1,842 ratings
Harvest Organs Post Mortem
Mod, 1.0, 1.1, 1.2, 1.3
File Size
0.311 MB
Nov 18, 2017 @ 8:51am
Jul 21 @ 2:29am
24 Change Notes ( view )

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Harvest Organs Post Mortem

Harvest Organs Post Mortem (HOPM) is now available in 1.3.

NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod.

Supported Languages:
- Simplified Chinese
- French
- Brazilian Portuguese
- Russian
- Spanish

Note that the mod require a hugslib.

How the mod works:
After you have researched basic autopsy, you are able to perform such autopsies from the autopsy table. If within the time limit (see below), you will recieve organs. With more advanced autopsy, you have a higher chance of organ drop, and a longer time limit.

How the different autopsies function:
Basic Autopsy: 40% chance of organ drop (40% is upper limit after skill and room factor. 0% bionic organ drop. Can be performed at butchers table and autopsy table). 3 hour time limit.
Advanced Autopsy: 80% chance of organ drop. 40% bionic organ drop (remember, your pawn still needs to have the bionic organ). Can be performed at autopsy table. 6 hour time limit.
Glitterworld Autopsy: 95% chance of organ drop. 80% bionic organ drop. Can be performed at autopsy table. 12 hour time limit. Requires medicine to perform this particular surgery.

The time limit decides whether you will recieve organs or not from the autopsy. Bionic organs can be harvested until the bodies are rotten.

NB! You can alter these drop chances and more in the Mod settings.

A lot of you will wonder if it is compatible with a lot of mods, and in most cases, yes it will be. EPOE for instance should work just fine. If you are curious about another mod compatibility, ask away.

If you find a bug, mod conflict or any other issue, please submit it in the bugs discussion.

Incompatible with the Butchery Counts Meat Types mod.
Incompatible with the Bulk Stonecutting mod.

Regarding saves:
This mod should be save compatible, and you should be able to uninstall the previous mod and install this mod without much problem. If you do encounter an issue, please let me know. A very small sample have reported a flashing bug when uninstalling the mod. If you are running a very mod heavy late game and you don't want this mod anymore, I would recommend that you back up your save file in case.

One issue that can arise is that your butcher table wont accept new bills. In which case you can simply deconstruct it and build a new one.

Q: I don't get anything from the bills, why is that?
A: The corpses have a time limit before the organs are unusable. The time limit varies between what bill you are using. The time limit can be temporarely stopped by freezing the corpse. Also, the bills have a percentage chance of body part drops. Try adjusting the body age in the mod settings.

Q: It says I don't have the materials, why?
A: It can be a couple of things. Firstly, the material (corpse) can't be used if it is rotten. Remember that all autopsies require medicine. Check the bills tab.

Can't get it to work? Try the How to Use/Troubleshooting discussion for help. Happy harvest!

Non-Steam Link (Here you can find B18):

A17 Link:
Popular Discussions View All (9)
Nov 14 @ 11:18am
Bugs and Troubleshooting
Mar 15 @ 2:00am
The How?
Jan 28 @ 12:12am
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EchoBlue Dec 3 @ 10:02am 
medicine @Talkin Skeleton
Talkin Skeleton Dec 1 @ 6:23pm 
it says i dont have resources for it, what resources do i need?
Hurgablurg Nov 13 @ 2:28pm 
Nevermind it's apparently a thing in the settings
Hurgablurg Nov 13 @ 2:24pm 
Why the hell is this mod incompatible with stonecutting mods?
Kateye Nov 10 @ 9:04am 
For some reason, the Death Acidifier isn't removed during organ extraction, but still counts as an "implant" for sorting. There's no way to have the pipeline of corpse -> extract -> butcher if the corpse has a death acidifier, I have to manually enable and suspend a bill that butchers corpses with bionics.
Poofer Nov 9 @ 4:58pm 
Does the material the bed is made out of matter? does a chair help? is a sterile room helpful?
Gyger Nov 6 @ 9:35am 
Please add support for Vanilla Traits Expanded, otherwise my Mad Surgeon will be unhappy because they haven't harvested organs in a while AND be unhappy because they harvested organs using this mod.

Also support for Ideology, there shouldn't be any debuffs when the Ideology permits organ harvesting.
Ben_Carter Nov 3 @ 5:00pm 
I'll second what someone said about bulk stone cutting. I removed it and I'm getting organs again.
Kolljak Oct 30 @ 5:18am 
the harvesting of body parts gives negative debuff even if ideology states otherwise.
Nekurrot25 Oct 25 @ 6:08pm 
does this work with extended stonecutting?