RimWorld

RimWorld

5,167 ratings
Simple sidearms
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
1.256 MB
May 16, 2017 @ 1:02pm
Aug 3 @ 4:10am
49 Change Notes ( view )

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Simple sidearms

Description
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked.

See forum thread for details.
https://ludeon.com/forums/index.php?topic=32497.0

Non-steam version and old releases can be found here.
https://github.com/PeteTimesSix/SimpleSidearms/releases

For a simpler alternative, consider Pocket Sand:
https://steamcommunity.com/sharedfiles/filedetails/?id=2226330302

If you want to express gratitude, support me or attempt to convert money into motivation, you can do so here: ko-fi.com/petetimessix
Popular Discussions View All (24)
24
Oct 10 @ 9:54am
PINNED: Rimworld v1.3 bug reports
PeteTimesSix
10
May 2 @ 12:22am
Colonists not remembering sidearms
Pyrithe
5
Jul 31 @ 11:43am
1.2 too many sidearms causing lag
Иванович
< >
1,886 Comments
Heuristics Oct 14 @ 6:41pm 
How can you make your pawn swap from a rifle to a shotgun when the raiders close in with simple sidearms?
Enju Saion-ji Oct 13 @ 7:48pm 
why has noone made a version of this mod that isnt just awful to play with. like the ideas are there but most of the features are either buggy or cause massive lag
624932690 Oct 10 @ 9:54am 
Got the same performance issue.
lmgginspace Oct 10 @ 1:12am 
I think the author has abandoned this mod
Nianor Skywolf Sep 29 @ 1:47pm 
@Bloody Carrot No idea how to fix it, but I have the same issue. For me it seems to be that the more sidearms a pawn has, the worse the lag gets.
Saizetsu Sep 24 @ 2:54am 
Note that any mods which add new wood types are going to spam your map with only 5 per stack of wood, so if you have any realistic drops active this will cause massive lag by forcing all that wood to drop in stacks of 5 or singles pending mod loadorder.
Bloody Carrot Sep 21 @ 7:14am 
Does anyone know how to fix, when selecting a specific pawn makes the game drop fps? I tried to make her drop weapons and sidearms, with no change. I removed the weapons from side arms hud, and it didn't fix. She were dual wielding guns and nothing else. I have pawns with dual guns, as well as others who have side arm tools.
Gigi Sep 18 @ 10:06pm 
Hello, my slaves keep automatically equip the weapons. Which setting to disable this? I just want to manually equip for each colonist.
TheUltimateCringeLord Sep 18 @ 5:10pm 
is it possible you can use biocoded weapons if you use them as sidearms or is this because of an incompability?
MiguelCairo Sep 17 @ 4:12pm 
any way to get the game to recognize if a hunter has a sidearm ranged weapon? and to get them to swtich to it when its time to hunt?