RimWorld

RimWorld

14,283 ratings
RimHUD
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.230 MB
Sep 10, 2018 @ 10:32am
Aug 14, 2025 @ 9:32pm
108 Change Notes ( view )

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RimHUD

In 1 collection by Jaxe
Mods by Jaxe
9 items
Description
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating window and can be docked to any position on the screen.

Visual warnings will appear if a pawn has any life-threatening conditions, wounds that need tending to, or potentially unstable mental states.

IMPORTANT: If you have any issues, please try UNSUBSCRIBE, wait a couple of minutes for your Steam to remove the mod and RESUBSCRIBE again. This ensures the mod is the latest version.

Technical details

No update should ever break an existing game and this mod be added or removed at any time without issue.

This UI mod is designed for resolutions of 1600x900 and higher. Lower resolutions can still use this although you may have to adjust the font size in the options dialog.

RimHUD's options can be accessed by hovering over the panel and clicking the gear icon that appears.

Compability and Integrations
Multiplayer ready. This mod should be compatible with any others and if not I would be happy to make a fix.

Mods that add additional needs or skills can be displayed by RimHUD.
With the addition of food restrictions in 1.0, this mod can also allow selecting restrictions for prisoners and guests (and also animals with my Animal Food Restrictions mod) but for a much better experience with food restrictions (and other options) I recommend using my other mod Pawn Rules instead.

Note to modders
RimHUD supports integrated layout presets and custom widgets from your mod. Check the wiki[github.com] for details.

Note to translators
Although the offers are appreciated, for maintenance reasons only English will be included with the base mod. All translations should be uploaded as language submods with full permission to use the mod's images in any way.

Anything else?
Check out my other mods

[discord.gg]
[ko-fi.com]
[www.patreon.com]
Popular Discussions View All (7)
54
Jun 29 @ 11:40am
PINNED: Bug reports
Jaxe
88
Feb 6 @ 11:06pm
Suggestions
Jaxe
5
Oct 31, 2025 @ 5:42am
Index was out of range. Must be non-negative and less than the size of the collection.
El Marco
1,988 Comments
Jun 28 @ 9:23am 
would it be possible to add functionality of something like current buffs and debufs on a character ?
Jun 26 @ 4:27am 
I no longer see the DBH preset to include thirst and bladder in settings. Also, how can the UI be formatted for the Steam deck so that tabs aren't cut off (resolution 1280x800)?
Jun 22 @ 2:57am 
Hey there! I've been running a highly immersive playthrough using the Bounded Rationality mod, and I'm trying to configure RimHUD to obscure information like skills and traits for non-colonists.

I ran into what looks like a bug with the targeting options. In the settings I unchecked OtherHumanLike and left only PlayerHumanLike ticked. However, RimHUD is still fully displaying all the information for allies and prisoners. Since they technically aren't my colonists, I assumed unchecking OtherHumanLike would hide their panels. Is this a bug with how those specific factions are flagged within RimHUD, or is there another setting overriding it?
Jun 22 @ 2:44am 
@Vanyor when RimHud Crashes, you can turn it back on with the icons in the bottom right of your screen, the icon is the one with the text "HUD", clicking it restarts rimhud
Jun 7 @ 1:12pm 
Hello, thank you for the mod!
If I may ask for something, could you add a option to restart RimHUD without the need to restarting the game? In heavly modded games like mine is kinda annoying having to wait 10 minutes for the game to open again just to restart the HUD when the mod disables itself bc of an error.

Or at least a "Do you want to disable the mod?" so we can decided and just reload the game before the error.

Thank you in advance!
Jun 1 @ 1:37am 
I feel like it's something new, as I don't recall ever notice it before, but genetic drug depedency is now showed as a health condition?
May 21 @ 12:16pm 
Good mod ;thank youuuu
good mod,thank you very much!
May 15 @ 1:41pm 
idk if its some conflict or what but i have a letter issue were if i use the detached form and load a save it will not develop new letters instead having what ever letters was static at the time of save load (note if i load a game from launch it does not do this only on save scummin. or rolling back a save.)
Jaxe  [author]
May 9 @ 7:30pm 
Due to the sheer amount of third-party mods out there, my general policy is to only actively work on compatibility patches if the other mod is older, has more subscribers, or if the other mod author directly requests assistance.