and two exits (left and right) on every exit is Door mat.
Making Pawns run from left outsided Storage to right outsided Storage through the dirt and after that through the Door mat and back again.
And Pawns still makes dirt and filth on the floor inside the clean room even after stepped on the Door mat.

So mod doesn't work for now. Waiting for update or alternative.
or
Game mechanics making foots of the Pawns in filth even if Pawns just walk around and the covering of the floor doesn't have any matter. Random chance to get foots in filth or after some amount of time. idk.
Toonic May 20 @ 3:12pm 
Minor issue: Causes desync in Zetrith's Multiplayer mod.
Dragmire May 10 @ 5:32pm 
Is this working for everyone else? Doesn't seem to be for me.
elbmur May 8 @ 6:05pm 
@SlashHarken turn your doormat so it on the inside of the door block
Jason May 1 @ 2:09pm 
Raiders always light my doormats on fire 😭
Kadinu May 1 @ 3:49am 
Would love if we had the option to turn off quality on the mats
MajorSchwifty Apr 29 @ 7:24pm 
@dracoix, there goes my hero
Nyarlathotep Apr 27 @ 5:55am 
Thank you for the update!
ignis Apr 12 @ 11:12am 
Filth can be dropped on adjacent cell, so if you put it in the door, some of it would be dropped inside. Outside seems to be the best option.