RimWorld

RimWorld

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Jewelry
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
0.670 MB
Mar 13, 2020 @ 5:10am
Jan 19 @ 6:27am
21 Change Notes ( view )

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Jewelry

Description
I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet and earrings. They are all made of gold, and a stuffable. It can be stone (Marble, granite...) or gemstones. Vanilla Rimworld only adds one gemstone, jade. This is why this mod also add diamond, sapphire and ruby. With all those new recipes, I thought it was also a good idea to add a new production bench. The laser sculpting table, 50% faster than the vanilla sculpting table!



See Change Notes.
















No known issues.

If your pawns with bionic arms can't wear bracelet or ring, it's because of the way vanilla rimworld work, I would recommand to use Prosthetic No Missing Body Parts

If your pawn from a race mod wear unlimited earrings, it's because I need to make a patch for each race. If you want a race to be supported, please post a message in Request, with the name of the race as well as a link to it



Code work by me, Kikohi
Art made by Oskar Potocki
divineDerivative for reaching to me with the silver jewelry

(CC BY-NC-SA 4.0)[creativecommons.org]



Compatible with:
  • Gemstones
  • Glowstone
  • Kura's Extra Gems
  • RPG Style Inventory
  • Combat Extended

Races mods patched for compatibility:
  • Moyo-From the depth
  • Star Wars Races
  • Kijin Race 2.0
  • Rabbie The Moonrabbit race
  • Android Tiers Reforged



When using this mod with the Royalty DLC, pawn with royal title will require jewelry (can be deactivated in mod settings)

Popular Discussions View All (2)
56
Jan 16 @ 1:31am
PINNED: Bugs report
Kikohi
12
Mar 9 @ 7:40pm
PINNED: Request
Kikohi
< >
504 Comments
Grimmengrott Mar 20 @ 4:46am 
I cant make golden ring. It says need 5 "none". And because I have not this, I cant make it.
pgames-food Feb 21 @ 7:40pm 
(hi it could just be random luck, but you could also try the Lets Trade mod, that can add extra traders, with options on frequency etc, and seems to have some extra traders which can buy a bit more of modded content too)
KnightedWarrior Feb 21 @ 7:34pm 
all the traders so far that visited my new colony don't seem to want jewelry...
Is there a specific trader to sell it to?
Kikohi  [author] Feb 16 @ 9:39am 
@Liwet Not planned, a vanilla fix doesn't fit in this mod scope. And it would potentially break with the other one, that has 38k people using it.
Liwet Feb 15 @ 9:40pm 
I don't want to download multiple mods to make one mod work. Can't you implement the fix in this mod so that it works with vanilla features?
Kikohi  [author] Feb 15 @ 1:15am 
@Liwet Except it's not caused by the mod, but is a vanilla issue. When installing a bionic, for example an arm, it removes the ability to use any hand/fingers apparels. Also, please check the description of the mod, a workaround is proposed.

@TheForbiddenCornBread Depends on the tags they use
Liwet Feb 14 @ 8:25pm 
The inability of this mod to work with vanilla features (bionic arms) is the only reason why I'm not using it.
TheForbiddenCornBread Feb 4 @ 5:13pm 
I'm going to assume this mod is incompatible with other gem mods like rimfantasy gemstones? As in, you can't make jewelry with them?
Lord Peter Jan 20 @ 4:16am 
@Kikohi: Can confirm the mood issue without jewelry is fixed, thx :)
Kikohi  [author] Jan 19 @ 12:31pm 
@Mikhaleech It's not, the last version should be 1.4.3, in the log it's 1.0.0. You can force steam to update by unsubscribing and subscribing again.