RimWorld

RimWorld

3,099 ratings
Rimefeller
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
9.945 MB
Mar 5, 2018 @ 5:52pm
Feb 17 @ 8:20am
93 Change Notes ( view )

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Rimefeller

In 1 collection by Dubwise
Dubs Mods
12 items
Description
Drill for oil, process into chemfuel, plastic, composites, napalm

Works with existing saves.

If you have the old version of zetriths multiplayer mod the console ui will fail to draw, update to the latest version on steam

Rimefeller adds:
Drilling for crude oil with shallow and deep reservoir layers.
Cracking crude into chemfuel which is stored in tanks and distributed to hoppers and refineries.
Chemfuel powerplants which run off piped chemfuel.
Refining chemfuel into a plastic called synthylene to use as generic building material like wood.
Refining chemfuel into a kevlar-like high strength thread called synthamide.
Craft Synthylene and Synthamide into Sythamide composite, a high strength building material.
Produce Neutroamine and synthread.
Craft plasteel and components from mixtures of steel and synthylene
Craft napalm to lay trails and napalm bombs and burn everything to ash.
Oil spill incidents

Q:Why isn't my cracker or refinery working?
A:Check for missing pipes. Check no tanks are set to drain. Check that you added bills for refining on the console. And check that a crafter can man the console to run the machines



[ko-fi.com]

[www.patreon.com]

Discord for my mods: Discord[discord.gg]

Github Releases[github.com]

Wiki[github.com]


French by scribio. Their Discord[discord.gg]
Russian by Drunken Eagle.
Czech by Ralph Shepard Feedback[prekladyher.eu]
Popular Discussions View All (86)
9
Feb 25 @ 1:14pm
SRTS Tankers
Sisyphus
8
Feb 17 @ 8:20am
OilToFuelReadout Error
silverskene
16
Jan 25 @ 4:04pm
Not working Crude Cracker
MC_Catboy_TV
< >
2,722 Comments
nikita150u 23 hours ago 
Could you make bigger output for neutroamine? At least 5/20 instead of 1/4
Copper Boltwire Oct 2 @ 5:00am 
The thingdef <defName>FiberComposite</defName> is duped right below it, thus having a duplicate thingdef. Don't know if this causes issues. I only noticed as i was making some mod support for this mod in my OP-G mod. Oversight perhaps? Line 461 + 512 conflict?
Never heard that two thingdefs can have the same defname, in the same file no less.
Nikocado Avocado Oct 2 @ 12:23am 
@DeepSpaceNova you need ground penetrating scanner to see deep oil reservoir. You just need the machine that refines crude into chem and someone operates it to see shallow surface reservoirs.
DeepSpaceNova Sep 23 @ 11:16pm 
@diamondblast29 you need the ground penetrating scanner to see oil. You can also see where oil is if you use god mod(developer mode) and click on the oil well.
winterse00 Sep 19 @ 9:32am 
Someone should make a mod that adds more hydropower options. Like dams. Imagine the mod adding large, raging rivers. Imaging living in the same building that produces your power (By putting rooms inside the dams). Imagine the horrible devastation when you inevitably get the dam blown up, either out of boredom or because of a well organized raid. It'd be rad.
diamondblast29 Sep 16 @ 10:14am 
for some reason oil isnt loading on my colonys it just refuses to have any area with crude i can mine at first i thought the map thing that showed it just bugged but anywhere i tried to build it also didnt work so it isnt just a texture glitch
SOMANYBEEZ Sep 10 @ 12:35pm 
i have like 6500 power hooked up to a cracker and it REFUSES 2 work wth is happening
TurtleShroom Sep 9 @ 2:07pm 
@Femboy Smasher

It's really the only way to balance it, dude. To name one example, the power of the Large Power Plant is INSANE, It is a whopping sixteen thousand watts , and it cannot be fed Chemfuel unless a Cracker creates it.

In my personal opinion, seventy two units of Chemfuel is too low for the wattage it gives. I think it could consume AT LEAST one hundred units of Chemfuel a day.
TurtleShroom Sep 9 @ 1:44pm 
PLEASE, FOR THE LOVE OF ALL THINGS GOOD AND DECENT, PLEASE GIVE MORE WAYS TO DEAL WITH OIL SLICKS. I AM BEGGING YOU.

One contaminated my Well and completely wiped years' worth of water supplies. Setting fire to it is not enough. It needs more and faster ways, like cleaning or something. Please?
[LUE]Polkunus Sep 5 @ 12:35pm 
I like this mod but its simply too strong, it helps with my runs way too much. Can someone patch a "hardcore" version?