RimWorld

RimWorld

55 ratings
Ideological Anima
   
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
3.052 MB
Nov 18, 2021 @ 4:26am
Apr 1, 2024 @ 11:23am
8 Change Notes ( view )
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Ideological Anima

Description
Description
Adds natural meditation focus type to the Trees: Desired ideoligion precept.
This enables any pawn to meditate at and link with an Anima Tree, provided they follow an ideologion that has this precept.

Keep in mind that while this precept is required by Tree Connection meme, it is not enabled by it, nor is this precept disabled by any meme. Any meme combination is therefore capable of venerating the Anima tree.

Compatibility
Compatibile with Vanilla Psycasts Expanded.
No issues with compatibility are known or expected.

Savefile safety
The mod should be safe to add and remove without fearing corruption.

Known issues
None as of now.

Source
GitHub[github.com]
25 Comments
Azuraal  [author] May 25, 2023 @ 1:17am 
@Coolchilion It was removed. The was has been redesigned to only add Natural meditation type with the precept. This was done due to a variety of concerns regarding implementation and design (should I make sure tribal characters are left with at least one meditation type, or just add artistic to them? Should spacer pawns have artistic focus removed to keep it exlusive with natural? etc.). I dedided to keep the mod as simple as it ought to have been from the start.

If you really want tribals to not have Natural focus in your game it can be done with a simple patch mod that removes requiredBackstory and incompatibleBackstory nodes from Artistic and Natural MeditationFocusDefs. If you don't know how to do that feel free to send a friend request here or DM me on Discord (I'm on the Rimworld server)
Coolchilion May 24, 2023 @ 5:22pm 
Has the mod settings been removed? I wanted to disable innate natural meditation for tribals but I can't seem to find the setting
~zenith~ Nov 27, 2022 @ 12:55pm 
Thank you. I appreciate it. :)
Azuraal  [author] Nov 26, 2022 @ 11:38am 
@~zenith~ That is indeed a bug, I will look into it.
~zenith~ Nov 25, 2022 @ 3:28pm 
Hello.
This mod has not been working for me on 1.4.
When I check "initial tribal background for natural" (i.e. all tribals get natural), ALL pawns, even spacer ones with no tribal background, get the natural focus. This even happens in ideologions that don't have tree connection.
Is there something that I am missing, or is this a bug?
Sorrydough Nov 6, 2022 @ 2:06pm 
Ok well idk what any of that means so sounds good to me :)
Azuraal  [author] Nov 6, 2022 @ 1:53pm 
@Sorrydough Feel free to take inspiration from it. Nothing here is all that complex, just a postfix modifiication of the result of a specific function.
Sorrydough Nov 6, 2022 @ 7:41am 
Hey, I want a functionality where anyone without bionics can use anima trees. But anyone with bionics cannot use anima trees. But I'm really crap at C#. Can I borrow your code for making this?
Erazil Oct 28, 2022 @ 4:37am 
nice but it's really a pity that text ( for options ) is hard coded in the dll, it prevents any translation of the mod (even if there is almost nothing to translate ;) )
Azuraal  [author] Jun 26, 2022 @ 2:29pm 
@kongkim That's not much to go on for me to help you.
Though in case you actually ment it when you wrote meme, the mod doesn't change any memes, just the "Trees: Desired" Precept.