RimWorld

RimWorld

1,732 ratings
Glass+Lights
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
5.628 MB
Dec 25, 2016 @ 8:15pm
Apr 20 @ 4:13pm
75 Change Notes ( view )

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Glass+Lights

Description
Description
This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors.

Most items can be found in the picture above^^
To get started, find the Glass&Lights tab in the research window and start work on the glassworks research. Then you will find the glass wall and a few other things in the architect menu. The wall lamp is unlocked with the vanilla lamps.

Remember to rate!

! Attention !
While the walls let light sources through, they do not let sunlight through. I understand there are solutions on the workshop that do this, I am not interested in them as of yet. They are very unlikely to be implemented unless they do what I am interested in. Financial support is the best way to support me and my endeavors.

Links
Forum: https://ludeon.com/forums/index.php?topic=14870.0
Github: https://github.com/NanoCE/Glass_N_Lights/releases

Found an Error?
Please report it here[github.com] at the github issue tracker.

Recommended Mods
- List of mods that I have written compatibility for or have had compatibilty written for Glass+Lights
-Fog of War Extended
-Aquarium
-Ceramics
-Fertile Fields !Make sure to load after the Ceramics mod if it is also installed!
-Rimatomics -DU Windows
-Clutter Doors - Better looking doors

Translations
-Community translations by these gracious users:
日本語| Japanese: Proxyer
汉字简化方案 | Simplified Chinese: Future93
繁體中文 | Traditional Chinese: NBurger500
Français | French: qux




If you could spare a few dollars, please donate below. It is highly appreciated.
[ko-fi.com]


Please do not redistribute this or modified versions of this mod without explicit permission from me. While I am not against this, I do not like finding out about other versions available to the public without my knowledge.

1.5 Ready
Popular Discussions View All (4)
1
Nov 13, 2022 @ 10:04am
Molotov cocktail recipe is now redundant
アルベルト Pietralunga
1,064 Comments
Stellar Oct 21 @ 9:55am 
Same thing is on those round wall lamps, looks awful :steamsad:
Stellar Oct 21 @ 9:53am 
Could you please fix/remove that small wire bottom of glassworks TV, it drives me nut, first thought it was these autoconnect wires, but it seems not, instead it seems to be in texture itself.
NanoCE  [author] Sep 7 @ 9:13pm 
@Darthducker - there might be, it wouldn't be my mod changing the recipe though. This mod can use any stone chunk, not just sandstone.

As for the wall lights, I'll take a look into this tomorrow. Bit odd as they should be nearly identical to the vanilla wall lights after the latest major version.
Darthducker Sep 4 @ 9:05am 
Is there an incompatibility to Biomes! Caverns? The recipe for glass wants sand made from a sandchunk, which apparently is added from Biomes! Caverns. I have yet to go into one of these caves. Do I miss something?
Quadjet3 Aug 22 @ 4:01pm 
Ce mod est sympa, mais c'est dommage que la lumière ne rentre pas dans la pièce comme dans le mod Windows:steamsad:
GodOfCodex Aug 12 @ 7:28pm 
does glass walls near bed allows aurora buff to be gain by pawns when they are in bed?
Spleccc Aug 11 @ 10:32pm 
Wall lights won't attach to some modded walls, including the glass walls included in this mod. They also don't attach to some un-colony walls.
Single Malt Jul 21 @ 9:55am 
Can you make glass walls? I can't seem to find it under the Architect menu. I see windows, doors and a tv but can't find glass walls.
hyesunzoa Jul 16 @ 7:39am 
Wall lights... It says I can't stick them on the glass wall, is it just me
NanoCE  [author] Jun 20 @ 10:02pm 
@Breifing Case - Yes
@Dracon - I dont understand, could you explain a bit more?