RimWorld

RimWorld

5,592 ratings
Vanilla Furniture Expanded - Spacer Module
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.318 MB
Mar 20, 2020 @ 5:32am
Dec 18, 2025 @ 5:00am
31 Change Notes ( view )

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Vanilla Furniture Expanded - Spacer Module

In 2 collections by Oskar Potocki
Vanilla Expanded
115 items
Vanilla Expanded - Empire playthrough
148 items
Description
[www.patreon.com]


Check change notes.



Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances gameplay stats, and expands the content offering significantly. It still adds the things you’re used to: sleek beds, illuminated furniture, interactive tables, massive TVs, but now also adds air purifiers, modern couches and armchairs, wall-mounted TVs, and more. Outdated or redundant items have been removed, and everything is fully compatible with ongoing saves. Whether you're aiming for comfort, style, or immersion, this update makes your spacer colonies look the part.

Everything is designed to fit naturally into the vanilla game, with no new resources or overly complex mechanics. It’s also designed to fit perfectly with other Vanilla Expanded mods in terms of compatibility and balancing.




[forms.gle]

If any pieces of furniture disappear upon being built, move the mod further up the mod queue.
Please report any issues using the Google forms link linked above.

Credits:
Oskar Potocki, an artist and a designer, responsible for all the artwork, design and visual imagery.
Sokyran, a programmer responsible for all the programming.
Vitalii, an artist responsible for the hero image.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]




















Q: Do I need the original Vanilla Furniture Expanded mod to use this?
A: If you’re on 1.4 or lower, yes, but otherwise this mod no longer depends on Vanilla Furniture Expanded - Core.

Q: Will this mod work with existing saves?
A: Yes! It’s fully save-compatible. Your current colonies won’t break, and any furniture from the previous version will update seamlessly. There may be some harmless red errors, but that’s about it.

Q: Is this mod compatible with other Vanilla Expanded mods?
A: Absolutely. It’s designed by the same team and plays nicely with all other Vanilla Expanded content.

Q: Does it require any DLCs?
A: No DLCs are required, but the mod does have added functionality if you’re using Ideology DLC (e.g., school chairs and royal beds).

Q: Is the furniture just reskinned versions of vanilla items?
A: Not at all. Each piece has unique stats or functionality, whether it’s better rest effectiveness, new recreation types, or small bonuses to linked beds.

Q: Can I customize or disable specific furniture pieces?
A: No toggles are present in this mod, sorry.

Q: Is the +20 Cleanliness of the Air purifier applying when purifier is unpowered?
A: No, it requires power to apply the bonuses.
Popular Discussions View All (7)
37
Sep 8 @ 5:26pm
PINNED: Bug report
Kikohi
3
Jul 2 @ 2:25pm
Wall mounted television bug
vin
2
Oct 6, 2025 @ 2:14pm
Spacer Lamp
Disruptive жопа с ручкой
769 Comments
Sep 4 @ 1:14am 
wall-mounted television is not working
Aug 29 @ 6:58pm 
Would you be interested in creating a ceiling mounted air purifier?
Aug 26 @ 9:47am 
I enjoy this mod, but there seems to either be some duplicates, or I am too blind to notice the differences. Why are there 3 small auto doors, what's different between them?
Aug 14 @ 2:10pm 
Thanks for this mod! I'm not 100% on this, but to me it seems the active area of wall-mounted television backwards... could you pls check?
Jul 17 @ 1:26pm 
Getting an error PatchOperationfindmod(royalty) failed, and one for Add(xpath"defs/RoyalTitleDef[ Knight, Praetor, Baron. Count (shrunk for size)] failed. So im assuming something tag changed between paths recently?
May 21 @ 4:40am 
POLAND CAN TO SPACE!
May 21 @ 4:40am 
YES
Mar 17 @ 11:09am 
POLAND CAN TO SPACE?!
Feb 26 @ 1:36pm 
Are the armoured walls supposed to actually do something?
They don't have that much health, and they're not immune to breach-axes.

I had a mid-level sapper raid and it went through two layers in about five seconds.
Feb 23 @ 1:49pm 
Hm... if one were to edit the how much the Mechanite Repair Shelf repairs stuff.. where would i do that? xD i just want to up the hp per hour to around 5 instead of just 1, it feels painfully slow right now x) would it just require a tweak in the XML or do i need to do something else aswell?