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Had a similar issue. I wasn't getting an exception.
I fucked around with the autopsy table until it worked again. The table had a Butcher for Organs bill that was set to Do Forever and set to only a specific colonist (my doctor). I switched the bill to a different random colonist and let them complete an autopsy, which seemed to have fixed the issue. After this, I could switch the bill back to my original doctor without issue.
The only thing I can think of that may have caused this was that I had recently appointed my doctor to be leader of my ideoligion. Idk. Kinda hard to figure out why when I'm not getting a stack trace.
Regardless, thank you for a very cool mod :)
imma just refrain from doing that
Same here, using Rimworld 1.4.
Tried with baseliners and non baseliners, autopsy "happens" but spews an error at the end, medicine is not consumed either.
Tried disabling performance optimization mods (Performance Fish, Rocketman & Performance optimizer), error persists too.
Here's a snippet from the exception stack :
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction
I also see the follwing methods in my stack trace :
Autopsy.NewMedicalRecipesUtility.IsCleanAndDroppable
Autopsy.NewMedicalRecipesUtility.TryGetParts
Autopsy.NewMedicalRecipesUtility.TraverseBody
Autopsy.MakeRecipeProductsPatch.Postfix
I can post the full error but I fear Steam's formatting will make it illegible.
The result is no autopsy. The body just stays on the table after going throw the motions of an autopsy. To make sure it wasn't a body timer, I euthanized then performed the autopsy immediately and adjusted the timers to 24 hrs for all autopsy types.
Any ideas? I have no idea what is causing this.