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I think i have found a bug.
I have a pawn with meditation dependency, and it loose all of his solace everytime i save and reload the game.
I play with loooooooooots of other mods, so maybe the problem come from elsewhere, but i still think it would be cool if you can check this.
PS: great mod.
It seems like geneblight is happening twice as often as it should be, because the gene is configured to apply the affliction 4 times per year.
I'll double-check the tuning and take the mechanical changes into consideration. Thank you for the comment.
One of my colonists was afflicted by Geneblight on the 1st of Sep, 13th of Sep, 11th of Dec and the 14th of Dec. This is with about 2.5-3 days of treatment between each one.
Is it possible to make Geneblight a longer term condition that alerts once it reaches more critical levels rather than the random cooldown time between each occurrence?
I don't want to spoil too much of Anomaly for myself by digging around in its files, but I am planning on looking into it after I finish my playthrough. I have a few ideas already, but I don't want to say too much too soon.